Player Matchup

Artio
Artio
DonCoatl
Artio
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,415 Elo+
Solo
Zeus
Zeus
Forsaken_Soull
Zeus
Level 89
God Stats
3W - 0L
1,684 SR
Queue Stats
198W - 256L
1,289 Elo+
Party 1
Hel
Hel
Its Just Katt
Hel
Level 105
God Stats
4W - 3L
1,434 SR
Queue Stats
373W - 377L
1,371 Elo+
Solo
Ratatoskr
Ratatoskr
LunaticVampy
Ratatoskr
Level 84
God Stats
5W - 4L
1,459 SR
Queue Stats
132W - 156L
1,366 Elo+
Party 1
Scylla
Scylla
wigglydiccley
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 106L
1,358 Elo+
Solo
Team Averages
Level 72
1,516 SR
1,360 Elo+

VS

Team Averages
Level 91
1,393 SR
1,395 Elo+
Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AKA TA5719
Tyr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 84L
1,262 Elo+
Solo
Hel
Hel
Alpha-Xel
Hel
Level 64
God Stats
0W - 2L
1,225 SR
Queue Stats
127W - 175L
1,385 Elo+
Solo
Merlin
Merlin
LordOptikon
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,350 Elo+
Party 2
Arachne
Arachne
daryle_stevens
Arachne
Level 129
God Stats
2W - 7L
1,240 SR
Queue Stats
445W - 482L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DonCoatl
Artio
17
3 / 2 / 17
10,108
722
8,002
18,712
23,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 0 / 16
10,757
768
14,961
6,560
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 17
10,313
737
12,088
10,070
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
LunaticVampy
Ratatoskr
18
6 / 2 / 12
11,223
802
12,158
15,960
8,165
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 1 / 13
10,768
769
15,689
11,894
5,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 2
7,529
538
6,828
12,496
12,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 6 / 2
7,867
562
2,726
22,419
15,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 4 / 1
8,528
609
5,276
12,377
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
20
0 / 2 / 5
10,275
734
22,918
8,208
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 8 / 2
9,448
675
9,044
14,307
5,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
23
Kills
7
7
Deaths
23
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
L
0
6
2
0.17
L
2
4
1
0.63
W
Artio
DonCoatl
Artio
3
2
17
5.75
W
5
0
16
13
W
2
2
17
5.25
L
Merlin
0
2
5
1.25
W
Ratatoskr
LunaticVampy
Ratatoskr
6
2
12
6
L
5
8
2
0.75
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,898
Damage
46,792
63,196
Taken
69,807
44,639
Mitigated
42,354
31,466
Healing
25,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,828
324
581
1,228
12,496
12,507
0
9,268
3,228
10,998
0
L
2,726
889
140
5,650
22,419
15,927
0
15,679
6,702
0
7,351
L
5,276
1,001
6,512
6,328
12,377
5,133
0
9,078
3,295
8,328
0
W
Artio
DonCoatl
Artio
8,002
1,043
1,784
2,483
18,712
23,220
874
10,548
8,164
17,382
0
W
14,961
2,180
1,072
807
6,560
2,896
956
3,908
2,652
41,681
0
W
12,088
2,204
10,659
3,484
10,070
4,887
1,245
4,266
5,804
28,398
0
L
Merlin
22,918
424
991
1,055
8,208
3,491
0
6,166
1,998
66,452
0
W
Ratatoskr
LunaticVampy
Ratatoskr
12,158
1,964
626
3,612
15,960
8,165
586
9,605
6,355
0
21,886
L
9,044
6,947
1,185
2,043
14,307
5,296
0
10,423
3,844
0
10,462
W
15,689
2,594
4,145
2,794
11,894
5,471
1,687
6,695
5,199
29,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,169
Gold Earned
43,647
167
Minions Killed
112
0
Camps Cleared
0
1,486,905
Distance Traveled
1,253,095
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,529
538
11
1
0
230,822
0
L
Tyr
7,867
562
7
1
0
248,843
0
L
Hel
8,528
609
8
1
0
274,988
0
W
Artio
10,108
722
16
1
0
315,473
1
W
Zeus
10,757
768
54
4
0
283,321
0
W
Hel
10,313
737
39
3
0
283,505
2
L
Merlin
10,275
734
83
6
0
283,231
0
W
Ratatoskr
11,223
802
25
2
0
322,332
0
L
Arachne
9,448
675
3
0
0
215,211
0
W
Scylla
10,768
769
33
2
0
282,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role