Player Matchup

Bastet
Bastet
Mr T Baggums
Bastet
Level 38
God Stats
156W - 95L
1,622 SR
Queue Stats
191W - 120L
1,581 Elo+
Solo
Hel
Hel
Sad Acedia
Hel
Level 49
God Stats
10W - 8L
1,519 SR
Queue Stats
123W - 130L
1,532 Elo+
Solo
Kali
Kali
cunnect
Kali
Level 68
God Stats
1W - 0L
1,728 SR
Queue Stats
29W - 13L
1,686 Elo+
Party 1
Artemis
Artemis
yagamifan96
Artemis
Level 84
God Stats
1W - 1L
1,389 SR
Queue Stats
126W - 131L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
Αrthas
Sylvanus
Level 47
God Stats
1W - 2L
1,309 SR
Queue Stats
60W - 67L
1,536 Elo+
Party 1
Team Averages
Level 57
1,513 SR
1,558 Elo+

VS

Team Averages
Level 81
1,609 SR
1,552 Elo+
Anubis
Anubis
Frailwind1992
Anubis
Level 127
God Stats
9W - 9L
1,635 SR
Queue Stats
380W - 388L
1,619 Elo+
Party 2
Medusa
Medusa
Lepidovis
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,506 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ReputedTech88
Morgan Le Fay
Level 67
God Stats
14W - 10L
1,428 SR
Queue Stats
209W - 207L
1,490 Elo+
Party 3
Fenrir
Fenrir
Ziss2452
Fenrir
Level 127
God Stats
185W - 184L
1,646 SR
Queue Stats
361W - 382L
1,605 Elo+
Party 2
Cerberus
Cerberus
omegaman21
Cerberus
Level 46
God Stats
8W - 2L
1,835 SR
Queue Stats
131W - 118L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
11 / 0 / 15
15,184
1,168
17,506
8,414
3,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 21
14,123
1,086
21,576
17,958
10,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
cunnect
Kali
20
9 / 4 / 24
14,957
1,151
24,636
23,746
8,864
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
yagamifan96
Artemis
20
9 / 8 / 22
13,885
1,068
29,515
21,579
8,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Αrthas
Sylvanus
20
6 / 7 / 28
14,139
1,088
24,148
30,691
18,706
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 18
13,534
1,041
17,417
15,160
8,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lepidovis
Medusa
20
6 / 9 / 9
13,498
1,038
26,990
28,239
9,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ReputedTech88
Morgan Le Fay
20
10 / 13 / 8
14,236
1,095
24,816
22,735
8,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Ziss2452
Fenrir
20
4 / 8 / 14
13,110
1,008
13,507
22,810
18,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
omegaman21
Cerberus
20
2 / 9 / 11
12,233
941
8,379
34,672
26,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
84
42
Kills
24
24
Deaths
42
110
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
3
18
3.67
L
Medusa
Lepidovis
Medusa
6
9
9
1.17
W
Bastet
11
0
15
18.5
L
Morgan Le Fay
ReputedTech88
Morgan Le Fay
10
13
8
1.08
W
7
5
21
3.5
L
Fenrir
Ziss2452
Fenrir
4
8
14
1.38
W
Kali
cunnect
Kali
9
4
24
5.25
L
Cerberus
omegaman21
Cerberus
2
9
11
0.83
W
Artemis
yagamifan96
Artemis
9
8
22
2.5
W
Sylvanus
Αrthas
Sylvanus
6
7
28
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,381
Damage
91,109
102,388
Taken
123,616
50,449
Mitigated
71,530
40,801
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,417
494
480
3,780
15,160
8,159
0
2,937
12,223
48,826
0
L
Medusa
Lepidovis
Medusa
26,990
10,986
0
3,962
28,239
9,822
0
11,705
16,534
0
59,907
W
Bastet
17,506
3,876
0
1,557
8,414
3,780
0
2,094
6,320
0
48,853
L
Morgan Le Fay
ReputedTech88
Morgan Le Fay
24,816
1,792
0
612
22,735
8,606
0
5,825
16,910
41,552
0
W
21,576
83
6,717
7,312
17,958
10,334
0
6,954
11,004
51,993
0
L
Fenrir
Ziss2452
Fenrir
13,507
2,791
0
898
22,810
18,474
0
5,601
17,209
0
26,985
W
Kali
cunnect
Kali
24,636
12,807
0
5,641
23,746
8,864
0
11,472
11,926
0
48,890
L
Cerberus
omegaman21
Cerberus
8,379
443
0
5,812
34,672
26,469
0
17,699
16,973
28,491
0
W
Artemis
yagamifan96
Artemis
29,515
19,832
0
4,409
21,579
8,765
0
12,680
8,899
0
49,876
W
Sylvanus
Αrthas
Sylvanus
24,148
8,959
5,723
9,442
30,691
18,706
0
17,412
11,977
32,224
3,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,288
Gold Earned
66,611
260
Minions Killed
278
13
Camps Cleared
5
1,226,968
Distance Traveled
1,140,614
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,534
1,041
102
8
0
214,345
3
L
Medusa
13,498
1,038
67
5
2
235,980
2
W
Bastet
15,184
1,168
60
5
6
297,309
0
L
Morgan Le Fay
14,236
1,095
36
3
1
234,579
0
W
Hel
14,123
1,086
84
6
1
250,577
1
L
Fenrir
13,110
1,008
34
3
2
264,446
2
W
Kali
14,957
1,151
60
5
2
262,038
0
L
Cerberus
12,233
941
39
3
0
191,264
0
W
Artemis
13,885
1,068
38
3
1
210,111
3
W
Sylvanus
14,139
1,088
18
1
3
206,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role