Player Matchup

Ares
Ares
Kirito_x500
Ares
Level 122
God Stats
1W - 2L
1,151 SR
Queue Stats
230W - 220L
1,532 Elo+
Solo
Vamana
Vamana
MrSolo_DoloYo
Vamana
Level 155
God Stats
28W - 15L
1,722 SR
Queue Stats
259W - 252L
1,669 Elo+
Solo
Cliodhna
Cliodhna
RaddyGhaster
Cliodhna
Level 106
God Stats
11W - 5L
1,547 SR
Queue Stats
62W - 57L
1,528 Elo+
Solo
Cupid
Cupid
Sloshedmaverick
Cupid
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 99L
1,568 Elo+
Solo
Chronos
Chronos
t0rpedus--
Chronos
Level 117
God Stats
3W - 2L
1,548 SR
Queue Stats
448W - 454L
1,516 Elo+
Solo
Team Averages
Level 124
1,493 SR
1,563 Elo+

VS

Team Averages
Level 128
1,525 SR
1,539 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CDub2465
Sol
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,446 Elo+
Solo
Guan Yu
Guan Yu
IllyrianSpear_17
Guan Yu
Level 127
God Stats
5W - 7L
1,541 SR
Queue Stats
74W - 63L
1,585 Elo+
Solo
Kumbhakarna
Kumbhakarna
King_Quique11
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 164L
1,595 Elo+
Solo
Heimdallr
Heimdallr
fenrir45-maxmcca
Heimdallr
Level 154
God Stats
6W - 9L
1,584 SR
Queue Stats
461W - 468L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,497
472
6,567
15,773
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 0 / 0
11,090
616
9,055
14,920
15,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Cliodhna
RaddyGhaster
Cliodhna
15
1 / 3 / 1
8,763
487
8,073
12,574
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 6 / 1
9,881
549
7,434
13,980
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
t0rpedus--
Chronos
16
0 / 2 / 1
9,101
506
4,213
11,344
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 2 / 0
9,692
538
7,987
9,467
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
2 / 2 / 1
8,967
498
10,929
12,161
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

14
1 / 2 / 2
8,563
476
8,221
13,018
10,523
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Kumbhakarna
King_Quique11
Kumbhakarna
6
0 / 2 / 0
5,784
321
1,789
4,143
2,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
15
6 / 3 / 3
9,165
509
11,205
13,646
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
11
Kills
12
12
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
L
2
2
1
1.25
L
1
2
2
1
L
Kumbhakarna
King_Quique11
Kumbhakarna
0
2
0
0
W
1
1
3
2.5
W
6
0
0
6
W
Cliodhna
RaddyGhaster
Cliodhna
1
3
1
0.5
W
3
6
1
0.58
L
Heimdallr
6
3
3
2.5
W
Chronos
t0rpedus--
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
40,131
68,591
Taken
52,435
42,933
Mitigated
24,689
25,292
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,987
1,968
0
1,600
9,467
4,208
0
2,437
7,030
0
76,805
L
10,929
4,057
0
6,167
12,161
3,451
0
4,438
7,723
63,471
0
L
8,221
1,386
839
3,860
13,018
10,523
0
4,295
8,723
0
57,968
L
Kumbhakarna
King_Quique11
Kumbhakarna
1,789
587
0
1,752
4,143
2,548
0
506
3,637
13,667
0
W
6,567
513
208
5,147
15,773
14,975
475
3,368
12,405
33,042
0
W
9,055
3,419
0
6,738
14,920
15,414
741
1,579
13,039
14,368
63,251
W
Cliodhna
RaddyGhaster
Cliodhna
8,073
179
0
4,206
12,574
4,694
1,095
1,076
11,498
0
71,503
W
7,434
4,795
79
4,949
13,980
3,704
54
1,691
12,289
0
78,382
L
Heimdallr
11,205
7,826
0
4,795
13,646
3,959
0
1,417
12,229
0
57,689
W
Chronos
t0rpedus--
Chronos
4,213
1,265
0
3,965
11,344
4,146
41
4,864
6,480
76,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,332
Gold Earned
42,171
598
Minions Killed
456
0
Camps Cleared
0
1,834,198
Distance Traveled
1,527,993
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,692
538
148
8
0
360,851
1
L
Sol
8,967
498
111
6
0
348,112
5
L
Guan Yu
8,563
476
104
6
0
390,414
2
L
Kumbhakarna
5,784
321
15
1
0
110,978
1
W
Ares
8,497
472
32
2
0
347,943
0
W
Vamana
11,090
616
158
9
0
352,509
3
W
Cliodhna
8,763
487
128
7
0
454,070
5
W
Cupid
9,881
549
145
8
0
329,125
1
L
Heimdallr
9,165
509
78
4
0
317,638
2
W
Chronos
9,101
506
135
8
0
350,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role