Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ImaFREYAdnot
Bellona
Level 67
God Stats
28W - 28L
1,393 SR
Queue Stats
59W - 62L
1,458 Elo+
Party 2
Anhur
Anhur
JBLEO0808
Anhur
Level 66
God Stats
20W - 18L
1,499 SR
Queue Stats
99W - 149L
1,427 Elo+
Solo
Ymir
Ymir
LordHades117
Ymir
Level 116
God Stats
2W - 3L
1,492 SR
Queue Stats
103W - 104L
1,492 Elo+
Solo
Sol
Sol
Zaronoflightning
Sol
Level 108
God Stats
0W - 1L
1,114 SR
Queue Stats
18W - 18L
1,393 Elo+
Party 2
Team Averages
Level 97
1,400 SR
1,454 Elo+

VS

Team Averages
Level 64
1,504 SR
1,357 Elo+
Cupid
Cupid
BlueNH
Cupid
Level 8
God Stats
8W - 3L
1,649 SR
Queue Stats
78W - 75L
1,303 Elo+
Party 1
Bellona
Bellona
No-v-aa
Bellona
Level 98
God Stats
4W - 1L
1,646 SR
Queue Stats
86W - 86L
1,366 Elo+
Party 1
Neith
Neith
Xx-barbarianxX
Neith
Level 28
God Stats
11W - 9L
1,515 SR
Queue Stats
107W - 132L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
duecybilago
Cthulhu
Level 83
God Stats
29W - 22L
1,535 SR
Queue Stats
214W - 260L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
tacticsmatt
Tsukuyomi
Level 105
God Stats
2W - 1L
1,176 SR
Queue Stats
334W - 398L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 5 / 6
10,761
468
14,468
21,438
10,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ImaFREYAdnot
Bellona
17
6 / 5 / 4
10,992
478
16,064
26,287
22,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
JBLEO0808
Anhur
6
1 / 2 / 3
7,041
306
2,730
3,580
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
6 / 11 / 6
11,325
492
12,883
28,211
26,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 7 / 3
10,206
444
12,505
14,750
3,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlueNH
Cupid
19
9 / 6 / 5
12,077
525
15,957
17,844
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
No-v-aa
Bellona
20
3 / 3 / 6
12,895
561
17,513
21,860
25,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 2 / 7
12,401
539
16,507
15,297
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
duecybilago
Cthulhu
17
1 / 7 / 12
10,942
476
8,538
20,883
23,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
tacticsmatt
Tsukuyomi
19
8 / 5 / 8
12,258
533
15,795
17,704
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
21
Kills
30
30
Deaths
23
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
5
6
1.6
W
Cupid
BlueNH
Cupid
9
6
5
1.92
L
Bellona
ImaFREYAdnot
Bellona
6
5
4
1.6
L
Anhur
JBLEO0808
Anhur
1
2
3
1.25
L
6
11
6
0.82
W
Bellona
No-v-aa
Bellona
3
3
6
2
W
9
2
7
6.25
L
3
7
3
0.64
W
Cthulhu
duecybilago
Cthulhu
1
7
12
1
W
Tsukuyomi
tacticsmatt
Tsukuyomi
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,650
Damage
74,310
94,266
Taken
93,588
63,162
Mitigated
66,620
22,372
Healing
27,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,468
1,666
86
8,092
21,438
10,830
443
1,798
19,389
57,646
0
W
Cupid
BlueNH
Cupid
15,957
11,153
0
5,618
17,844
6,176
3,974
8,768
9,030
0
93,295
L
Bellona
ImaFREYAdnot
Bellona
16,064
2,472
0
6,819
26,287
22,234
148
1,956
24,331
683
66,153
L
Anhur
JBLEO0808
Anhur
2,730
1,715
0
909
3,580
721
150
1,029
2,551
0
10,019
L
12,883
2,809
0
2,561
28,211
26,091
702
4,100
24,111
44,284
0
W
Bellona
No-v-aa
Bellona
17,513
6,271
0
7,917
21,860
25,308
908
4,851
15,798
14,376
87,405
W
16,507
8,469
0
4,379
15,297
5,444
2,228
9,379
5,822
0
94,807
L
12,505
1,640
0
3,905
14,750
3,286
96
1,150
13,600
54,177
0
W
Cthulhu
duecybilago
Cthulhu
8,538
803
708
4,407
20,883
23,199
601
8,773
11,885
47,066
0
W
Tsukuyomi
tacticsmatt
Tsukuyomi
15,795
3,545
0
4,533
17,704
6,493
404
9,072
8,377
0
69,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,325
Gold Earned
60,573
396
Minions Killed
568
0
Camps Cleared
0
1,661,029
Distance Traveled
2,109,166
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,761
468
97
4
0
372,564
5
W
Cupid
12,077
525
129
6
0
385,271
0
L
Bellona
10,992
478
131
6
0
406,803
0
L
Anhur
7,041
306
17
1
0
108,043
0
L
Ymir
11,325
492
64
3
0
349,840
0
W
Bellona
12,895
561
164
7
0
456,406
1
W
Neith
12,401
539
128
6
0
355,414
0
L
Sol
10,206
444
87
4
0
423,779
0
W
Cthulhu
10,942
476
55
2
0
432,054
1
W
Tsukuyomi
12,258
533
92
4
0
480,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role