Player Matchup

Merlin
Merlin
DoodyDude
Merlin
Level 67
God Stats
19W - 19L
1,615 SR
Queue Stats
246W - 250L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
HeartlessQueen-_
Aphrodite
Level 114
God Stats
21W - 14L
1,634 SR
Queue Stats
475W - 480L
1,390 Elo+
Party 1
Anubis
Anubis
HeroHanzo
Anubis
Level 24
God Stats
1W - 4L
1,371 SR
Queue Stats
2W - 6L
1,408 Elo+
Party 1
Thanatos
Thanatos
cybergamerss101
Thanatos
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 176L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
urgayness
Danzaburou
Level 40
God Stats
8W - 12L
1,476 SR
Queue Stats
145W - 157L
1,459 Elo+
Solo
Team Averages
Level 59
1,519 SR
1,457 Elo+

VS

Team Averages
Level 48
1,629 SR
1,457 Elo+
Serqet
Serqet
NoHandzz
Serqet
Level 61
God Stats
5W - 5L
1,500 SR
Queue Stats
140W - 159L
1,493 Elo+
Party 3
Nox
Nox
Theknights03
Nox
Level 49
God Stats
6W - 2L
1,664 SR
Queue Stats
221W - 200L
1,467 Elo+
Party 4
Da Ji
Da Ji
dominion626
Da Ji
Level 24
God Stats
8W - 2L
1,752 SR
Queue Stats
80W - 74L
1,405 Elo+
Party 4
Cu Chulainn
Cu Chulainn
iwanttoendmylife
Cu Chulainn
Level 58
God Stats
5W - 6L
1,435 SR
Queue Stats
115W - 139L
1,389 Elo+
Solo
Freya
Freya
suprememorty69
Freya
Level 47
God Stats
7W - 2L
1,793 SR
Queue Stats
176W - 148L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DoodyDude
Merlin
17
4 / 3 / 2
9,829
546
8,594
7,579
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
13
0 / 7 / 5
8,004
445
2,526
13,050
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
HeroHanzo
Anubis
14
7 / 7 / 4
8,876
493
16,236
16,047
7,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
12
2 / 7 / 1
8,082
449
3,781
12,543
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
urgayness
Danzaburou
12
0 / 7 / 0
7,497
417
3,736
9,331
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
NoHandzz
Serqet
14
3 / 1 / 17
9,983
555
8,702
13,029
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 3 / 7
10,118
562
5,890
9,418
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 4 / 7
10,017
557
8,247
12,382
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
iwanttoendmylife
Cu Chulainn
14
0 / 6 / 6
8,715
484
6,069
14,807
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
14 / 0 / 1
12,017
668
10,573
10,761
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
13
Kills
30
31
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
DoodyDude
Merlin
4
3
2
1.67
L
Aphrodite
0
7
5
0.36
L
Anubis
HeroHanzo
Anubis
7
7
4
1.29
W
Serqet
NoHandzz
Serqet
3
1
17
11.5
W
5
3
7
2.83
L
Thanatos
2
7
1
0.36
W
8
4
7
2.88
W
Cu Chulainn
iwanttoendmylife
Cu Chulainn
0
6
6
0.5
W
14
0
1
14.5
L
Danzaburou
urgayness
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,873
Damage
39,481
58,550
Taken
60,397
28,023
Mitigated
32,019
22,068
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DoodyDude
Merlin
8,594
591
0
452
7,579
2,786
0
1,553
5,660
77,737
0
L
Aphrodite
2,526
299
1,542
5,563
13,050
11,096
14
2,639
9,942
28,908
0
L
Anubis
HeroHanzo
Anubis
16,236
1,891
0
6,386
16,047
7,808
100
4,206
11,335
49,282
0
W
Serqet
NoHandzz
Serqet
8,702
1,194
0
2,695
13,029
12,192
354
4,493
8,536
1,031
21,812
W
5,890
783
0
491
9,418
3,076
1,121
5,397
4,021
60,400
0
L
Thanatos
3,781
1,129
0
6,568
12,543
4,019
14
4,660
7,777
0
33,042
W
8,247
2,354
0
3,360
12,382
4,177
0
5,797
6,585
0
42,895
W
Cu Chulainn
iwanttoendmylife
Cu Chulainn
6,069
1,310
0
1,441
14,807
8,742
284
9,739
5,068
0
41,284
W
10,573
4,602
0
9,056
10,761
3,832
604
2,383
8,378
99,447
0
L
Danzaburou
urgayness
Danzaburou
3,736
1,788
0
1,557
9,331
2,314
535
3,941
5,247
0
38,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
50,850
443
Minions Killed
467
0
Camps Cleared
0
1,480,301
Distance Traveled
1,625,553
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,829
546
142
8
0
313,474
5
L
Aphrodite
8,004
445
48
3
0
286,462
1
L
Anubis
8,876
493
93
5
0
282,521
3
W
Serqet
9,983
555
18
1
0
363,618
11
W
Nox
10,118
562
129
7
0
297,298
5
L
Thanatos
8,082
449
76
4
0
290,855
1
W
Da Ji
10,017
557
76
4
0
356,059
5
W
Cu Chulainn
8,715
484
79
4
0
279,580
1
W
Freya
12,017
668
165
9
0
328,998
4
L
Danzaburou
7,497
417
84
5
0
306,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role