Player Matchup

Gilgamesh
Gilgamesh
Booqs
Gilgamesh
Level 40
God Stats
19W - 3L
1,859 SR
Queue Stats
27W - 15L
1,637 Elo+
Party 2
Anubis
Anubis
M0RT1FY
Anubis
Level 104
God Stats
15W - 9L
1,634 SR
Queue Stats
120W - 132L
1,492 Elo+
Party 2
Vamana
Vamana
witak
Vamana
Level 71
God Stats
8W - 7L
1,521 SR
Queue Stats
119W - 131L
1,497 Elo+
Party 2
Team Averages
Level 72
1,671 SR
1,542 Elo+

VS

Team Averages
Level 91
1,484 SR
1,522 Elo+
Ymir
Ymir
EgoMagicaeXCIX
Ymir
Level 60
God Stats
0W - 1L
1,749 SR
Queue Stats
13W - 16L
1,366 Elo+
Solo
Zeus
Zeus
Nick_Davis574
Zeus
Level 96
God Stats
0W - 2L
1,216 SR
Queue Stats
22W - 24L
1,658 Elo+
Party 1
Medusa
Medusa
Operandi
Medusa
Level 116
God Stats
0W - 2L
1,488 SR
Queue Stats
38W - 40L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Booqs
Gilgamesh
11
6 / 0 / 6
7,994
799
5,969
10,334
7,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
M0RT1FY
Anubis
13
3 / 1 / 8
7,645
765
5,884
5,950
2,544
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
witak
Vamana
11
4 / 1 / 8
7,571
757
5,995
7,674
5,542
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,945
595
1,814
7,335
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 0
7,142
714
9,913
4,828
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Operandi
Medusa
11
0 / 3 / 2
6,542
654
8,807
8,380
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Booqs
Gilgamesh
6
0
6
9
L
0
6
1
0.08
W
Anubis
M0RT1FY
Anubis
3
1
8
7
L
2
4
0
0.5
L
Medusa
Operandi
Medusa
0
3
2
0.33
W
Vamana
witak
Vamana
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
20,534
23,958
Taken
20,543
15,188
Mitigated
7,365
7,705
Healing
736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Booqs
Gilgamesh
5,969
1,298
0
2,686
10,334
7,102
0
5,309
5,025
0
10,360
L
1,814
305
0
174
7,335
2,750
0
2,627
4,708
7,536
115
W
Anubis
M0RT1FY
Anubis
5,884
69
0
2,670
5,950
2,544
0
2,451
3,499
35,226
0
L
9,913
470
0
20
4,828
1,473
0
542
4,286
25,488
0
L
Medusa
Operandi
Medusa
8,807
3,458
0
542
8,380
3,142
0
3,002
5,378
0
29,773
W
Vamana
witak
Vamana
5,995
3,578
0
2,349
7,674
5,542
0
4,241
3,433
152
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,210
Gold Earned
19,629
108
Minions Killed
111
6
Camps Cleared
4
601,977
Distance Traveled
508,390
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,994
799
16
2
2
207,839
4
L
Ymir
5,945
595
10
1
0
131,177
0
W
Anubis
7,645
765
71
7
2
192,894
3
L
Zeus
7,142
714
52
5
0
178,561
3
L
Medusa
6,542
654
49
5
4
198,652
4
W
Vamana
7,571
757
21
2
2
201,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role