Player Matchup

Tyr
Tyr
Arkealios2133
Tyr
Level 22
God Stats
2W - 2L
1,685 SR
Queue Stats
10W - 9L
1,684 Elo+
Party 2
Janus
Janus
DeadSpade
Janus
Level 128
God Stats
5W - 7L
1,492 SR
Queue Stats
117W - 98L
1,616 Elo+
Party 2
Atlas
Atlas
EzlyClapped
Atlas
Level 49
God Stats
6W - 10L
1,151 SR
Queue Stats
219W - 235L
1,455 Elo+
Solo
Ymir
Ymir
Willisisboss
Ymir
Level 121
God Stats
3W - 1L
1,788 SR
Queue Stats
63W - 45L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
master041398
Danzaburou
Level 126
God Stats
28W - 16L
1,654 SR
Queue Stats
63W - 54L
1,608 Elo+
Party 2
Team Averages
Level 89
1,554 SR
1,600 Elo+

VS

Team Averages
Level 71
1,521 SR
1,506 Elo+
Camazotz
Camazotz
Kict
Camazotz
Level 69
God Stats
7W - 9L
1,405 SR
Queue Stats
109W - 111L
1,447 Elo+
Party 1
Ares
Ares
SergeantStretch
Ares
Level 28
God Stats
90W - 86L
1,556 SR
Queue Stats
103W - 106L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
irishladdy2005
Erlang Shen
Level 103
God Stats
3W - 1L
1,684 SR
Queue Stats
117W - 105L
1,562 Elo+
Party 3
Medusa
Medusa
raiden144
Medusa
Level 106
God Stats
4W - 2L
1,639 SR
Queue Stats
232W - 211L
1,482 Elo+
Party 1
Hel
Hel
zatton1
Hel
Level 49
God Stats
1W - 1L
1,322 SR
Queue Stats
154W - 145L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,832
449
2,012
8,201
5,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
DeadSpade
Janus
12
2 / 4 / 0
6,996
538
4,025
6,625
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 2 / 0
6,184
476
4,039
7,179
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 1
6,160
474
2,988
9,029
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
master041398
Danzaburou
11
2 / 4 / 3
6,904
531
5,589
9,395
2,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kict
Camazotz
13
7 / 0 / 3
7,944
611
6,766
10,063
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 5
6,579
506
3,079
7,486
5,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
irishladdy2005
Erlang Shen
14
1 / 0 / 1
7,954
612
3,435
4,668
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
raiden144
Medusa
13
2 / 3 / 3
7,618
586
5,758
6,174
1,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hel
12
1 / 2 / 3
7,127
548
4,814
8,142
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Janus
DeadSpade
Janus
2
4
0
0.5
L
2
2
0
1
W
Camazotz
Kict
Camazotz
7
0
3
8.5
W
3
1
5
5.5
L
0
2
1
0.25
W
Erlang Shen
irishladdy2005
Erlang Shen
1
0
1
1.5
L
Danzaburou
master041398
Danzaburou
2
4
3
0.88
W
Medusa
raiden144
Medusa
2
3
3
1.17
W
Hel
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
23,852
40,429
Taken
36,533
18,602
Mitigated
16,909
11,860
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,012
482
0
3,315
8,201
5,521
0
1,159
6,994
0
24,936
L
Janus
DeadSpade
Janus
4,025
338
0
769
6,625
1,955
0
1,972
4,513
41,276
0
L
4,039
1,210
8
1,327
7,179
4,511
0
1,144
5,973
26,695
0
W
Camazotz
Kict
Camazotz
6,766
2,195
0
7,424
10,063
3,094
208
2,482
7,458
0
39,213
W
3,079
523
45
1,160
7,486
5,202
490
2,734
4,510
15,305
0
L
2,988
483
0
3,332
9,029
3,757
0
2,291
6,617
39,726
0
W
Erlang Shen
irishladdy2005
Erlang Shen
3,435
1,307
0
2,076
4,668
3,367
0
0
4,668
0
49,395
L
Danzaburou
master041398
Danzaburou
5,589
2,776
0
3,109
9,395
2,858
0
946
8,439
0
39,882
W
Medusa
raiden144
Medusa
5,758
1,944
0
639
6,174
1,743
668
1,426
4,601
0
50,948
W
Hel
4,814
232
1,836
4,205
8,142
3,503
0
3,605
4,244
46,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
37,222
368
Minions Killed
402
0
Camps Cleared
0
1,240,607
Distance Traveled
1,343,621
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,832
449
59
5
0
232,241
0
L
Janus
6,996
538
103
8
0
244,732
3
L
Atlas
6,184
476
51
4
0
249,837
0
W
Camazotz
7,944
611
74
6
0
297,071
2
W
Ares
6,579
506
16
1
0
268,371
2
L
Ymir
6,160
474
85
7
0
267,753
2
W
Erlang Shen
7,954
612
101
8
0
254,571
0
L
Danzaburou
6,904
531
70
5
0
246,044
2
W
Medusa
7,618
586
107
8
0
249,935
1
W
Hel
7,127
548
104
8
0
273,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role