Player Matchup

Hachiman
Hachiman
BlueLink14
Hachiman
Level 146
God Stats
1W - 1L
1,517 SR
Queue Stats
152W - 109L
1,548 Elo+
Party 1
Atlas
Atlas
DocAwkward
Atlas
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 50L
1,606 Elo+
Party 1
Mulan
Mulan
GrimmIV
Mulan
Level 109
God Stats
4W - 2L
1,416 SR
Queue Stats
100W - 68L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
MaximusProblemos
Baron Samedi
Level 68
God Stats
3W - 2L
1,629 SR
Queue Stats
136W - 92L
1,582 Elo+
Party 1
Bastet
Bastet
WhiplashWallace
Bastet
Level 156
God Stats
1W - 1L
1,633 SR
Queue Stats
185W - 130L
1,566 Elo+
Party 1
Team Averages
Level 121
1,539 SR
1,570 Elo+

VS

Team Averages
Level 84
1,591 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Derek477
Artio
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 45L
1,256 Elo+
Party 2
Poseidon
Poseidon
SapopetaElBromas
Poseidon
Level 160
God Stats
2W - 3L
1,739 SR
Queue Stats
393W - 306L
1,552 Elo+
Party 3
Kukulkan
Kukulkan
Tortugo3dg
Kukulkan
Level 38
God Stats
1W - 2L
1,703 SR
Queue Stats
9W - 9L
1,534 Elo+
Party 3
Discordia
Discordia
Troning
Discordia
Level 106
God Stats
10W - 11L
1,515 SR
Queue Stats
96W - 106L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlueLink14
Hachiman
16
5 / 1 / 6
9,474
861
7,724
8,620
3,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
16
4 / 2 / 9
10,631
966
5,234
9,640
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
GrimmIV
Mulan
15
4 / 4 / 8
9,882
898
9,859
11,142
9,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MaximusProblemos
Baron Samedi
15
1 / 3 / 8
8,292
754
4,628
8,014
3,671
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 4
10,083
917
15,106
8,791
3,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 3
8,474
770
6,679
10,784
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Derek477
Artio
13
0 / 6 / 6
6,920
629
1,824
17,062
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 6 / 1
9,857
896
10,193
11,359
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Tortugo3dg
Kukulkan
11
0 / 0 / 2
6,579
598
2,642
2,223
736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Troning
Discordia
14
3 / 5 / 3
8,040
731
9,198
8,509
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
20
Kills
12
12
Deaths
20
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
3
1.5
W
Hachiman
BlueLink14
Hachiman
5
1
6
8
L
Artio
Derek477
Artio
0
6
6
0.5
W
Atlas
4
2
9
4.25
W
Mulan
GrimmIV
Mulan
4
4
8
2
W
Baron Samedi
MaximusProblemos
Baron Samedi
1
3
8
1.67
L
6
6
1
1.08
L
Kukulkan
Tortugo3dg
Kukulkan
0
0
2
1
L
Discordia
Troning
Discordia
3
5
3
0.9
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
30,536
46,207
Taken
49,937
30,995
Mitigated
18,087
12,575
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,679
2,429
0
3,833
10,784
3,440
0
1,885
8,899
32,039
0
W
Hachiman
BlueLink14
Hachiman
7,724
2,898
0
2,180
8,620
3,677
3,341
5,323
3,085
0
30,536
L
Artio
Derek477
Artio
1,824
240
304
4,011
17,062
7,601
0
4,862
12,200
10,974
0
W
Atlas
5,234
1,470
0
1,465
9,640
10,827
250
5,286
4,148
21,683
0
W
Mulan
GrimmIV
Mulan
9,859
1,017
18
2,110
11,142
9,317
276
7,047
3,753
0
24,456
W
Baron Samedi
MaximusProblemos
Baron Samedi
4,628
184
894
2,804
8,014
3,671
1,040
6,319
1,430
28,798
0
L
10,193
1,378
0
2,271
11,359
3,658
2
1,534
9,825
31,839
0
L
Kukulkan
Tortugo3dg
Kukulkan
2,642
0
0
200
2,223
736
0
563
1,660
9,953
0
L
Discordia
Troning
Discordia
9,198
89
183
73
8,509
2,652
0
1,210
7,299
25,415
0
W
15,106
2,171
0
3,104
8,791
3,503
0
5,764
2,757
0
41,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,362
Gold Earned
39,870
256
Minions Killed
236
9
Camps Cleared
8
1,080,451
Distance Traveled
890,522
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,474
770
75
7
2
197,575
0
W
Hachiman
9,474
861
61
6
2
205,083
3
L
Artio
6,920
629
16
1
0
193,990
0
W
Atlas
10,631
966
45
4
1
224,582
0
W
Mulan
9,882
898
37
3
0
217,098
0
W
Baron Samedi
8,292
754
65
6
0
184,757
4
L
Poseidon
9,857
896
69
6
3
198,860
2
L
Kukulkan
6,579
598
28
3
2
88,539
2
L
Discordia
8,040
731
48
4
1
211,558
0
W
Bastet
10,083
917
48
4
6
248,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role