Player Matchup

Eset
Eset
GodOFSmiteRX
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,817 Elo+
Party 2
Artemis
Artemis
Pat12112
Artemis
Level 81
God Stats
2W - 2L
1,543 SR
Queue Stats
221W - 221L
1,519 Elo+
Party 2
Geb
Geb
TonchumGrenier01
Geb
Level 11
God Stats
12W - 5L
1,934 SR
Queue Stats
40W - 32L
1,609 Elo+
Party 2
Team Averages
Level 33
1,659 SR
1,648 Elo+

VS

Team Averages
Level 97
1,822 SR
1,862 Elo+
Aphrodite
Aphrodite
AphromainBTW
Aphrodite
Level 6
God Stats
85W - 2L
2,079 SR
Queue Stats
85W - 2L
2,014 Elo+
Party 1
Fenrir
Fenrir
GOD OF PIGz
Fenrir
Level 160
God Stats
16W - 1L
1,879 SR
Queue Stats
896W - 104L
2,130 Elo+
Party 1
Nox
Nox
LuucasGon
Nox
Level 125
God Stats
22W - 30L
1,510 SR
Queue Stats
357W - 464L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
9,249
661
10,924
14,426
6,060
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Pat12112
Artemis
10
1 / 10 / 1
8,100
579
12,889
14,004
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 7 / 3
8,698
621
8,303
20,318
19,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AphromainBTW
Aphrodite
16
8 / 0 / 16
11,183
799
11,983
12,218
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
16
11 / 2 / 12
11,304
807
23,889
26,833
25,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 2 / 12
10,447
746
6,500
9,850
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
25
25
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AphromainBTW
Aphrodite
8
0
16
16
W
Fenrir
11
2
12
8.5
L
3
8
0
0.38
W
6
2
12
6
L
Artemis
Pat12112
Artemis
1
10
1
0.15
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
42,372
48,748
Taken
48,901
31,391
Mitigated
33,757
8,394
Healing
26,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AphromainBTW
Aphrodite
11,983
819
10,352
9,993
12,218
5,234
808
5,868
6,350
46,643
0
W
Fenrir
23,889
7,932
0
3,010
26,833
25,108
1,090
9,787
17,046
0
48,460
L
10,924
659
768
2,713
14,426
6,060
0
4,755
9,539
34,203
0
W
6,500
88
0
3,134
9,850
3,415
336
3,934
5,916
26,692
0
L
Artemis
Pat12112
Artemis
12,889
3,775
0
1,243
14,004
5,779
0
4,877
9,063
0
26,498
L
8,303
1,157
168
3,502
20,318
19,552
0
8,612
11,387
16,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
32,934
112
Minions Killed
194
2
Camps Cleared
11
658,175
Distance Traveled
821,810
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,183
799
103
7
6
286,124
1
W
Fenrir
11,304
807
40
3
4
279,593
2
L
Eset
9,249
661
62
4
1
208,347
1
W
Nox
10,447
746
51
4
1
256,093
2
L
Artemis
8,100
579
34
2
0
209,603
4
L
Geb
8,698
621
16
1
1
240,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role