Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BVBARMYusa
Xbalanque
Level 126
God Stats
3W - 2L
1,824 SR
Queue Stats
96W - 122L
1,460 Elo+
Solo
Tiamat
Tiamat
Dr_Deeznutz3
Tiamat
Level 107
God Stats
44W - 42L
1,505 SR
Queue Stats
703W - 762L
1,405 Elo+
Party 2
Ravana
Ravana
FNL X MO
Ravana
Level 96
God Stats
5W - 7L
1,487 SR
Queue Stats
495W - 567L
1,397 Elo+
Party 2
Hel
Hel
KingNik
Hel
Level 111
God Stats
0W - 3L
1,213 SR
Queue Stats
295W - 293L
1,428 Elo+
Solo
Team Averages
Level 114
1,506 SR
1,438 Elo+

VS

Team Averages
Level 122
1,476 SR
1,440 Elo+
Hel
Hel
BORREGA 132
Hel
Level 155
God Stats
1W - 3L
1,299 SR
Queue Stats
193W - 174L
1,469 Elo+
Solo
Set
Set
N1cksUniv8rse
Set
Level 145
God Stats
3W - 5L
1,314 SR
Queue Stats
443W - 501L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
XxLEGITxH3ROXxX
Zhong Kui
Level 129
God Stats
7W - 3L
1,709 SR
Queue Stats
196W - 210L
1,456 Elo+
Party 1
Izanami
Izanami
awokenkj
Izanami
Level 52
God Stats
38W - 42L
1,490 SR
Queue Stats
67W - 93L
1,409 Elo+
Party 1
Awilix
Awilix
mely_mel23
Awilix
Level 128
God Stats
15W - 13L
1,568 SR
Queue Stats
222W - 224L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 2 / 0
6,141
614
4,109
8,210
4,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
BVBARMYusa
Xbalanque
9
4 / 1 / 0
5,674
567
6,436
6,556
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
10
1 / 4 / 3
5,663
566
4,413
5,881
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
FNL X MO
Ravana
9
3 / 4 / 1
5,714
571
4,759
6,343
1,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
8
0 / 3 / 3
4,824
482
2,381
5,549
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,206
621
3,161
6,972
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 1
6,586
659
2,915
6,169
2,734
Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
XxLEGITxH3ROXxX
Zhong Kui
10
1 / 2 / 3
5,657
566
5,563
7,891
5,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
awokenkj
Izanami
10
2 / 2 / 1
5,721
572
2,279
4,725
1,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
mely_mel23
Awilix
11
8 / 2 / 1
6,989
699
7,584
7,547
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
14
14
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
0
1.5
W
1
2
4
1.5
L
Xbalanque
BVBARMYusa
Xbalanque
4
1
0
4
L
Tiamat
1
4
3
0.63
L
Ravana
FNL X MO
Ravana
3
4
1
0.88
L
Hel
0
3
3
0.5
W
2
3
1
0.83
W
Zhong Kui
XxLEGITxH3ROXxX
Zhong Kui
1
2
3
1.25
W
Izanami
awokenkj
Izanami
2
2
1
1.25
W
Awilix
mely_mel23
Awilix
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
21,502
32,539
Taken
33,304
12,313
Mitigated
13,502
6,852
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,109
1,512
0
1,448
8,210
4,921
280
0
8,210
0
33,737
W
3,161
304
155
3,284
6,972
2,033
90
2,812
3,856
30,789
0
L
Xbalanque
BVBARMYusa
Xbalanque
6,436
3,498
0
491
6,556
2,011
0
3,020
3,536
0
33,443
L
Tiamat
4,413
99
0
1,306
5,881
2,111
0
2,530
3,073
28,449
0
L
Ravana
FNL X MO
Ravana
4,759
953
0
637
6,343
1,808
0
408
5,873
0
23,851
L
Hel
2,381
186
1,152
1,818
5,549
1,462
0
2,426
3,123
16,483
0
W
2,915
1,183
0
1,001
6,169
2,734
270
0
6,169
0
34,721
W
Zhong Kui
XxLEGITxH3ROXxX
Zhong Kui
5,563
844
191
4,317
7,891
5,538
603
1,436
6,455
26,073
0
W
Izanami
awokenkj
Izanami
2,279
1,256
0
1,191
4,725
1,008
585
1,152
3,573
0
34,078
W
Awilix
mely_mel23
Awilix
7,584
3,418
0
2,124
7,547
2,189
0
1,197
6,250
0
31,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
31,159
266
Minions Killed
321
0
Camps Cleared
0
957,431
Distance Traveled
1,035,253
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,141
614
71
7
0
197,128
2
W
Hel
6,206
621
59
6
0
193,147
3
L
Xbalanque
5,674
567
65
7
0
206,042
2
L
Tiamat
5,663
566
48
5
0
165,318
1
L
Ravana
5,714
571
49
5
0
184,054
3
L
Hel
4,824
482
33
3
0
204,889
3
W
Set
6,586
659
79
8
0
200,848
2
W
Zhong Kui
5,657
566
49
5
0
189,061
2
W
Izanami
5,721
572
76
8
0
205,328
7
W
Awilix
6,989
699
58
6
0
246,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role