Player Matchup

Tiamat
Tiamat
DoubleOGiant
Tiamat
Level 95
God Stats
1W - 2L
1,484 SR
Queue Stats
73W - 114L
1,349 Elo+
Party 1
Bellona
Bellona
ExSiTeNzZ
Bellona
Level 58
God Stats
5W - 12L
1,253 SR
Queue Stats
95W - 104L
1,388 Elo+
Solo
Jing Wei
Jing Wei
Milo_Tealeaf_
Jing Wei
Level 114
God Stats
1W - 7L
1,187 SR
Queue Stats
92W - 141L
1,350 Elo+
Party 1
Team Averages
Level 89
1,308 SR
1,362 Elo+

VS

Team Averages
Level 147
1,532 SR
1,437 Elo+
Sol
Sol
RingingJskinS
Sol
Level 127
God Stats
3W - 1L
1,752 SR
Queue Stats
8W - 30L
1,296 Elo+
Solo
Amaterasu
Amaterasu
SpaceGhost_Juwan
Amaterasu
Level 155
God Stats
1W - 0L
1,276 SR
Queue Stats
39W - 36L
1,517 Elo+
Party 2
Pele
Pele
Squad_BMG
Pele
Level 158
God Stats
21W - 13L
1,566 SR
Queue Stats
61W - 56L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 10 / 13
13,195
628
10,655
16,903
7,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ExSiTeNzZ
Bellona
18
11 / 6 / 6
15,824
754
19,368
26,503
34,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Milo_Tealeaf_
Jing Wei
17
8 / 9 / 6
14,432
687
22,052
22,767
8,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 13
14,459
689
18,545
18,326
6,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
16
6 / 6 / 11
13,557
646
11,192
20,547
17,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
19
12 / 6 / 10
15,336
730
26,249
26,255
20,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
19
Kills
25
25
Deaths
19
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
10
13
0.65
L
Bellona
ExSiTeNzZ
Bellona
11
6
6
2.33
L
Jing Wei
Milo_Tealeaf_
Jing Wei
8
9
6
1.22
W
7
7
13
1.93
W
Amaterasu
6
6
11
1.92
W
Pele
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,075
Damage
55,986
66,173
Taken
65,128
50,208
Mitigated
44,655
14,741
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,655
965
0
3,499
16,903
7,900
731
4,607
12,296
43,304
0
L
Bellona
ExSiTeNzZ
Bellona
19,368
6,708
334
5,010
26,503
34,190
753
7,630
18,873
253
47,508
L
Jing Wei
Milo_Tealeaf_
Jing Wei
22,052
19,314
0
5,898
22,767
8,118
1,190
7,138
15,629
0
58,557
W
18,545
3,533
358
6,233
18,326
6,252
1,409
1,387
16,939
56,060
0
W
Amaterasu
11,192
5,237
0
4,112
20,547
17,545
206
4,990
15,557
0
30,062
W
Pele
26,249
6,755
0
3,321
26,255
20,858
1,026
5,213
21,042
0
86,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
43,352
197
Minions Killed
224
10
Camps Cleared
7
1,033,614
Distance Traveled
1,050,377
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,195
628
67
3
6
322,813
1
L
Bellona
15,824
754
60
3
1
377,423
2
L
Jing Wei
14,432
687
70
3
3
333,378
0
W
Sol
14,459
689
76
4
0
338,919
1
W
Amaterasu
13,557
646
39
2
1
315,305
0
W
Pele
15,336
730
109
5
6
396,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role