Player Matchup

King Arthur
King Arthur
Darksoul456
King Arthur
Level 88
God Stats
0W - 2L
1,296 SR
Queue Stats
76W - 97L
1,447 Elo+
Solo
Merlin
Merlin
IAMPICKLE
Merlin
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,458 Elo+
Party 2
Artemis
Artemis
Jacobv18
Artemis
Level 7
God Stats
0W - 6L
1,235 SR
Queue Stats
6W - 20L
1,210 Elo+
Party 2
Team Averages
Level 48
1,344 SR
1,372 Elo+

VS

Team Averages
Level 55
1,402 SR
1,426 Elo+
Discordia
Discordia
 
Discordia
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ActuallyCandy17
Ah Muzen Cab
Level 95
God Stats
7W - 5L
1,518 SR
Queue Stats
219W - 205L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
Grunnpy
Kuzenbo
Level 23
God Stats
1W - 3L
1,189 SR
Queue Stats
46W - 55L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darksoul456
King Arthur
12
0 / 4 / 1
8,337
521
6,208
13,870
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
IAMPICKLE
Merlin
14
3 / 3 / 0
9,506
594
13,212
14,787
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Jacobv18
Artemis
12
0 / 5 / 3
8,793
550
7,256
8,860
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 1 / 7
11,015
688
9,131
7,318
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ActuallyCandy17
Ah Muzen Cab
16
8 / 1 / 3
11,784
737
14,943
12,667
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Grunnpy
Kuzenbo
13
0 / 1 / 10
10,687
668
6,537
16,287
20,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
7
7.5
W
Ah Muzen Cab
ActuallyCandy17
Ah Muzen Cab
8
1
3
9.5
L
King Arthur
Darksoul456
King Arthur
0
4
1
0.13
W
Kuzenbo
Grunnpy
Kuzenbo
0
1
10
5
L
Merlin
IAMPICKLE
Merlin
3
3
0
1
L
Artemis
Jacobv18
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
30,611
37,517
Taken
36,272
14,823
Mitigated
27,213
5,782
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,131
196
0
2,076
7,318
1,997
691
3,771
3,363
40,112
0
W
Ah Muzen Cab
ActuallyCandy17
Ah Muzen Cab
14,943
6,052
0
5,785
12,667
4,497
1,854
4,822
7,767
0
74,036
L
King Arthur
Darksoul456
King Arthur
6,208
413
0
1,274
13,870
7,017
0
4,855
9,015
0
25,989
W
Kuzenbo
Grunnpy
Kuzenbo
6,537
3,412
0
4,014
16,287
20,719
509
5,425
10,490
12,335
0
L
Merlin
IAMPICKLE
Merlin
13,212
597
96
3,710
14,787
4,866
0
7,465
7,322
61,048
0
L
Artemis
Jacobv18
Artemis
7,256
2,524
0
702
8,860
2,940
714
3,832
5,028
0
28,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
33,486
208
Minions Killed
182
6
Camps Cleared
8
790,164
Distance Traveled
860,705
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,015
688
59
4
1
273,329
2
W
Ah Muzen Cab
11,784
737
115
7
7
291,694
4
L
King Arthur
8,337
521
47
3
1
289,881
4
W
Kuzenbo
10,687
668
8
1
0
295,682
1
L
Merlin
9,506
594
107
7
4
266,418
5
L
Artemis
8,793
550
54
3
1
233,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role