Player Matchup

Cerberus
Cerberus
Brother_Nature1
Cerberus
Level 79
God Stats
1W - 0L
1,655 SR
Queue Stats
9W - 7L
1,549 Elo+
Party 1
Ullr
Ullr
Xialink
Ullr
Level 128
God Stats
2W - 1L
1,630 SR
Queue Stats
14W - 18L
1,486 Elo+
Party 1
Chaac
Chaac
diejess
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,501 Elo+
Party 1
Team Averages
Level 78
1,595 SR
1,512 Elo+

VS

Team Averages
Level 95
1,506 SR
1,511 Elo+
Gilgamesh
Gilgamesh
SeamonDeman
Gilgamesh
Level 105
God Stats
3W - 7L
1,575 SR
Queue Stats
126W - 136L
1,485 Elo+
Party 2
Sol
Sol
raphrodite
Sol
Level 28
God Stats
14W - 9L
1,538 SR
Queue Stats
125W - 138L
1,475 Elo+
Party 2
Ullr
Ullr
trackman24
Ullr
Level 152
God Stats
15W - 25L
1,404 SR
Queue Stats
326W - 316L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 4 / 7
8,748
673
3,991
15,192
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Xialink
Ullr
15
8 / 2 / 2
9,917
763
13,083
11,877
4,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
diejess
Chaac
14
3 / 2 / 7
9,274
713
12,536
13,839
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SeamonDeman
Gilgamesh
14
6 / 3 / 2
9,564
736
12,656
13,995
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 5 / 4
7,697
592
8,212
10,116
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 5
8,157
627
8,322
10,627
3,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
8
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
4
7
0.88
L
Gilgamesh
SeamonDeman
Gilgamesh
6
3
2
2.33
W
Ullr
Xialink
Ullr
8
2
2
4.5
W
Chaac
diejess
Chaac
3
2
7
3.25
L
1
5
4
0.6
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
29,190
40,908
Taken
34,738
30,153
Mitigated
17,916
10,076
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,991
331
0
2,655
15,192
16,026
0
2,846
12,346
16,868
0
L
Gilgamesh
SeamonDeman
Gilgamesh
12,656
4,135
14
1,100
13,995
11,562
0
2,000
11,501
0
35,195
W
Ullr
Xialink
Ullr
13,083
3,797
0
979
11,877
4,917
1,056
3,580
8,297
0
45,388
W
Chaac
diejess
Chaac
12,536
2,698
0
6,442
13,839
9,210
379
2,205
11,634
0
31,941
L
8,212
2,612
0
1,798
10,116
3,180
762
870
9,055
20,261
1,383
L
8,322
2,995
0
1,598
10,627
3,174
246
1,664
8,558
0
27,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
25,418
160
Minions Killed
142
7
Camps Cleared
6
726,704
Distance Traveled
691,855
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,748
673
33
3
1
236,598
3
L
Gilgamesh
9,564
736
50
4
5
234,904
2
W
Ullr
9,917
763
78
6
5
246,934
2
W
Chaac
9,274
713
49
4
1
243,172
1
L
Sol
7,697
592
41
3
1
220,248
1
L
Ullr
8,157
627
51
4
0
236,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role