Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SquirtsMacintosh
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,552 Elo+
Solo
Danzaburou
Danzaburou
l TepTonik l
Danzaburou
Level 86
God Stats
6W - 3L
1,477 SR
Queue Stats
231W - 208L
1,635 Elo+
Party 2
Fafnir
Fafnir
ll TepToniq ll
Fafnir
Level 101
God Stats
1W - 1L
1,288 SR
Queue Stats
128W - 119L
1,545 Elo+
Party 2
Team Averages
Level 87
1,453 SR
1,546 Elo+

VS

Team Averages
Level 144
1,657 SR
1,636 Elo+
Nemesis
Nemesis
Drgnstar1
Nemesis
Level 156
God Stats
0W - 1L
1,836 SR
Queue Stats
30W - 33L
1,562 Elo+
Party 1
Osiris
Osiris
ItsMeo
Osiris
Level 145
God Stats
1W - 1L
1,622 SR
Queue Stats
54W - 46L
1,583 Elo+
Party 1
Olorun
Olorun
KamiZonbi
Olorun
Level 141
God Stats
0W - 1L
1,327 SR
Queue Stats
1W - 1L
1,759 Elo+
Party 1
Eset
Eset
RichHomiVlad
Eset
Level 128
God Stats
9W - 5L
1,765 SR
Queue Stats
534W - 560L
1,584 Elo+
Solo
Raijin
Raijin
Rockkster
Raijin
Level 149
God Stats
0W - 1L
1,736 SR
Queue Stats
20W - 13L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 5 / 14
9,950
995
10,948
11,071
5,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
 
Thoth
14
3 / 5 / 9
8,744
874
11,816
8,244
4,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SquirtsMacintosh
Baron Samedi
15
6 / 6 / 11
9,842
984
11,883
9,353
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
l TepTonik l
Danzaburou
17
6 / 6 / 10
10,145
1,015
10,401
12,173
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 18
10,246
1,025
5,552
15,671
21,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drgnstar1
Nemesis
13
2 / 6 / 10
7,769
777
5,133
11,855
3,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
ItsMeo
Osiris
16
11 / 3 / 10
9,639
964
13,459
15,963
21,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
KamiZonbi
Olorun
15
6 / 4 / 10
8,713
871
8,944
14,548
5,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 4 / 17
8,565
857
10,720
10,703
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Rockkster
Raijin
16
4 / 5 / 9
9,257
926
12,069
9,394
2,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
80
22
Kills
24
24
Deaths
22
62
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
5
14
2.2
W
Thoth
 
Thoth
3
5
9
1.5
L
Nemesis
Drgnstar1
Nemesis
2
6
10
1.17
L
Osiris
ItsMeo
Osiris
11
3
10
5.33
L
Olorun
KamiZonbi
Olorun
6
4
10
2.75
L
1
4
17
2.38
L
Raijin
Rockkster
Raijin
4
5
9
1.7
W
Baron Samedi
SquirtsMacintosh
Baron Samedi
6
6
11
1.92
W
Danzaburou
l TepTonik l
Danzaburou
6
6
10
1.83
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,600
Damage
50,325
56,512
Taken
62,463
41,746
Mitigated
37,641
17,612
Healing
25,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,948
7,321
140
2,470
11,071
5,488
1,122
6,153
4,868
0
20,030
W
Thoth
 
Thoth
11,816
426
330
357
8,244
4,134
1,650
4,612
3,512
25,077
0
L
Nemesis
Drgnstar1
Nemesis
5,133
1,225
1,034
2,610
11,855
3,948
1,087
4,283
7,572
0
8,556
L
Osiris
ItsMeo
Osiris
13,459
3,891
2,239
4,939
15,963
21,565
115
6,024
9,939
0
20,119
L
Olorun
KamiZonbi
Olorun
8,944
4,976
3,795
5,945
14,548
5,582
932
8,139
6,409
19,528
0
L
10,720
883
2,321
2,411
10,703
3,682
515
4,885
5,818
20,903
0
L
Raijin
Rockkster
Raijin
12,069
682
209
401
9,394
2,864
47
5,920
3,474
24,431
0
W
Baron Samedi
SquirtsMacintosh
Baron Samedi
11,883
1,048
3,930
1,660
9,353
4,716
955
5,562
3,673
18,502
0
W
Danzaburou
l TepTonik l
Danzaburou
10,401
3,671
688
1,606
12,173
6,087
1,904
6,090
5,913
0
29,041
W
5,552
900
1,046
5,385
15,671
21,321
278
8,600
6,813
7,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
43,943
92
Minions Killed
104
0
Camps Cleared
0
859,418
Distance Traveled
882,657
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,950
995
22
2
0
172,384
3
W
Thoth
8,744
874
24
2
0
179,415
1
L
Nemesis
7,769
777
9
1
0
179,972
2
L
Osiris
9,639
964
15
2
0
218,070
3
L
Olorun
8,713
871
28
3
0
180,697
1
L
Eset
8,565
857
23
2
0
164,541
0
L
Raijin
9,257
926
29
3
0
139,377
0
W
Baron Samedi
9,842
984
12
1
0
162,652
0
W
Danzaburou
10,145
1,015
31
3
0
154,066
1
W
Fafnir
10,246
1,025
3
0
0
190,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role