Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
II23FL3XII
Baron Samedi
Level 157
God Stats
2W - 4L
1,542 SR
Queue Stats
53W - 63L
1,378 Elo+
Solo
Athena
Athena
JokerFanatic00
Athena
Level 60
God Stats
5W - 1L
1,638 SR
Queue Stats
86W - 94L
1,404 Elo+
Party 1
Bastet
Bastet
LleafyJr
Bastet
Level 102
God Stats
9W - 4L
1,657 SR
Queue Stats
276W - 282L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
cutechc
Sun Wukong
Level 38
God Stats
13W - 11L
1,477 SR
Queue Stats
66W - 88L
1,282 Elo+
Solo
Team Averages
Level 93
1,563 SR
1,405 Elo+

VS

Team Averages
Level 88
1,442 SR
1,355 Elo+
Sun Wukong
Sun Wukong
Gauthreaux
Sun Wukong
Level 133
God Stats
3W - 4L
1,279 SR
Queue Stats
38W - 47L
1,404 Elo+
Solo
Skadi
Skadi
ItsGakzz
Skadi
Level 66
God Stats
8W - 6L
1,611 SR
Queue Stats
108W - 112L
1,413 Elo+
Solo
Eset
Eset
Pichu Uchiha
Eset
Level 160
God Stats
1W - 2L
1,773 SR
Queue Stats
942W - 972L
1,431 Elo+
Solo
Camazotz
Camazotz
Xi Revibe iX
Camazotz
Level 58
God Stats
1W - 7L
1,120 SR
Queue Stats
147W - 169L
1,286 Elo+
Party 2
Olorun
Olorun
planzedd
Olorun
Level 24
God Stats
2W - 6L
1,427 SR
Queue Stats
33W - 64L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
3 / 1 / 1
5,999
545
3,844
5,864
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
II23FL3XII
Baron Samedi
11
2 / 2 / 2
6,591
599
7,083
6,464
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 3
5,577
507
3,647
11,272
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
LleafyJr
Bastet
13
9 / 1 / 1
8,057
732
10,493
10,279
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
cutechc
Sun Wukong
10
0 / 1 / 1
5,571
506
2,839
7,894
3,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gauthreaux
Sun Wukong
11
1 / 0 / 2
6,514
592
7,135
6,866
2,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
ItsGakzz
Skadi
11
3 / 3 / 0
6,242
567
7,125
6,619
1,381
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 5
5,773
525
4,193
6,632
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
Xi Revibe iX
Camazotz
9
1 / 5 / 0
5,798
527
3,769
10,251
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
planzedd
Olorun
9
2 / 4 / 0
5,554
505
3,103
7,458
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
14
Kills
7
7
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
1
3.5
L
Sun Wukong
Gauthreaux
Sun Wukong
1
0
2
2
W
Baron Samedi
II23FL3XII
Baron Samedi
2
2
2
1.5
L
Skadi
ItsGakzz
Skadi
3
3
0
1
W
0
2
3
0.75
W
Bastet
LleafyJr
Bastet
9
1
1
9.5
L
0
2
5
1.25
L
Camazotz
Xi Revibe iX
Camazotz
1
5
0
0.2
W
Sun Wukong
cutechc
Sun Wukong
0
1
1
0.5
L
Olorun
planzedd
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
25,325
41,773
Taken
37,826
14,587
Mitigated
12,062
16,944
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,844
2,149
475
2,761
5,864
1,086
981
1,123
4,741
0
34,577
L
Sun Wukong
Gauthreaux
Sun Wukong
7,135
1,262
0
2,094
6,866
2,976
20
1,822
4,976
0
37,624
W
Baron Samedi
II23FL3XII
Baron Samedi
7,083
990
322
1,936
6,464
2,506
290
2,856
3,608
38,183
0
L
Skadi
ItsGakzz
Skadi
7,125
3,059
0
2,113
6,619
1,381
795
1,396
5,223
0
41,973
W
3,647
1,024
371
3,883
11,272
4,872
97
1,696
9,576
14,961
0
W
Bastet
LleafyJr
Bastet
10,493
4,138
0
3,899
10,279
2,904
0
613
9,666
0
57,371
L
4,193
697
0
2,588
6,632
2,849
136
1,744
4,829
20,756
0
L
Camazotz
Xi Revibe iX
Camazotz
3,769
1,071
0
3,573
10,251
2,198
0
521
9,686
0
25,100
W
Sun Wukong
cutechc
Sun Wukong
2,839
730
0
3,297
7,894
3,219
0
658
7,236
0
26,990
L
Olorun
planzedd
Olorun
3,103
1,429
0
2,180
7,458
2,658
0
4,780
2,382
19,176
2,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
29,881
312
Minions Killed
274
0
Camps Cleared
0
1,119,800
Distance Traveled
1,012,189
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,999
545
73
7
0
186,725
1
L
Sun Wukong
6,514
592
79
7
0
209,926
0
W
Baron Samedi
6,591
599
64
6
0
200,059
0
L
Skadi
6,242
567
61
6
0
205,582
0
W
Athena
5,577
507
23
2
0
231,786
1
W
Bastet
8,057
732
97
9
0
266,938
3
L
Eset
5,773
525
35
3
0
194,466
1
L
Camazotz
5,798
527
61
6
0
213,992
3
W
Sun Wukong
5,571
506
55
5
0
234,292
2
L
Olorun
5,554
505
38
3
0
188,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role