Player Matchup

Ares
Ares
DarkAquaPC
Ares
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,526 Elo+
Party 2
Tyr
Tyr
FyBurOpTek
Tyr
Level 45
God Stats
1W - 1L
1,232 SR
Queue Stats
38W - 40L
1,512 Elo+
Party 2
Ullr
Ullr
Gennasea
Ullr
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
Stankfinger92
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 89L
1,548 Elo+
Party 2
Odin
Odin
VolcanikToaster
Odin
Level 127
God Stats
3W - 1L
1,486 SR
Queue Stats
29W - 12L
1,702 Elo+
Solo
Team Averages
Level 81
1,444 SR
1,553 Elo+

VS

Team Averages
Level 105
1,450 SR
1,466 Elo+
Agni
Agni
HellaDoodlez
Agni
Level 158
God Stats
0W - 2L
1,438 SR
Queue Stats
41W - 53L
1,466 Elo+
Solo
Jing Wei
Jing Wei
Killasnipes007
Jing Wei
Level 49
God Stats
2W - 1L
1,237 SR
Queue Stats
7W - 13L
1,418 Elo+
Party 1
Olorun
Olorun
SKYRIMpro123
Olorun
Level 122
God Stats
1W - 4L
1,577 SR
Queue Stats
93W - 99L
1,522 Elo+
Party 3
Serqet
Serqet
bAcKsTaBaH55
Serqet
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
xxKILLA_SNIPEZ
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 15
9,986
832
6,696
24,257
27,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 4 / 10
9,527
794
6,676
23,258
16,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
15
0 / 3 / 18
8,744
729
8,890
14,299
7,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Stankfinger92
Baron Samedi
18
10 / 3 / 13
10,660
888
29,254
15,592
9,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 3 / 15
10,089
841
10,796
23,441
19,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 10
10,390
866
23,015
14,570
6,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
4 / 3 / 10
9,295
775
16,335
13,327
7,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
16
6 / 5 / 9
9,552
796
23,337
15,000
8,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
12
1 / 6 / 7
7,568
631
4,172
9,664
3,989
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 11
8,384
699
7,658
16,635
21,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
67
24
Kills
20
20
Deaths
24
71
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
7
15
1.5
W
3
4
10
2
W
Ullr
0
3
18
3
L
8
5
10
2.6
L
Jing Wei
4
3
10
3
L
Olorun
6
5
9
2.1
W
Baron Samedi
Stankfinger92
Baron Samedi
10
3
13
5.5
W
8
3
15
5.17
L
Serqet
1
6
7
0.75
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,312
Damage
74,517
100,847
Taken
69,196
79,485
Mitigated
47,358
49,942
Healing
25,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,696
1,123
439
1,397
24,257
27,372
1,028
9,138
15,043
14,833
0
W
6,676
1,977
2,497
7,448
23,258
16,451
1,243
13,721
9,171
0
12,322
W
Ullr
8,890
4,098
378
3,164
14,299
7,069
1,975
9,513
4,538
0
29,049
L
23,015
1,821
1,255
4,331
14,570
6,739
74
7,588
6,621
36,235
0
L
Jing Wei
16,335
8,606
598
2,182
13,327
7,171
385
6,612
6,301
0
30,174
L
Olorun
23,337
10,400
5,755
4,774
15,000
8,286
796
8,268
6,437
37,672
0
W
Baron Samedi
Stankfinger92
Baron Samedi
29,254
3,060
14,521
8,603
15,592
9,292
946
10,338
5,254
40,281
0
W
10,796
2,391
3,352
8,143
23,441
19,301
407
11,300
11,847
0
18,753
L
Serqet
4,172
424
834
879
9,664
3,989
0
4,928
4,419
0
5,472
L
7,658
972
2,507
2,453
16,635
21,173
0
7,781
8,190
11,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
45,189
101
Minions Killed
105
0
Camps Cleared
0
1,063,997
Distance Traveled
973,224
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,986
832
9
1
0
209,319
0
W
Tyr
9,527
794
12
1
0
221,421
0
W
Ullr
8,744
729
42
4
0
179,583
0
L
Agni
10,390
866
32
3
0
164,577
0
L
Jing Wei
9,295
775
35
3
0
219,072
1
L
Olorun
9,552
796
30
3
0
177,922
1
W
Baron Samedi
10,660
888
24
2
0
215,973
0
W
Odin
10,089
841
14
1
0
237,701
0
L
Serqet
7,568
631
4
0
0
206,276
0
L
Khepri
8,384
699
4
0
0
205,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role