Player Matchup

Thoth
Thoth
 
Thoth
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BATTLESTORM-YETI
Kuzenbo
Level 65
God Stats
5W - 9L
1,480 SR
Queue Stats
62W - 92L
1,443 Elo+
Party 1
King Arthur
King Arthur
Kyosay
King Arthur
Level 6
God Stats
1W - 3L
1,590 SR
Queue Stats
3W - 7L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
TNDang
Ah Puch
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
The_IronFortress
Sun Wukong
Level 8
God Stats
1W - 3L
1,590 SR
Queue Stats
3W - 7L
1,517 Elo+
Party 1
Team Averages
Level 52
1,532 SR
1,482 Elo+

VS

Team Averages
Level 80
1,514 SR
1,438 Elo+
Loki
Loki
BigButters280
Loki
Level 142
God Stats
15W - 14L
1,479 SR
Queue Stats
498W - 489L
1,453 Elo+
Solo
Atlas
Atlas
DOSlocosMONKIES
Atlas
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
KingKongKai23
Gilgamesh
Level 109
God Stats
8W - 3L
1,581 SR
Queue Stats
38W - 32L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
The_bootyman-_-
Kukulkan
Level 44
God Stats
16W - 15L
1,469 SR
Queue Stats
23W - 19L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thedeadsound
Ah Muzen Cab
Level 68
God Stats
49W - 35L
1,541 SR
Queue Stats
75W - 68L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
3 / 8 / 8
13,117
1,009
14,802
16,765
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 6 / 10
13,172
1,013
14,041
24,128
35,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Kyosay
King Arthur
18
2 / 10 / 4
11,571
890
12,682
25,263
12,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
TNDang
Ah Puch
18
6 / 7 / 6
13,301
1,023
31,837
17,942
7,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
The_IronFortress
Sun Wukong
18
1 / 6 / 6
11,217
863
5,403
19,538
9,561
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 11
15,522
1,194
18,734
14,987
7,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 3 / 3
10,005
770
1,628
7,168
4,965
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
KingKongKai23
Gilgamesh
20
7 / 2 / 23
14,335
1,103
32,066
32,015
34,029
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
20
9 / 4 / 14
13,824
1,063
28,202
15,424
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
thedeadsound
Ah Muzen Cab
20
9 / 2 / 20
14,643
1,126
18,128
15,226
5,890
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
14
Kills
37
37
Deaths
14
34
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
8
8
0.88
L
2
6
10
1.17
W
12
3
11
5.83
W
0
3
3
0.5
W
Gilgamesh
KingKongKai23
Gilgamesh
7
2
23
9.25
L
King Arthur
Kyosay
King Arthur
2
10
4
0.4
L
Ah Puch
TNDang
Ah Puch
6
7
6
1.29
L
Sun Wukong
The_IronFortress
Sun Wukong
1
6
6
0.67
W
Kukulkan
9
4
14
4
W
Ah Muzen Cab
thedeadsound
Ah Muzen Cab
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,765
Damage
98,758
103,636
Taken
84,820
70,999
Mitigated
57,509
5,936
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,802
865
0
102
16,765
5,828
0
1,890
14,875
36,626
0
L
14,041
2,970
281
3,125
24,128
35,886
0
10,862
13,266
29,440
0
W
18,734
4,458
0
673
14,987
7,322
0
11,971
3,016
0
61,487
W
1,628
424
0
6
7,168
4,965
0
3,984
3,184
5,050
0
W
Gilgamesh
KingKongKai23
Gilgamesh
32,066
5,920
0
857
32,015
34,029
0
19,075
12,940
20,047
43,503
L
King Arthur
Kyosay
King Arthur
12,682
2,968
0
390
25,263
12,572
0
11,164
14,099
0
31,312
L
Ah Puch
TNDang
Ah Puch
31,837
537
0
1,719
17,942
7,152
0
4,730
13,212
62,591
0
L
Sun Wukong
The_IronFortress
Sun Wukong
5,403
1,877
0
319
19,538
9,561
0
9,424
10,114
0
16,713
W
Kukulkan
28,202
1,538
462
982
15,424
5,303
0
13,765
1,659
55,332
0
W
Ah Muzen Cab
thedeadsound
Ah Muzen Cab
18,128
7,218
0
3,101
15,226
5,890
0
11,885
3,341
0
36,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
68,329
264
Minions Killed
284
2
Camps Cleared
13
1,254,916
Distance Traveled
1,167,791
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,117
1,009
63
5
0
239,894
0
L
Kuzenbo
13,172
1,013
32
2
1
269,113
0
W
Loki
15,522
1,194
94
7
8
280,017
1
W
Atlas
10,005
770
9
1
0
84,009
0
W
Gilgamesh
14,335
1,103
71
5
1
284,898
0
L
King Arthur
11,571
890
61
5
0
255,112
0
L
Ah Puch
13,301
1,023
84
6
1
241,667
0
L
Sun Wukong
11,217
863
24
2
0
249,130
0
W
Kukulkan
13,824
1,063
67
5
2
251,998
0
W
Ah Muzen Cab
14,643
1,126
43
3
2
266,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role