Player Matchup

Ne Zha
Ne Zha
Gold V
Birritem420
Ne Zha
Gold V
Level 66
God Stats
58W - 29L
1,631 SR
Queue Stats
233W - 245L
1,266 MMR
Solo
Skadi
Skadi
Gold III
MrPopo abrigded
Skadi
Gold III
Level 157
God Stats
22W - 13L
1,602 SR
Queue Stats
173W - 190L
1,474 MMR
Party 1
Thoth
Thoth
Silver II
gamewitSmoke
Thoth
Silver II
Level 160
God Stats
1W - 2L
1,203 SR
Queue Stats
319W - 366L
1,101 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,479 SR
1,280 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,570 SR
1,262 MMR
Ares
Ares
Silver III
xNZx CoOkIe
Ares
Silver III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,278 MMR
Party 2
Kukulkan
Kukulkan
Silver I
xNZx MoStWaNtEd
Kukulkan
Silver I
Level 129
God Stats
1W - 1L
1,784 SR
Queue Stats
19W - 25L
1,341 MMR
Party 2
Neith
Neith
Silver I
xNZx xRoBbYx
Neith
Silver I
Level 140
God Stats
16W - 23L
1,427 SR
Queue Stats
64W - 84L
1,168 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 1 / 14
9,123
702
5,426
13,928
13,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 2 / 7
9,825
756
12,242
6,821
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 8
9,829
756
7,747
4,534
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
CthulhuChaacGilgameshBastetDanzaburou

VS

Bans
Zhong KuiSolYmirIzanamiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,167
551
2,625
11,626
6,121
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
11
1 / 6 / 2
7,962
612
9,269
10,574
2,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 1
8,076
621
6,065
7,875
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
4
4
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
1
14
8
W
7
2
7
5.25
W
7
1
8
11
L
0
5
2
0.2
L
Kukulkan
1
6
2
0.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
17,959
25,283
Taken
30,075
18,308
Mitigated
11,033
6,198
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,426
1,115
90
4,192
13,928
13,308
244
7,666
6,262
3,517
14,176
W
12,242
6,267
0
1,048
6,821
3,337
1,545
2,610
4,211
0
36,737
W
7,747
509
0
868
4,534
1,663
414
1,887
2,647
42,696
0
L
2,625
30
0
500
11,626
6,121
0
1,056
10,570
6,701
0
L
Kukulkan
9,269
602
51
1,429
10,574
2,679
0
5,351
5,223
32,917
0
L
6,065
1,592
0
1,550
7,875
2,233
0
2,348
5,527
0
28,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
23,205
157
Minions Killed
129
8
Camps Cleared
2
719,388
Distance Traveled
602,640
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,123
702
21
2
2
248,749
3
W
Skadi
9,825
756
49
4
4
233,243
2
W
Thoth
9,829
756
87
7
2
237,396
4
L
Ares
7,167
551
10
1
0
218,631
4
L
Kukulkan
7,962
612
61
5
1
174,932
4
L
Neith
8,076
621
58
4
1
209,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role