Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lurk Cousins475
Anubis
Level 63
God Stats
36W - 38L
1,510 SR
Queue Stats
126W - 156L
1,432 Elo+
Party 2
Medusa
Medusa
LurkLord Pup
Medusa
Level 106
God Stats
51W - 33L
1,484 SR
Queue Stats
361W - 378L
1,456 Elo+
Party 2
Atlas
Atlas
LurkThePerc
Atlas
Level 88
God Stats
7W - 8L
1,516 SR
Queue Stats
219W - 227L
1,420 Elo+
Party 2
Chaac
Chaac
Tomah Lurks
Chaac
Level 27
God Stats
3W - 3L
1,451 SR
Queue Stats
34W - 21L
1,550 Elo+
Party 2
Team Averages
Level 66
1,492 SR
1,472 Elo+

VS

Team Averages
Level 58
1,495 SR
1,420 Elo+
Hachiman
Hachiman
Arabiandude
Hachiman
Level 90
God Stats
7W - 9L
1,498 SR
Queue Stats
269W - 367L
1,441 Elo+
Party 3
Ares
Ares
Taco0004
Ares
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 82L
1,399 Elo+
Party 1
Nemesis
Nemesis
i17Krust
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,365 Elo+
Solo
Kukulkan
Kukulkan
jiypark
Kukulkan
Level 97
God Stats
72W - 63L
1,620 SR
Queue Stats
264W - 310L
1,476 Elo+
Party 3
Set
Set
xROSEx2310
Set
Level 27
God Stats
6W - 25L
1,356 SR
Queue Stats
19W - 60L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 1 / 5
5,831
583
2,510
7,011
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
5,868
587
465
1,660
667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
10
11 / 2 / 1
6,614
661
6,620
4,470
1,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 8
5,516
552
1,625
4,754
4,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 1
6,620
662
5,966
8,236
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arabiandude
Hachiman
8
0 / 4 / 1
4,816
482
1,432
5,557
1,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
7
1 / 3 / 0
4,666
467
2,347
6,171
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
i17Krust
Nemesis
5
1 / 8 / 0
4,152
415
2,055
6,515
891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
jiypark
Kukulkan
10
2 / 1 / 0
5,837
584
1,876
2,658
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 2
5,019
502
2,384
6,137
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
5
4.5
L
Hachiman
Arabiandude
Hachiman
0
4
1
0.13
W
0
0
0
0
W
Medusa
11
2
1
5.75
W
1
0
8
5
L
Ares
1
3
0
0.33
W
4
1
1
4.5
L
Nemesis
i17Krust
Nemesis
1
8
0
0.13
L
Kukulkan
jiypark
Kukulkan
2
1
0
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
10,094
26,131
Taken
27,038
14,079
Mitigated
9,737
7,731
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,510
746
0
1,931
7,011
2,506
719
502
6,439
0
30,826
L
Hachiman
Arabiandude
Hachiman
1,432
202
0
998
5,557
1,227
0
921
4,636
0
20,728
W
465
0
0
972
1,660
667
444
306
1,264
33,895
0
W
Medusa
6,620
3,152
0
571
4,470
1,451
835
866
3,562
0
32,470
W
1,625
751
60
105
4,754
4,040
297
0
4,754
13,306
0
L
Ares
2,347
211
0
1,216
6,171
4,949
0
0
5,683
11,400
0
W
5,966
1,280
0
4,092
8,236
5,415
104
2,347
5,889
0
35,252
L
Nemesis
i17Krust
Nemesis
2,055
1,085
18
497
6,515
891
0
704
5,811
0
9,145
L
Kukulkan
jiypark
Kukulkan
1,876
270
0
310
2,658
754
0
422
2,200
26,791
0
L
2,384
973
0
2,034
6,137
1,916
0
43
6,026
0
20,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
24,490
286
Minions Killed
173
0
Camps Cleared
0
962,050
Distance Traveled
886,719
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,831
583
59
6
0
204,479
2
L
Hachiman
4,816
482
36
4
0
162,915
2
W
Anubis
5,868
587
62
6
0
179,595
3
W
Medusa
6,614
661
50
5
0
175,333
0
W
Atlas
5,516
552
31
3
0
201,402
1
L
Ares
4,666
467
14
1
0
169,920
1
W
Chaac
6,620
662
84
8
0
201,241
2
L
Nemesis
4,152
415
13
1
0
192,478
1
L
Kukulkan
5,837
584
61
6
0
163,071
1
L
Set
5,019
502
49
5
0
198,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role