Player Matchup

Tsukuyomi
Tsukuyomi
GETOUTMEHxSWAMP
Tsukuyomi
Level 39
God Stats
2W - 7L
1,088 SR
Queue Stats
86W - 90L
1,328 Elo+
Solo
Anhur
Anhur
OGnightOwl
Anhur
Level 59
God Stats
2W - 4L
1,447 SR
Queue Stats
73W - 100L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
OTFMASON
Kukulkan
Level 62
God Stats
1W - 3L
1,452 SR
Queue Stats
74W - 91L
1,362 Elo+
Party 2
Mulan
Mulan
SAGExTHExMAGE
Mulan
Level 87
God Stats
90W - 74L
1,527 SR
Queue Stats
415W - 493L
1,368 Elo+
Solo
Hercules
Hercules
superTreee
Hercules
Level 107
God Stats
10W - 7L
1,475 SR
Queue Stats
187W - 196L
1,359 Elo+
Solo
Team Averages
Level 71
1,398 SR
1,351 Elo+

VS

Team Averages
Level 68
1,474 SR
1,334 Elo+
Nox
Nox
Bloodreignix
Nox
Level 29
God Stats
5W - 6L
1,491 SR
Queue Stats
19W - 36L
1,301 Elo+
Party 1
Loki
Loki
LiquiSauce
Loki
Level 106
God Stats
13W - 11L
1,529 SR
Queue Stats
201W - 216L
1,426 Elo+
Party 1
Chang'e
Chang'e
NTHIRSTQUENCHER
Chang'e
Level 103
God Stats
3W - 1L
1,477 SR
Queue Stats
84W - 98L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VenturousIy
Ah Muzen Cab
Level 65
God Stats
2W - 1L
1,325 SR
Queue Stats
158W - 185L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
cutechc
Sun Wukong
Level 38
God Stats
13W - 11L
1,548 SR
Queue Stats
66W - 88L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GETOUTMEHxSWAMP
Tsukuyomi
10
1 / 4 / 2
5,948
496
3,329
6,610
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
9
0 / 2 / 2
5,201
433
2,592
5,811
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
OTFMASON
Kukulkan
11
2 / 1 / 0
6,251
521
2,790
2,670
780
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 0
6,654
555
8,183
8,507
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
superTreee
Hercules
8
0 / 3 / 1
5,243
437
1,126
10,290
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,013
584
2,472
3,450
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 1 / 1
7,426
619
3,648
7,619
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 5
6,000
500
5,242
6,006
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
VenturousIy
Ah Muzen Cab
12
4 / 0 / 3
6,903
575
6,513
5,722
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
cutechc
Sun Wukong
11
1 / 3 / 2
6,416
535
2,715
8,371
3,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Tsukuyomi
GETOUTMEHxSWAMP
Tsukuyomi
1
4
2
0.5
W
4
1
1
4.5
W
2
2
5
2.25
L
Anhur
0
2
2
0.5
L
Kukulkan
OTFMASON
Kukulkan
2
1
0
2
L
3
2
0
1.5
W
Ah Muzen Cab
VenturousIy
Ah Muzen Cab
4
0
3
5.5
W
Sun Wukong
cutechc
Sun Wukong
1
3
2
0.67
L
Hercules
superTreee
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,020
Damage
20,590
33,888
Taken
31,168
15,421
Mitigated
11,908
11,382
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,472
0
202
1,510
3,450
1,099
784
626
2,782
36,815
0
L
Tsukuyomi
GETOUTMEHxSWAMP
Tsukuyomi
3,329
712
0
1,681
6,610
2,395
301
1,435
5,175
0
26,894
W
3,648
786
0
3,496
7,619
2,299
0
266
7,238
0
40,119
W
5,242
581
922
2,828
6,006
3,511
1,125
671
5,335
17,405
0
L
Anhur
2,592
1,614
0
1,816
5,811
1,114
0
1,829
3,982
0
21,669
L
Kukulkan
OTFMASON
Kukulkan
2,790
213
0
536
2,670
780
0
1,001
1,669
28,487
0
L
8,183
1,750
0
3,570
8,507
7,228
342
978
7,529
0
37,408
W
Ah Muzen Cab
VenturousIy
Ah Muzen Cab
6,513
3,350
0
2,784
5,722
1,886
2,015
1,287
4,435
0
47,712
W
Sun Wukong
cutechc
Sun Wukong
2,715
202
295
3,693
8,371
3,113
0
0
7,862
0
25,769
L
Hercules
superTreee
Hercules
1,126
141
0
3,779
10,290
3,904
0
2,471
7,819
0
10,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
33,758
285
Minions Killed
324
0
Camps Cleared
0
1,069,160
Distance Traveled
1,170,902
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,013
584
71
6
0
223,507
0
L
Tsukuyomi
5,948
496
57
5
0
227,690
1
W
Loki
7,426
619
87
7
0
262,848
2
W
Chang'e
6,000
500
19
2
0
226,577
1
L
Anhur
5,201
433
55
5
0
193,691
1
L
Kukulkan
6,251
521
64
5
0
222,315
4
L
Mulan
6,654
555
89
7
0
203,509
1
W
Ah Muzen Cab
6,903
575
97
8
0
218,357
4
W
Sun Wukong
6,416
535
50
4
0
239,613
2
L
Hercules
5,243
437
20
2
0
221,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role