Player Matchup

Chiron
Chiron
MozzBoi
Chiron
Level 81
God Stats
2W - 2L
1,401 SR
Queue Stats
43W - 32L
1,632 Elo+
Party 1
Anubis
Anubis
Ros10
Anubis
Level 106
God Stats
2W - 0L
1,931 SR
Queue Stats
47W - 30L
1,656 Elo+
Party 1
Nemesis
Nemesis
Tempestx22
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 1
Cthulhu
Cthulhu
fstixx
Cthulhu
Level 11
God Stats
2W - 0L
1,737 SR
Queue Stats
2W - 1L
1,479 Elo+
Party 1
Mulan
Mulan
purplesillysyrup
Mulan
Level 89
God Stats
15W - 8L
1,613 SR
Queue Stats
243W - 236L
1,467 Elo+
Solo
Team Averages
Level 58
1,636 SR
1,582 Elo+

VS

Team Averages
Level 43
1,610 SR
1,486 Elo+
Nu Wa
Nu Wa
DarkHawk 45
Nu Wa
Level 27
God Stats
1W - 1L
1,751 SR
Queue Stats
66W - 61L
1,473 Elo+
Party 2
Artemis
Artemis
Mannybeast2
Artemis
Level 8
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 5L
1,522 Elo+
Party 2
Atlas
Atlas
Sir Will the II
Atlas
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,492 Elo+
Party 2
Chernobog
Chernobog
Sqwunty
Chernobog
Level 65
God Stats
3W - 6L
1,480 SR
Queue Stats
190W - 186L
1,471 Elo+
Party 2
King Arthur
King Arthur
xGsquaredx
King Arthur
Level 68
God Stats
38W - 38L
1,540 SR
Queue Stats
279W - 266L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MozzBoi
Chiron
17
5 / 3 / 0
10,290
542
10,179
10,916
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Ros10
Anubis
19
11 / 1 / 3
11,867
625
17,460
12,011
6,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tempestx22
Nemesis
15
1 / 3 / 7
9,356
492
6,576
10,637
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
fstixx
Cthulhu
12
1 / 4 / 5
8,197
431
2,097
15,204
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 5 / 1
10,417
548
14,788
21,329
14,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 1
7,682
404
8,069
11,987
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Mannybeast2
Artemis
14
0 / 5 / 2
8,494
447
4,993
11,401
3,101
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 5
7,945
418
5,188
14,416
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Sqwunty
Chernobog
16
8 / 3 / 3
10,334
544
10,011
12,724
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
xGsquaredx
King Arthur
17
6 / 2 / 3
10,819
569
19,363
22,205
16,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
20
Kills
16
16
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
Artemis
Mannybeast2
Artemis
0
5
2
0.2
W
Chiron
MozzBoi
Chiron
5
3
0
1.67
W
Anubis
Ros10
Anubis
11
1
3
12.5
L
0
0
5
2.5
L
Chernobog
Sqwunty
Chernobog
8
3
3
3.17
W
Nemesis
Tempestx22
Nemesis
1
3
7
1.5
W
Cthulhu
fstixx
Cthulhu
1
4
5
0.88
W
2
5
1
0.5
L
King Arthur
xGsquaredx
King Arthur
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,100
Damage
47,624
70,097
Taken
72,733
43,444
Mitigated
39,063
28,042
Healing
22,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,069
2,476
69
1,137
11,987
3,124
0
8,351
3,636
31,741
0
L
Artemis
Mannybeast2
Artemis
4,993
2,142
0
2,221
11,401
3,101
530
295
11,106
0
52,468
W
Chiron
MozzBoi
Chiron
10,179
2,446
378
3,800
10,916
4,070
4,026
1,406
9,488
0
78,069
W
Anubis
Ros10
Anubis
17,460
1,666
0
9,597
12,011
6,821
268
4,101
7,652
96,311
0
L
5,188
2,202
626
5,059
14,416
11,927
0
3,266
11,150
27,938
0
L
Chernobog
Sqwunty
Chernobog
10,011
5,165
0
3,960
12,724
4,413
208
5,396
7,328
0
59,827
W
Nemesis
Tempestx22
Nemesis
6,576
1,934
0
4,245
10,637
3,988
0
2,021
8,542
0
50,882
W
Cthulhu
fstixx
Cthulhu
2,097
443
0
1,593
15,204
13,817
76
2,823
12,203
29,391
0
W
14,788
2,324
0
8,429
21,329
14,748
362
2,482
18,733
3,335
79,097
L
King Arthur
xGsquaredx
King Arthur
19,363
3,402
0
9,638
22,205
16,498
0
3,171
19,034
226
80,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,127
Gold Earned
45,274
599
Minions Killed
484
0
Camps Cleared
0
1,811,295
Distance Traveled
1,676,630
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,682
404
57
3
0
291,757
3
L
Artemis
8,494
447
105
6
0
276,498
3
W
Chiron
10,290
542
145
8
0
355,245
6
W
Anubis
11,867
625
156
8
0
329,444
8
L
Atlas
7,945
418
52
3
0
371,786
4
L
Chernobog
10,334
544
113
6
0
367,098
4
W
Nemesis
9,356
492
84
4
0
437,959
4
W
Cthulhu
8,197
431
38
2
0
357,832
0
W
Mulan
10,417
548
176
9
0
330,815
5
L
King Arthur
10,819
569
157
8
0
369,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role