Player Matchup

Fenrir
Fenrir
Silver III
xNZx CoOkIe
Fenrir
Silver III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,325 MMR
Party 2
Guan Yu
Guan Yu
Silver I
xNZx MoStWaNtEd
Guan Yu
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,388 MMR
Party 2
He Bo
He Bo
Silver I
xNZx xRoBbYx
He Bo
Silver I
Level 140
God Stats
5W - 6L
1,486 SR
Queue Stats
64W - 84L
1,215 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,495 SR
1,309 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,558 SR
1,359 MMR
Chiron
Chiron
Gold V
Birritem420
Chiron
Gold V
Level 66
God Stats
6W - 6L
1,498 SR
Queue Stats
233W - 245L
1,219 MMR
Solo
Ah Puch
Ah Puch
Gold I
NickyBrickks89
Ah Puch
Gold I
Level 152
God Stats
361W - 305L
1,553 SR
Queue Stats
539W - 519L
1,271 MMR
Party 1
Ares
Ares
Gold III
RAGINDEVILDOG1
Ares
Gold III
Level 148
God Stats
1W - 1L
1,623 SR
Queue Stats
48W - 50L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 4 / 2
7,852
523
5,409
12,470
10,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 6 / 0
8,162
544
4,201
15,882
15,043
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 3 / 1
9,295
620
8,009
8,903
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ChaacAthenaGilgameshOdinBastet

VS

Bans
GebNeithDiscordiaArtemisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
5 / 2 / 7
10,557
704
11,657
12,889
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 4
10,298
687
10,302
6,546
4,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 9
10,280
685
9,146
10,183
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
13
13
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
2
7
4.25
W
5
2
4
3.5
W
3
0
9
7.5
L
Fenrir
0
4
2
0.25
L
1
6
0
0.17
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
31,105
37,255
Taken
29,618
28,410
Mitigated
19,808
6,836
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,657
4,987
748
5,568
12,889
4,327
1,933
3,651
8,994
0
46,463
W
10,302
278
820
1,910
6,546
4,300
418
3,301
3,091
44,682
0
W
9,146
724
0
3,113
10,183
11,181
262
1,093
9,008
18,959
0
L
Fenrir
5,409
251
0
897
12,470
10,208
0
7,348
5,122
0
11,290
L
4,201
664
1,267
4,303
15,882
15,043
0
6,955
8,927
0
19,859
L
8,009
101
0
369
8,903
3,159
0
5,343
3,560
36,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
31,135
138
Minions Killed
167
6
Camps Cleared
7
776,798
Distance Traveled
814,444
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,557
704
82
5
4
266,073
2
W
Ah Puch
10,298
687
69
5
3
263,101
5
W
Ares
10,280
685
16
1
0
285,270
4
L
Fenrir
7,852
523
16
1
1
272,483
4
L
Guan Yu
8,162
544
37
2
2
246,048
6
L
He Bo
9,295
620
85
6
3
258,267
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role