Player Matchup

Mulan
Mulan
LiTlehULk
Mulan
Level 129
God Stats
4W - 1L
1,696 SR
Queue Stats
75W - 68L
1,644 Elo+
Party 3
Atlas
Atlas
SpacePhantom14
Atlas
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,233 Elo+
Party 3
Zhong Kui
Zhong Kui
Tankinglikeabos
Zhong Kui
Level 105
God Stats
10W - 4L
1,772 SR
Queue Stats
16W - 10L
1,799 Elo+
Party 3
Neith
Neith
This AKM
Neith
Level 28
God Stats
4W - 1L
1,897 SR
Queue Stats
71W - 33L
1,723 Elo+
Party 3
Hun Batz
Hun Batz
UnkindledAbo
Hun Batz
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,626 Elo+
Party 3
Team Averages
Level 72
1,673 SR
1,605 Elo+

VS

Team Averages
Level 75
1,499 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeanIsMean
Ah Muzen Cab
Level 86
God Stats
6W - 3L
1,757 SR
Queue Stats
231W - 175L
1,611 Elo+
Party 2
Thor
Thor
CachisJR23
Thor
Level 114
God Stats
0W - 2L
1,243 SR
Queue Stats
247W - 244L
1,453 Elo+
Party 1
Thoth
Thoth
KING_WAYNE04
Thoth
Level 160
God Stats
5W - 9L
1,493 SR
Queue Stats
79W - 87L
1,398 Elo+
Party 1
Bacchus
Bacchus
Saucyhash
Bacchus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,481 Elo+
Party 2
Achilles
Achilles
TommySucks
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LiTlehULk
Mulan
18
9 / 2 / 1
11,485
638
13,563
16,358
13,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 2 / 15
9,633
535
6,647
14,388
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Tankinglikeabos
Zhong Kui
15
6 / 2 / 5
10,405
578
11,152
14,102
10,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
This AKM
Neith
18
12 / 0 / 3
11,718
651
14,229
11,237
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
UnkindledAbo
Hun Batz
16
2 / 7 / 4
9,788
544
3,916
15,833
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeanIsMean
Ah Muzen Cab
14
1 / 8 / 0
8,178
454
8,646
14,664
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
7,639
424
4,163
10,744
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 2
8,235
458
5,645
13,382
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Saucyhash
Bacchus
12
2 / 6 / 4
7,706
428
5,250
15,962
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
TommySucks
Achilles
15
5 / 3 / 3
9,107
506
14,798
14,974
10,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
29
Kills
11
13
Deaths
30
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeanIsMean
Ah Muzen Cab
1
8
0
0.13
L
1
5
1
0.3
L
2
8
2
0.38
W
Mulan
LiTlehULk
Mulan
9
2
1
4.75
L
Bacchus
Saucyhash
Bacchus
2
6
4
0.67
W
0
2
15
3.75
W
Zhong Kui
Tankinglikeabos
Zhong Kui
6
2
5
4.25
W
Neith
This AKM
Neith
12
0
3
13.5
L
Achilles
TommySucks
Achilles
5
3
3
2.17
W
Hun Batz
UnkindledAbo
Hun Batz
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,507
Damage
38,502
71,918
Taken
69,726
50,343
Mitigated
38,574
27,496
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeanIsMean
Ah Muzen Cab
8,646
3,974
0
4,015
14,664
4,171
0
2,646
12,018
0
61,507
L
4,163
1,742
0
2,639
10,744
4,705
0
3,065
7,679
0
45,823
L
5,645
800
0
2,652
13,382
4,454
466
4,723
8,659
48,494
0
W
Mulan
LiTlehULk
Mulan
13,563
2,778
0
6,606
16,358
13,243
38
2,418
13,375
3,375
68,188
L
Bacchus
Saucyhash
Bacchus
5,250
875
0
1,798
15,962
14,560
180
4,634
11,328
14,772
0
W
6,647
3,003
0
2,328
14,388
16,172
537
6,120
8,132
27,747
0
W
Zhong Kui
Tankinglikeabos
Zhong Kui
11,152
862
0
6,713
14,102
10,591
2,231
3,873
10,046
53,962
0
W
Neith
This AKM
Neith
14,229
6,996
0
7,439
11,237
4,328
4,885
2,866
8,323
0
95,826
L
Achilles
TommySucks
Achilles
14,798
5,285
0
2,762
14,974
10,684
0
4,461
10,513
8,140
42,871
W
Hun Batz
UnkindledAbo
Hun Batz
3,916
1,544
0
4,410
15,833
6,009
193
3,295
12,341
0
76,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,029
Gold Earned
40,865
571
Minions Killed
389
0
Camps Cleared
0
1,590,541
Distance Traveled
1,538,111
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,178
454
105
6
0
326,007
3
L
Thor
7,639
424
85
5
0
310,160
1
L
Thoth
8,235
458
85
5
0
256,458
3
W
Mulan
11,485
638
148
8
0
347,362
0
L
Bacchus
7,706
428
20
1
0
330,161
0
W
Atlas
9,633
535
43
2
0
315,944
2
W
Zhong Kui
10,405
578
93
5
0
309,195
0
W
Neith
11,718
651
163
9
0
301,067
1
L
Achilles
9,107
506
94
5
0
315,325
7
W
Hun Batz
9,788
544
124
7
0
316,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role