Player Matchup

Hercules
Hercules
LineThemUp
Hercules
Level 82
God Stats
15W - 13L
1,584 SR
Queue Stats
60W - 57L
1,579 Elo+
Party 2
Neith
Neith
MissElvain
Neith
Level 3
God Stats
1W - 1L
1,668 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Sol
Sol
xKayWhy
Sol
Level 65
God Stats
139W - 104L
1,657 SR
Queue Stats
441W - 432L
1,557 Elo+
Solo
Team Averages
Level 50
1,636 SR
1,603 Elo+

VS

Team Averages
Level 78
1,606 SR
1,536 Elo+
Medusa
Medusa
OmalBR
Medusa
Level 123
God Stats
14W - 3L
1,729 SR
Queue Stats
56W - 46L
1,418 Elo+
Party 1
Geb
Geb
ShooterNight
Geb
Level 14
God Stats
26W - 10L
1,576 SR
Queue Stats
32W - 16L
1,490 Elo+
Party 1
Sol
Sol
SirJim0fSlim
Sol
Level 96
God Stats
8W - 7L
1,515 SR
Queue Stats
632W - 642L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LineThemUp
Hercules
10
0 / 6 / 2
7,773
518
3,908
17,869
8,387
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
0 / 8 / 5
8,488
566
3,576
13,998
4,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
14
5 / 5 / 0
9,408
627
13,973
13,359
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OmalBR
Medusa
16
13 / 2 / 5
12,261
817
19,921
9,326
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 15
9,655
644
4,583
11,711
12,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 1 / 10
10,424
695
15,464
10,969
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
LineThemUp
Hercules
0
6
2
0.17
L
Neith
0
8
5
0.31
W
Medusa
OmalBR
Medusa
13
2
5
7.75
W
1
3
15
2.83
W
5
1
10
10
L
Sol
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
39,968
45,226
Taken
32,006
17,664
Mitigated
21,381
7,739
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
LineThemUp
Hercules
3,908
375
0
2,777
17,869
8,387
0
7,761
10,108
0
12,549
L
Neith
3,576
1,693
0
928
13,998
4,885
0
6,596
7,402
0
15,879
W
Medusa
OmalBR
Medusa
19,921
8,850
0
2,209
9,326
3,769
975
4,365
4,961
0
65,210
W
4,583
31
0
2,456
11,711
12,336
77
6,095
5,616
7,122
0
W
15,464
3,398
0
7,990
10,969
5,276
2,056
3,696
7,273
45,065
4,386
L
Sol
13,973
2,978
0
4,034
13,359
4,392
0
5,065
8,294
52,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,669
Gold Earned
32,340
148
Minions Killed
164
2
Camps Cleared
8
726,330
Distance Traveled
872,761
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,773
518
19
1
0
280,693
3
L
Neith
8,488
566
44
3
1
192,434
3
W
Medusa
12,261
817
89
6
6
289,059
2
W
Geb
9,655
644
4
0
0
293,550
4
W
Sol
10,424
695
71
5
2
290,152
3
L
Sol
9,408
627
85
6
1
253,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role