Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
CJD1010
Loki
Level 139
God Stats
1W - 0L
1,529 SR
Queue Stats
183W - 145L
1,684 Elo+
Party 1
Cerberus
Cerberus
DABLUBBAMAN
Cerberus
Level 156
God Stats
7W - 3L
1,760 SR
Queue Stats
188W - 119L
1,740 Elo+
Party 3
Danzaburou
Danzaburou
Number1HERO
Danzaburou
Level 160
God Stats
9W - 8L
1,603 SR
Queue Stats
514W - 423L
1,718 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ThreeDog76
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,855 SR
Queue Stats
351W - 266L
1,692 Elo+
Party 1
Team Averages
Level 154
1,649 SR
1,667 Elo+

VS

Team Averages
Level 139
1,651 SR
1,701 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ADMIRALBANKAI
Ares
Level 160
God Stats
2W - 5L
1,679 SR
Queue Stats
424W - 255L
1,838 Elo+
Party 2
Tyr
Tyr
JackReecher
Tyr
Level 158
God Stats
168W - 61L
1,850 SR
Queue Stats
1,101W - 475L
1,907 Elo+
Party 2
Fenrir
Fenrir
Raven is Raw
Fenrir
Level 128
God Stats
24W - 28L
1,576 SR
Queue Stats
549W - 501L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kasxxn
Morgan Le Fay
Level 127
God Stats
20W - 19L
1,648 SR
Queue Stats
377W - 349L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
10 / 3 / 12
11,201
659
12,975
14,753
8,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
CJD1010
Loki
16
4 / 2 / 4
9,619
566
5,824
7,240
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
DABLUBBAMAN
Cerberus
13
4 / 2 / 11
8,345
491
6,072
14,371
15,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Number1HERO
Danzaburou
17
5 / 1 / 13
10,612
624
15,465
13,518
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
ThreeDog76
Morgan Le Fay
15
6 / 3 / 8
9,578
563
12,285
8,036
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 7 / 1
8,427
496
6,705
12,141
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
2 / 8 / 4
7,804
459
9,665
18,819
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
6 / 4 / 0
9,471
557
10,270
15,035
12,630
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
15
3 / 4 / 1
8,845
520
4,353
12,084
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Morgan Le Fay
kasxxn
Morgan Le Fay
13
0 / 6 / 3
7,677
452
6,757
9,253
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
29
Kills
11
11
Deaths
29
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
3
12
5.33
L
Skadi
 
Skadi
0
7
1
0.07
L
2
8
4
0.5
W
Loki
CJD1010
Loki
4
2
4
3
W
Cerberus
DABLUBBAMAN
Cerberus
4
2
11
4.75
L
6
4
0
1.5
W
Danzaburou
Number1HERO
Danzaburou
5
1
13
11.5
L
Fenrir
3
4
1
0.88
W
Morgan Le Fay
ThreeDog76
Morgan Le Fay
6
3
8
3.33
L
Morgan Le Fay
kasxxn
Morgan Le Fay
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,621
Damage
37,750
57,918
Taken
67,332
36,189
Mitigated
37,314
14,294
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,975
4,606
0
1,840
14,753
8,694
741
5,650
8,895
0
78,864
L
Skadi
 
Skadi
6,705
1,938
0
1,559
12,141
2,573
0
1,552
10,511
0
64,546
L
9,665
555
0
2,400
18,819
16,415
0
4,010
14,537
25,224
0
W
Loki
CJD1010
Loki
5,824
482
0
746
7,240
3,461
625
604
6,596
0
59,339
W
Cerberus
DABLUBBAMAN
Cerberus
6,072
319
535
2,150
14,371
15,380
287
3,892
10,263
20,553
0
L
10,270
2,032
0
4,354
15,035
12,630
0
3,455
11,013
0
63,797
W
Danzaburou
Number1HERO
Danzaburou
15,465
7,758
0
7,427
13,518
5,308
1,993
3,664
9,591
0
79,295
L
Fenrir
4,353
716
0
3,485
12,084
3,548
0
4,000
7,910
0
57,439
W
Morgan Le Fay
ThreeDog76
Morgan Le Fay
12,285
935
0
1,596
8,036
3,346
488
2,040
5,914
59,568
0
L
Morgan Le Fay
kasxxn
Morgan Le Fay
6,757
276
0
975
9,253
2,148
0
4,684
4,363
51,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,355
Gold Earned
42,224
502
Minions Killed
516
0
Camps Cleared
0
1,748,303
Distance Traveled
1,646,335
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,201
659
130
8
0
375,916
2
L
Skadi
8,427
496
128
8
0
289,610
5
L
Ares
7,804
459
30
2
0
322,477
1
W
Loki
9,619
566
112
7
0
370,759
5
W
Cerberus
8,345
491
32
2
0
325,092
2
L
Tyr
9,471
557
128
8
0
333,510
3
W
Danzaburou
10,612
624
122
7
0
341,511
4
L
Fenrir
8,845
520
124
7
0
386,176
8
W
Morgan Le Fay
9,578
563
106
6
0
335,025
5
L
Morgan Le Fay
7,677
452
106
6
0
314,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role