Player Matchup

Ne Zha
Ne Zha
BlazeDxMarrow
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,394 Elo+
Party 1
Atlas
Atlas
Sauras1
Atlas
Level 147
God Stats
3W - 4L
1,370 SR
Queue Stats
74W - 82L
1,482 Elo+
Party 1
Neith
Neith
UncookedPollo23
Neith
Level 127
God Stats
7W - 10L
1,405 SR
Queue Stats
72W - 75L
1,442 Elo+
Party 1
Team Averages
Level 127
1,425 SR
1,439 Elo+

VS

Team Averages
Level 85
1,526 SR
1,459 Elo+
Sobek
Sobek
Awaythread
Sobek
Level 101
God Stats
30W - 22L
1,713 SR
Queue Stats
480W - 526L
1,599 Elo+
Party 2
Medusa
Medusa
Darksynn77
Medusa
Level 69
God Stats
21W - 42L
1,288 SR
Queue Stats
177W - 284L
1,329 Elo+
Solo
Ah Puch
Ah Puch
SheHateClutch-_-
Ah Puch
Level 86
God Stats
8W - 9L
1,579 SR
Queue Stats
89W - 99L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 11
10,681
668
19,370
14,915
6,071
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Sauras1
Atlas
15
5 / 0 / 10
11,034
690
11,985
24,819
20,363
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 1 / 3
11,609
726
19,995
12,145
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
5 / 1 / 2
11,383
711
12,597
27,226
34,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Darksynn77
Medusa
12
0 / 8 / 6
9,236
577
8,016
15,673
4,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 4
9,452
591
14,522
14,254
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
7
7
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
5
1
2
6
W
3
6
11
1.42
L
Medusa
Darksynn77
Medusa
0
8
6
0.38
W
Atlas
Sauras1
Atlas
5
0
10
10
L
2
8
4
0.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,350
Damage
35,135
51,879
Taken
57,153
31,209
Mitigated
43,992
19,270
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
12,597
782
0
12,453
27,226
34,802
0
5,515
21,711
33,280
0
W
19,370
3,856
0
3,486
14,915
6,071
943
10,252
4,151
0
46,768
L
Medusa
Darksynn77
Medusa
8,016
3,054
203
1,095
15,673
4,903
0
4,138
11,535
0
25,697
W
Atlas
Sauras1
Atlas
11,985
3,739
707
9,004
24,819
20,363
0
9,084
15,363
32,505
155
L
14,522
602
0
1,694
14,254
4,287
0
3,333
10,921
38,179
0
W
19,995
9,902
1,725
4,348
12,145
4,775
1,620
7,265
4,578
0
52,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
30,071
178
Minions Killed
151
7
Camps Cleared
7
896,793
Distance Traveled
821,371
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,383
711
31
2
2
331,859
5
W
Ne Zha
10,681
668
57
4
2
306,688
0
L
Medusa
9,236
577
48
3
2
243,641
2
W
Atlas
11,034
690
34
2
3
289,156
2
L
Ah Puch
9,452
591
72
5
3
245,871
3
W
Neith
11,609
726
87
5
2
300,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role