Player Matchup

Sobek
Sobek
KyriosEustace
Sobek
Level 15
God Stats
1W - 1L
1,481 SR
Queue Stats
7W - 5L
1,639 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xDannyxo
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,674 Elo+
Party 1
Cliodhna
Cliodhna
xParisxo
Cliodhna
Level 126
God Stats
2W - 6L
1,760 SR
Queue Stats
59W - 40L
1,652 Elo+
Party 1
Team Averages
Level 55
1,580 SR
1,655 Elo+

VS

Team Averages
Level 94
1,702 SR
1,506 Elo+
Artemis
Artemis
Crolancelo
Artemis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 95L
1,465 Elo+
Solo
Hera
Hera
I88GabeI
Hera
Level 130
God Stats
1W - 0L
1,828 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
PrecipiNate
Atlas
Level 100
God Stats
9W - 5L
1,778 SR
Queue Stats
48W - 51L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 9
9,790
612
5,140
20,346
18,602
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
xDannyxo
Morgan Le Fay
15
4 / 8 / 12
11,336
709
11,656
15,956
5,222
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
xParisxo
Cliodhna
18
13 / 6 / 4
13,367
835
19,764
20,267
7,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crolancelo
Artemis
14
5 / 9 / 9
11,509
719
14,769
14,400
3,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
17
11 / 6 / 7
13,023
814
18,183
14,045
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 12
12,121
758
13,899
17,815
15,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
17
Kills
22
22
Deaths
17
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Crolancelo
Artemis
5
9
9
1.06
W
Hera
11
6
7
2.42
L
0
8
9
0.56
W
6
2
12
6
L
Morgan Le Fay
xDannyxo
Morgan Le Fay
4
8
12
1.25
L
Cliodhna
xParisxo
Cliodhna
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,560
Damage
46,851
56,569
Taken
46,260
30,874
Mitigated
23,262
14,167
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Crolancelo
Artemis
14,769
8,794
0
3,123
14,400
3,886
1,330
5,422
8,978
0
45,327
W
Hera
18,183
4,388
0
3,020
14,045
4,023
1,382
5,879
8,166
55,924
0
L
5,140
674
0
3,269
20,346
18,602
58
9,783
10,135
10,966
0
W
13,899
3,733
165
468
17,815
15,353
246
5,963
11,852
26,273
0
L
Morgan Le Fay
xDannyxo
Morgan Le Fay
11,656
1,131
380
3,292
15,956
5,222
0
10,539
5,247
36,619
0
L
Cliodhna
xParisxo
Cliodhna
19,764
415
0
7,226
20,267
7,050
302
12,007
8,002
0
71,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
36,653
162
Minions Killed
170
5
Camps Cleared
8
800,004
Distance Traveled
786,448
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,509
719
60
4
3
217,222
3
W
Hera
13,023
814
82
5
2
276,823
4
L
Sobek
9,790
612
9
1
0
237,444
3
W
Atlas
12,121
758
28
2
3
292,403
4
L
Morgan Le Fay
11,336
709
45
3
1
244,097
3
L
Cliodhna
13,367
835
108
7
4
318,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role