Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Miguel-G-Play
Danzaburou
Level 24
God Stats
4W - 2L
1,506 SR
Queue Stats
30W - 30L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
Reacheer
Baron Samedi
Level 127
God Stats
2W - 0L
1,810 SR
Queue Stats
200W - 190L
1,420 Elo+
Party 2
Yemoja
Yemoja
erik3918
Yemoja
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 98L
1,474 Elo+
Solo
Chiron
Chiron
xXrexxaguilar504
Chiron
Level 16
God Stats
4W - 4L
1,347 SR
Queue Stats
17W - 29L
1,365 Elo+
Party 2
Team Averages
Level 52
1,533 SR
1,441 Elo+

VS

Team Averages
Level 38
1,477 SR
1,522 Elo+
Hachiman
Hachiman
 
Hachiman
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chef Tebs
Cabrakan
Level 89
God Stats
125W - 87L
1,723 SR
Queue Stats
586W - 496L
1,562 Elo+
Party 1
Freya
Freya
CryingRumble53
Freya
Level 26
God Stats
32W - 22L
1,591 SR
Queue Stats
39W - 37L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
Unrealvictor62
Danzaburou
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
26W - 21L
1,554 Elo+
Party 1
Achilles
Achilles
nshawkss
Achilles
Level 17
God Stats
3W - 6L
1,294 SR
Queue Stats
44W - 42L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
11 / 3 / 11
12,438
1,131
19,616
8,372
3,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Miguel-G-Play
Danzaburou
17
1 / 1 / 11
9,989
908
7,069
5,237
1,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Reacheer
Baron Samedi
18
6 / 4 / 16
11,511
1,046
24,817
11,765
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
erik3918
Yemoja
17
2 / 0 / 17
11,398
1,036
5,394
7,026
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 1 / 11
11,520
1,047
12,582
5,566
2,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 3 / 6
10,359
942
1,983
10,071
2,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Chef Tebs
Cabrakan
16
3 / 7 / 5
10,438
949
11,487
19,797
8,820
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 2
10,257
932
9,930
12,636
4,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Unrealvictor62
Danzaburou
16
0 / 5 / 5
9,530
866
5,659
12,813
4,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
nshawkss
Achilles
16
0 / 6 / 5
9,205
837
5,345
19,310
21,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
26
Kills
9
9
Deaths
26
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
3
11
5.5
L
Hachiman
 
Hachiman
1
3
6
1.33
L
Cabrakan
Chef Tebs
Cabrakan
3
7
5
0.79
L
5
5
2
1.2
W
Danzaburou
Miguel-G-Play
Danzaburou
1
1
11
6.5
W
Baron Samedi
Reacheer
Baron Samedi
6
4
16
3.5
L
Danzaburou
Unrealvictor62
Danzaburou
0
5
5
0.5
W
Yemoja
erik3918
Yemoja
2
0
17
10.5
L
Achilles
nshawkss
Achilles
0
6
5
0.42
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,478
Damage
34,404
37,966
Taken
74,627
22,656
Mitigated
41,344
14,887
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
19,616
4,542
0
1,156
8,372
3,460
0
5,557
2,663
0
40,072
L
Hachiman
 
Hachiman
1,983
467
0
883
10,071
2,804
0
3,185
6,788
0
28,627
L
Cabrakan
Chef Tebs
Cabrakan
11,487
1,044
0
1,297
19,797
8,820
0
8,837
10,657
33,248
0
L
9,930
3,099
0
1,756
12,636
4,138
0
5,559
6,902
25,830
0
W
Danzaburou
Miguel-G-Play
Danzaburou
7,069
1,564
0
538
5,237
1,887
0
2,894
2,222
0
20,466
W
Baron Samedi
Reacheer
Baron Samedi
24,817
2,282
3,523
4,670
11,765
5,345
0
6,646
5,025
38,740
0
L
Danzaburou
Unrealvictor62
Danzaburou
5,659
1,668
0
1,190
12,813
4,057
0
5,194
7,466
0
34,692
W
Yemoja
erik3918
Yemoja
5,394
955
1,890
985
7,026
9,843
0
3,680
3,081
14,305
0
L
Achilles
nshawkss
Achilles
5,345
1,304
0
678
19,310
21,525
0
6,326
12,603
0
7,299
W
12,582
4,691
908
1,217
5,566
2,121
0
2,640
2,886
0
44,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,856
Gold Earned
49,789
223
Minions Killed
205
9
Camps Cleared
8
1,037,320
Distance Traveled
899,816
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,438
1,131
46
4
1
213,050
0
L
Hachiman
10,359
942
50
5
4
159,026
0
L
Cabrakan
10,438
949
50
5
2
205,510
0
L
Freya
10,257
932
16
1
1
189,544
1
W
Danzaburou
9,989
908
34
3
4
214,079
0
W
Baron Samedi
11,511
1,046
29
3
1
186,744
0
L
Danzaburou
9,530
866
86
8
1
125,115
0
W
Yemoja
11,398
1,036
28
3
0
198,599
1
L
Achilles
9,205
837
3
0
0
220,621
0
W
Chiron
11,520
1,047
86
8
3
224,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role