Player Matchup

Kuzenbo
Kuzenbo
Barqy2124
Kuzenbo
Level 121
God Stats
12W - 11L
1,584 SR
Queue Stats
224W - 237L
1,441 Elo+
Solo
Tiamat
Tiamat
DaMasterLucifer
Tiamat
Level 155
God Stats
0W - 2L
1,520 SR
Queue Stats
16W - 22L
1,414 Elo+
Party 3
Neith
Neith
Nysrock35
Neith
Level 152
God Stats
57W - 59L
1,596 SR
Queue Stats
172W - 185L
1,522 Elo+
Solo
Izanami
Izanami
SOFTVXR
Izanami
Level 117
God Stats
0W - 1L
1,436 SR
Queue Stats
5W - 4L
1,581 Elo+
Party 3
Aphrodite
Aphrodite
shadow_gur
Aphrodite
Level 88
God Stats
9W - 13L
1,539 SR
Queue Stats
13W - 19L
1,455 Elo+
Solo
Team Averages
Level 127
1,535 SR
1,483 Elo+

VS

Team Averages
Level 103
1,577 SR
1,428 Elo+
Hera
Hera
Asteriant
Hera
Level 67
God Stats
4W - 2L
1,615 SR
Queue Stats
104W - 110L
1,469 Elo+
Party 1
Hun Batz
Hun Batz
CobraKidJon
Hun Batz
Level 146
God Stats
4W - 2L
1,779 SR
Queue Stats
280W - 278L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Legalskull123
Cthulhu
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,177 Elo+
Party 2
Neith
Neith
NoJustSenpai
Neith
Level 129
God Stats
4W - 6L
1,432 SR
Queue Stats
243W - 251L
1,491 Elo+
Solo
Horus
Horus
ViridianDefender
Horus
Level 72
God Stats
68W - 85L
1,561 SR
Queue Stats
230W - 250L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Barqy2124
Kuzenbo
16
1 / 3 / 5
11,028
649
9,151
26,157
30,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
0 / 5 / 5
10,501
618
10,569
20,375
11,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nysrock35
Neith
18
2 / 6 / 4
10,864
639
14,051
16,363
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Izanami
SOFTVXR
Izanami
18
2 / 7 / 5
11,433
673
13,881
18,580
7,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
shadow_gur
Aphrodite
18
4 / 8 / 2
11,415
671
8,848
23,945
13,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
6 / 2 / 12
13,106
771
20,581
11,527
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
CobraKidJon
Hun Batz
20
3 / 2 / 14
13,487
793
16,400
14,574
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
19
3 / 4 / 17
12,711
748
17,208
23,398
30,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 1 / 5
14,115
830
20,982
11,058
5,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 0 / 13
13,916
819
17,391
12,999
14,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
9
Kills
29
29
Deaths
9
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hera
6
2
12
6
L
Kuzenbo
Barqy2124
Kuzenbo
1
3
5
1.17
W
Hun Batz
CobraKidJon
Hun Batz
3
2
14
5
L
0
5
5
0.5
W
Cthulhu
3
4
17
2.88
W
10
1
5
12.5
L
Neith
Nysrock35
Neith
2
6
4
0.67
L
Izanami
SOFTVXR
Izanami
2
7
5
0.64
W
7
0
13
13.5
L
Aphrodite
shadow_gur
Aphrodite
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,500
Damage
92,562
105,420
Taken
73,556
69,271
Mitigated
62,161
38,573
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
20,581
4,928
0
3,547
11,527
5,382
844
6,676
4,851
46,428
0
L
Kuzenbo
Barqy2124
Kuzenbo
9,151
3,704
3,799
7,865
26,157
30,290
203
7,355
18,289
26,125
0
W
Hun Batz
CobraKidJon
Hun Batz
16,400
3,276
0
1,963
14,574
6,540
2,397
6,813
7,761
0
75,285
L
10,569
39
495
5,131
20,375
11,488
90
7,159
13,115
40,694
0
W
Cthulhu
17,208
743
1,022
1,314
23,398
30,166
1
7,724
15,674
47,064
0
W
20,982
8,312
0
3,816
11,058
5,911
2,677
2,500
8,558
0
54,241
L
Neith
Nysrock35
Neith
14,051
4,434
0
2,848
16,363
6,314
1,151
4,778
11,495
0
52,480
L
Izanami
SOFTVXR
Izanami
13,881
8,604
680
3,019
18,580
7,986
622
8,879
9,683
0
56,216
W
17,391
6,277
3,156
6,479
12,999
14,162
350
5,809
7,190
0
43,499
L
Aphrodite
shadow_gur
Aphrodite
8,848
351
5,560
9,176
23,945
13,193
230
9,910
13,855
42,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
67,335
378
Minions Killed
411
8
Camps Cleared
9
1,429,288
Distance Traveled
1,594,699
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,106
771
63
4
2
325,633
1
L
Kuzenbo
11,028
649
24
1
0
305,767
3
W
Hun Batz
13,487
793
128
8
4
352,410
8
L
Tiamat
10,501
618
78
5
2
315,654
0
W
Cthulhu
12,711
748
60
4
1
277,105
1
W
Neith
14,115
830
103
6
0
301,386
1
L
Neith
10,864
639
98
6
1
266,443
1
L
Izanami
11,433
673
85
5
5
257,992
0
W
Horus
13,916
819
57
3
2
338,165
3
L
Aphrodite
11,415
671
93
5
0
283,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role