Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Ohzerks
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
sagalinkwest122
Anubis
Level 3
God Stats
1W - 1L
1,814 SR
Queue Stats
2W - 1L
1,780 Elo+
Party 3
Ao Kuang
Ao Kuang
weskerkt
Ao Kuang
Level 147
God Stats
12W - 12L
1,563 SR
Queue Stats
649W - 703L
1,551 Elo+
Party 3
Team Averages
Level 70
1,576 SR
1,566 Elo+

VS

Team Averages
Level 55
1,630 SR
1,498 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Evilsquid9550
Loki
Level 21
God Stats
3W - 0L
1,859 SR
Queue Stats
35W - 22L
1,647 Elo+
Party 1
Cupid
Cupid
Jmoney4180
Cupid
Level 27
God Stats
3W - 3L
1,469 SR
Queue Stats
86W - 118L
1,414 Elo+
Party 2
Nike
Nike
ace-shield7
Nike
Level 48
God Stats
2W - 0L
1,682 SR
Queue Stats
184W - 206L
1,375 Elo+
Solo
Zeus
Zeus
hamrosepham
Zeus
Level 72
God Stats
4W - 1L
1,637 SR
Queue Stats
249W - 204L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 2 / 1
6,516
652
5,131
7,364
3,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
 
Horus
9
7 / 2 / 1
6,302
630
3,604
7,234
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Ohzerks
Hachiman
8
0 / 3 / 0
4,775
478
2,965
4,796
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 2
4,919
492
2,239
7,136
2,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
weskerkt
Ao Kuang
8
1 / 4 / 3
5,336
534
4,052
11,544
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 1 / 5
5,305
531
2,009
8,293
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 1 / 6
7,064
706
9,790
6,335
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
9
1 / 2 / 5
5,299
530
4,754
4,969
1,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,153
515
1,559
6,390
2,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 4 / 0
6,632
663
5,830
5,381
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
15
15
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
1
1.75
L
Horus
 
Horus
7
2
1
3.75
W
Cerberus
 
Cerberus
2
1
5
4.5
W
7
1
6
10
W
Cupid
1
2
5
1.75
L
Hachiman
Ohzerks
Hachiman
0
3
0
0
W
0
3
1
0.17
W
5
4
0
1.25
L
0
4
2
0.25
L
Ao Kuang
weskerkt
Ao Kuang
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,991
Damage
23,942
38,074
Taken
31,368
12,682
Mitigated
11,013
11,270
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,131
794
162
3,134
7,364
3,092
0
658
6,658
33,491
0
L
Horus
 
Horus
3,604
1,904
60
2,297
7,234
2,337
60
1,651
5,471
0
18,403
W
Cerberus
 
Cerberus
2,009
62
0
2,934
8,293
4,058
216
2,380
5,913
11,696
0
W
9,790
3,348
0
2,890
6,335
1,889
0
1,892
4,443
0
43,212
W
Cupid
4,754
2,414
225
1,411
4,969
1,074
293
995
3,974
0
24,424
L
Hachiman
Ohzerks
Hachiman
2,965
2,280
0
676
4,796
1,293
0
1,360
3,396
0
15,948
W
1,559
525
0
1,060
6,390
2,752
0
3,895
2,495
779
21,569
W
5,830
955
0
871
5,381
1,240
417
2,260
3,121
33,668
0
L
2,239
102
0
1,607
7,136
2,626
0
1,997
5,033
20,825
0
L
Ao Kuang
weskerkt
Ao Kuang
4,052
1,153
400
2,934
11,544
3,334
0
1,819
9,677
16,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,848
Gold Earned
29,453
244
Minions Killed
271
0
Camps Cleared
0
882,382
Distance Traveled
987,673
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,516
652
85
9
0
191,081
2
L
Horus
6,302
630
36
4
0
204,868
0
W
Cerberus
5,305
531
27
3
0
196,071
1
W
Loki
7,064
706
78
8
0
233,438
1
W
Cupid
5,299
530
49
5
0
187,651
2
L
Hachiman
4,775
478
45
5
0
150,645
0
W
Nike
5,153
515
51
5
0
192,005
5
W
Zeus
6,632
663
66
7
0
178,508
1
L
Anubis
4,919
492
45
5
0
143,009
0
L
Ao Kuang
5,336
534
33
3
0
192,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role