Player Matchup

Mulan
Mulan
Masters
Andriux 117
Mulan
Masters
Level 139
God Stats
8W - 10L
1,588 SR
Queue Stats
480W - 465L
2,675 MMR
Solo
Xing Tian
Xing Tian
Masters
EduJr7475
Xing Tian
Masters
Level 160
God Stats
48W - 40L
1,692 SR
Queue Stats
528W - 500L
2,549 MMR
Solo
Anhur
Anhur
Diamond IV
MissingÑ0
Anhur
Diamond IV
Level 128
God Stats
6W - 1L
1,804 SR
Queue Stats
55W - 16L
2,492 MMR
Solo
Scylla
Scylla
Masters
ShockdoesGaming
Scylla
Masters
Level 128
God Stats
59W - 46L
1,677 SR
Queue Stats
538W - 504L
2,603 MMR
Solo
Fenrir
Fenrir
Masters
SimpIyPray
Fenrir
Masters
Level 127
God Stats
16W - 5L
1,889 SR
Queue Stats
208W - 163L
2,837 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,730 SR
2,631 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,686 SR
2,432 MMR
Artio
Artio
Diamond I
 
Artio
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
ChiIIiBaby
Kali
Masters
Level 158
God Stats
1W - 2L
1,670 SR
Queue Stats
168W - 144L
2,860 MMR
Solo
Medusa
Medusa
Masters
URNotB3tter
Medusa
Masters
Level 120
God Stats
62W - 47L
1,695 SR
Queue Stats
596W - 555L
2,611 MMR
Solo
Hercules
Hercules
Masters
inoonl
Hercules
Masters
Level 156
God Stats
1W - 2L
1,859 SR
Queue Stats
443W - 406L
2,747 MMR
Solo
Sol
Sol
Diamond I
lS3RGl
Sol
Diamond I
Level 160
God Stats
12W - 11L
1,707 SR
Queue Stats
265W - 277L
2,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,937
631
8,977
6,668
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
EduJr7475
Xing Tian
8
0 / 1 / 3
5,131
466
1,823
5,900
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
11
3 / 1 / 0
6,265
570
5,797
6,159
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 1
6,559
596
5,233
4,016
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
SimpIyPray
Fenrir
11
2 / 1 / 4
6,469
588
3,926
5,696
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
LokiBastetGeb

VS

Bans
CliodhnaAchillesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 3 / 2
4,892
445
1,993
8,652
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 2 / 0
5,666
515
3,843
6,196
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
9
0 / 3 / 2
5,299
482
5,782
6,459
649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
inoonl
Hercules
10
0 / 2 / 0
5,624
511
3,425
11,237
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
lS3RGl
Sol
11
0 / 2 / 0
5,787
526
2,182
5,337
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
3
3
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
W
2
0
1
2.5
L
3
2
0
1.5
W
Xing Tian
EduJr7475
Xing Tian
0
1
3
1.5
W
Anhur
3
1
0
3
W
5
0
1
5.5
W
Fenrir
SimpIyPray
Fenrir
2
1
4
4
L
Medusa
0
3
2
0.33
L
Hercules
inoonl
Hercules
0
2
0
0
L
Sol
lS3RGl
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,756
Damage
17,225
28,439
Taken
37,881
11,293
Mitigated
14,304
13,791
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,993
315
339
2,107
8,652
3,823
0
3,979
4,673
12,924
0
W
8,977
1,549
0
4,884
6,668
3,649
0
166
6,059
0
40,608
L
3,843
1,330
0
2,234
6,196
2,525
0
474
5,686
0
33,122
W
Xing Tian
EduJr7475
Xing Tian
1,823
271
0
988
5,900
3,211
0
1,409
4,491
8,806
0
W
Anhur
5,797
1,842
0
3,105
6,159
1,479
0
380
5,779
0
38,362
W
5,233
824
0
1,394
4,016
1,092
0
1,694
2,322
34,729
0
W
Fenrir
SimpIyPray
Fenrir
3,926
1,793
0
3,420
5,696
1,862
0
526
5,134
0
40,079
L
Medusa
5,782
1,958
0
1,252
6,459
649
0
481
5,978
0
35,502
L
Hercules
inoonl
Hercules
3,425
1,921
0
4,870
11,237
5,866
0
75
10,372
0
29,841
L
Sol
lS3RGl
Sol
2,182
278
0
2,361
5,337
1,441
0
2,047
3,290
35,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
27,268
334
Minions Killed
310
0
Camps Cleared
0
1,101,255
Distance Traveled
1,022,471
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,892
445
28
3
0
196,932
4
W
Mulan
6,937
631
89
8
0
224,228
1
L
Kali
5,666
515
62
6
0
230,832
3
W
Xing Tian
5,131
466
16
1
0
212,280
0
W
Anhur
6,265
570
76
7
0
203,354
2
W
Scylla
6,559
596
70
6
0
224,124
4
W
Fenrir
6,469
588
83
8
0
237,269
4
L
Medusa
5,299
482
63
6
0
183,483
1
L
Hercules
5,624
511
74
7
0
221,309
1
L
Sol
5,787
526
83
8
0
189,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role