Player Matchup

Awilix
Awilix
 
Awilix
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GirthTitan
Artemis
Level 62
God Stats
3W - 0L
1,730 SR
Queue Stats
32W - 35L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
Kenny Coloma
Sylvanus
Level 124
God Stats
4W - 1L
1,477 SR
Queue Stats
220W - 216L
1,476 Elo+
Solo
Xbalanque
Xbalanque
VeryHydrated
Xbalanque
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,478 Elo+
Party 1
Kali
Kali
xxSORCERERxx926
Kali
Level 155
God Stats
5W - 1L
1,580 SR
Queue Stats
141W - 136L
1,474 Elo+
Solo
Team Averages
Level 116
1,557 SR
1,476 Elo+

VS

Team Averages
Level 134
1,519 SR
1,485 Elo+
Horus
Horus
Dachikuma
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,517 Elo+
Party 2
Ullr
Ullr
Dosatsu
Ullr
Level 158
God Stats
0W - 1L
1,585 SR
Queue Stats
5W - 7L
1,494 Elo+
Party 2
Apollo
Apollo
HANDofKIRA
Apollo
Level 149
God Stats
1W - 3L
1,391 SR
Queue Stats
195W - 191L
1,467 Elo+
Solo
Jormungandr
Jormungandr
NotJerryMouse
Jormungandr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,444 Elo+
Party 2
Anubis
Anubis
niandam
Anubis
Level 154
God Stats
11W - 11L
1,619 SR
Queue Stats
487W - 473L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
6 / 4 / 24
11,745
783
15,670
22,367
21,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
GirthTitan
Artemis
20
10 / 2 / 21
12,952
863
24,133
13,275
5,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Kenny Coloma
Sylvanus
19
8 / 6 / 21
12,220
815
20,622
30,097
23,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
VeryHydrated
Xbalanque
15
4 / 7 / 9
10,340
689
13,015
12,167
4,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 18
12,264
818
11,841
20,784
18,621
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dachikuma
Horus
17
3 / 6 / 8
11,122
741
7,542
22,752
25,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
Dosatsu
Ullr
17
6 / 5 / 12
10,908
727
21,331
14,118
6,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
HANDofKIRA
Apollo
20
3 / 2 / 11
12,531
835
9,182
16,985
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
NotJerryMouse
Jormungandr
18
5 / 9 / 9
11,567
771
23,711
21,511
18,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
niandam
Anubis
15
4 / 12 / 7
10,287
686
17,726
21,554
11,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
68
34
Kills
21
24
Deaths
34
93
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
4
24
4.5
L
Horus
Dachikuma
Horus
3
6
8
1.17
L
Ullr
Dosatsu
Ullr
6
5
12
2.4
W
Artemis
GirthTitan
Artemis
10
2
21
10.25
L
Apollo
HANDofKIRA
Apollo
3
2
11
4.25
W
Sylvanus
Kenny Coloma
Sylvanus
8
6
21
3.08
L
Jormungandr
NotJerryMouse
Jormungandr
5
9
9
1.06
W
Xbalanque
VeryHydrated
Xbalanque
4
7
9
1.21
L
Anubis
niandam
Anubis
4
12
7
0.63
W
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,281
Damage
79,492
98,690
Taken
96,920
73,542
Mitigated
72,394
51,339
Healing
36,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,670
4,543
2,461
5,037
22,367
21,800
1,099
5,182
16,707
8,436
20,332
L
Horus
Dachikuma
Horus
7,542
2,894
3,165
8,351
22,752
25,848
304
5,061
17,691
0
11,182
L
Ullr
Dosatsu
Ullr
21,331
9,722
0
2,160
14,118
6,849
638
2,967
11,151
0
32,474
W
Artemis
GirthTitan
Artemis
24,133
11,806
1,340
2,202
13,275
5,275
2,801
4,650
8,501
0
51,836
L
Apollo
HANDofKIRA
Apollo
9,182
4,803
1,421
9,974
16,985
10,040
2,068
3,471
13,514
0
37,808
W
Sylvanus
Kenny Coloma
Sylvanus
20,622
5,680
12,588
12,065
30,097
23,467
707
16,482
12,921
31,438
3,444
L
Jormungandr
NotJerryMouse
Jormungandr
23,711
4,069
492
4,472
21,511
18,634
144
5,956
15,555
39,981
0
W
Xbalanque
VeryHydrated
Xbalanque
13,015
6,290
1,251
1,142
12,167
4,379
1,021
6,400
5,583
0
26,376
L
Anubis
niandam
Anubis
17,726
630
1,668
4,533
21,554
11,023
272
4,353
17,201
28,477
0
W
11,841
4,943
5,752
7,501
20,784
18,621
318
6,958
13,541
0
19,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,521
Gold Earned
56,415
139
Minions Killed
161
0
Camps Cleared
0
1,294,163
Distance Traveled
1,205,809
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,745
783
22
1
0
291,131
1
L
Horus
11,122
741
10
1
0
268,423
0
L
Ullr
10,908
727
35
2
0
208,200
0
W
Artemis
12,952
863
59
4
0
271,797
0
L
Apollo
12,531
835
58
4
0
303,435
0
W
Sylvanus
12,220
815
23
2
0
241,514
2
L
Jormungandr
11,567
771
32
2
0
220,064
0
W
Xbalanque
10,340
689
23
2
0
212,326
0
L
Anubis
10,287
686
26
2
0
205,687
1
W
Kali
12,264
818
12
1
0
277,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role