Player Matchup

Medusa
Medusa
AdobeGains
Medusa
Level 126
God Stats
4W - 6L
1,588 SR
Queue Stats
39W - 49L
1,313 Elo+
Party 1
Da Ji
Da Ji
BiGbOwLeR-_-
Da Ji
Level 69
God Stats
0W - 2L
1,276 SR
Queue Stats
43W - 44L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
CustomChain94
Cu Chulainn
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 161L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Packyousome
Kukulkan
Level 110
God Stats
4W - 3L
1,523 SR
Queue Stats
18W - 29L
1,301 Elo+
Party 1
Atlas
Atlas
Princehatake
Atlas
Level 69
God Stats
47W - 60L
1,428 SR
Queue Stats
349W - 412L
1,324 Elo+
Solo
Team Averages
Level 103
1,463 SR
1,334 Elo+

VS

Team Averages
Level 68
1,479 SR
1,307 Elo+
Atlas
Atlas
BreakBread_617
Atlas
Level 39
God Stats
3W - 3L
1,138 SR
Queue Stats
12W - 28L
1,133 Elo+
Solo
Mulan
Mulan
Hold_on_Its_420
Mulan
Level 98
God Stats
24W - 14L
1,586 SR
Queue Stats
211W - 222L
1,367 Elo+
Solo
Sol
Sol
MonsterGoreguts
Sol
Level 88
God Stats
9W - 2L
1,615 SR
Queue Stats
166W - 193L
1,296 Elo+
Solo
Medusa
Medusa
MysticalBean31
Medusa
Level 69
God Stats
23W - 23L
1,435 SR
Queue Stats
311W - 341L
1,390 Elo+
Solo
Loki
Loki
XxIsiaiahCxX
Loki
Level 47
God Stats
8W - 1L
1,622 SR
Queue Stats
116W - 114L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdobeGains
Medusa
20
22 / 2 / 2
14,367
625
25,109
18,032
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 4 / 0
7,606
331
2,613
5,542
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
CustomChain94
Cu Chulainn
18
1 / 2 / 2
11,183
486
13,823
23,249
25,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Packyousome
Kukulkan
16
0 / 1 / 0
10,294
448
5,649
8,454
5,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 9
9,423
410
5,660
17,121
14,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,484
412
4,252
13,580
5,030
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 2 / 0
12,353
537
17,827
21,372
23,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 3 / 2
12,951
563
10,652
13,488
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 10 / 3
10,556
459
9,764
21,119
6,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 6 / 4
12,647
550
6,844
20,170
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
26
Kills
12
12
Deaths
26
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
AdobeGains
Medusa
22
2
2
11.5
L
2
4
0
0.5
W
0
5
2
0.2
L
Cu Chulainn
CustomChain94
Cu Chulainn
1
2
2
1
W
3
2
0
1.5
W
4
3
2
1.67
W
2
10
3
0.35
L
Kukulkan
Packyousome
Kukulkan
0
1
0
0
L
1
3
9
1.83
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,854
Damage
49,339
72,398
Taken
89,729
52,822
Mitigated
48,861
18,038
Healing
28,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AdobeGains
Medusa
25,109
11,830
0
8,984
18,032
6,342
1,695
4,703
13,329
0
104,756
L
2,613
592
0
1,478
5,542
1,378
0
869
4,640
0
14,053
W
4,252
1,805
634
412
13,580
5,030
576
2,557
11,023
40,465
0
L
Cu Chulainn
CustomChain94
Cu Chulainn
13,823
3,587
0
1,075
23,249
25,310
692
2,956
18,816
9,989
72,468
W
17,827
2,752
65
9,511
21,372
23,604
1,542
4,582
16,790
11,484
76,437
W
10,652
3,267
180
3,953
13,488
5,980
2,079
2,542
10,946
85,488
8,081
W
9,764
3,165
350
7,415
21,119
6,930
256
2,720
18,399
0
81,224
L
Kukulkan
Packyousome
Kukulkan
5,649
465
0
2,892
8,454
5,264
1,234
3,062
5,392
70,296
0
L
5,660
1,839
842
2,767
17,121
14,528
313
6,496
10,487
30,925
0
W
6,844
1,846
0
6,476
20,170
7,317
426
1,617
18,553
0
98,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,873
Gold Earned
57,991
516
Minions Killed
665
0
Camps Cleared
0
1,613,883
Distance Traveled
2,072,136
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,367
625
156
7
0
437,620
6
L
Da Ji
7,606
331
34
1
0
133,881
1
W
Atlas
9,484
412
72
3
0
381,038
5
L
Cu Chulainn
11,183
486
149
6
0
387,056
1
W
Mulan
12,353
537
177
8
0
429,370
0
W
Sol
12,951
563
177
8
0
410,219
4
W
Medusa
10,556
459
106
5
0
399,673
1
L
Kukulkan
10,294
448
141
6
0
345,206
6
L
Atlas
9,423
410
36
2
0
310,120
7
W
Loki
12,647
550
133
6
0
451,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role