Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OtosanSenpai
Ah Muzen Cab
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
254W - 291L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
WarChief716
Cthulhu
Level 10
God Stats
8W - 4L
1,643 SR
Queue Stats
11W - 5L
1,741 Elo+
Party 1
Team Averages
Level 62
1,548 SR
1,591 Elo+

VS

Team Averages
Level 26
1,607 SR
1,429 Elo+
Poseidon
Poseidon
VoChronsRework
Poseidon
Level 47
God Stats
0W - 1L
1,773 SR
Queue Stats
3W - 3L
1,444 Elo+
Party 2
Geb
Geb
assualtstrikers
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,444 Elo+
Party 2
Medusa
Medusa
devtheking26
Medusa
Level 18
God Stats
0W - 2L
1,548 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 3 / 3
11,634
684
18,434
9,927
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
OtosanSenpai
Ah Muzen Cab
15
3 / 3 / 6
11,407
671
8,102
10,047
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Cthulhu
WarChief716
Cthulhu
15
1 / 3 / 7
11,542
679
5,489
14,176
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
2 / 3 / 6
10,529
619
8,862
12,558
4,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 9
9,733
573
1,588
11,574
12,081
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
16
6 / 4 / 3
11,510
677
16,115
15,939
5,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
8
9
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
3
3
2.5
W
Ah Muzen Cab
OtosanSenpai
Ah Muzen Cab
3
3
6
2
L
Poseidon
2
3
6
1.67
W
Cthulhu
WarChief716
Cthulhu
1
3
7
1.5
L
0
3
9
1.5
L
Medusa
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
26,565
34,150
Taken
40,071
24,109
Mitigated
21,543
6,256
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,434
309
81
762
9,927
3,169
1,242
2,900
7,027
60,670
0
W
Ah Muzen Cab
OtosanSenpai
Ah Muzen Cab
8,102
2,846
1,246
1,793
10,047
3,494
1,909
3,832
6,215
0
33,755
L
Poseidon
8,862
329
0
1,874
12,558
4,068
139
9,252
3,306
52,922
0
W
Cthulhu
WarChief716
Cthulhu
5,489
144
0
2,374
14,176
17,446
384
4,431
9,745
23,946
0
L
1,588
91
0
1,184
11,574
12,081
0
6,295
5,279
4,554
0
L
Medusa
16,115
5,009
793
3,641
15,939
5,394
343
9,470
6,469
0
69,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
31,772
211
Minions Killed
191
9
Camps Cleared
6
823,682
Distance Traveled
852,887
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,634
684
102
6
6
254,520
6
W
Ah Muzen Cab
11,407
671
54
3
3
297,456
5
L
Poseidon
10,529
619
94
6
2
288,430
1
W
Cthulhu
11,542
679
55
3
0
271,706
0
L
Geb
9,733
573
7
0
1
266,145
0
L
Medusa
11,510
677
90
5
3
298,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role