Player Matchup

Cupid
Cupid
BlueNH
Cupid
Level 8
God Stats
8W - 3L
1,524 SR
Queue Stats
78W - 75L
1,104 Elo+
Party 1
Bellona
Bellona
No-v-aa
Bellona
Level 98
God Stats
4W - 1L
1,532 SR
Queue Stats
86W - 86L
1,337 Elo+
Party 1
Sobek
Sobek
Slayaman
Sobek
Level 84
God Stats
3W - 4L
1,335 SR
Queue Stats
166W - 239L
1,342 Elo+
Solo
Neith
Neith
Xx-barbarianxX
Neith
Level 28
God Stats
11W - 9L
1,496 SR
Queue Stats
107W - 132L
1,287 Elo+
Party 1
Jormungandr
Jormungandr
tacticsmatt
Jormungandr
Level 105
God Stats
8W - 9L
1,466 SR
Queue Stats
334W - 398L
1,353 Elo+
Party 1
Team Averages
Level 65
1,471 SR
1,285 Elo+

VS

Team Averages
Level 66
1,281 SR
1,360 Elo+
Pele
Pele
Greatwhodinii
Pele
Level 42
God Stats
0W - 1L
1,273 SR
Queue Stats
21W - 38L
1,313 Elo+
Party 3
Terra
Terra
ImaFREYAdnot
Terra
Level 67
God Stats
14W - 13L
1,345 SR
Queue Stats
59W - 62L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
MidCheeb00
Zhong Kui
Level 61
God Stats
0W - 3L
1,039 SR
Queue Stats
61W - 96L
1,300 Elo+
Party 3
Ullr
Ullr
StinkySantana
Ullr
Level 54
God Stats
0W - 2L
1,286 SR
Queue Stats
70W - 101L
1,319 Elo+
Party 3
Skadi
Skadi
Zaronoflightning
Skadi
Level 108
God Stats
3W - 4L
1,465 SR
Queue Stats
18W - 18L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlueNH
Cupid
11
0 / 2 / 0
6,321
452
4,274
5,922
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
No-v-aa
Bellona
14
8 / 2 / 6
8,473
605
7,807
8,724
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Slayaman
Sobek
10
0 / 0 / 6
6,530
466
2,487
8,517
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
6 / 4 / 6
7,585
542
12,098
9,088
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
tacticsmatt
Jormungandr
13
10 / 2 / 6
8,111
579
11,716
9,085
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,653
404
3,123
11,377
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
6,594
471
3,420
9,584
5,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
MidCheeb00
Zhong Kui
12
4 / 7 / 2
7,579
541
9,809
15,034
7,017
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 2
7,920
566
4,194
9,354
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 2
6,585
470
4,397
6,569
2,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
24
Kills
9
10
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
BlueNH
Cupid
0
2
0
0
L
0
9
1
0.06
L
1
3
1
0.5
L
Zhong Kui
MidCheeb00
Zhong Kui
4
7
2
0.71
W
Bellona
No-v-aa
Bellona
8
2
6
5.5
W
Sobek
Slayaman
Sobek
0
0
6
3
L
3
3
2
1.33
W
6
4
6
2.25
L
1
2
2
1
W
Jormungandr
tacticsmatt
Jormungandr
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
24,943
41,336
Taken
51,918
26,267
Mitigated
19,665
10,902
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BlueNH
Cupid
4,274
2,330
70
2,163
5,922
1,858
1,071
889
5,033
0
37,949
L
3,123
1,003
276
2,429
11,377
2,942
0
5,067
6,013
0
18,834
L
3,420
344
1,331
2,450
9,584
5,171
187
2,981
6,447
24,636
0
L
Zhong Kui
MidCheeb00
Zhong Kui
9,809
505
0
5,183
15,034
7,017
0
1,219
13,736
39,360
0
W
Bellona
No-v-aa
Bellona
7,807
2,873
0
1,862
8,724
7,209
0
2,060
6,664
0
53,175
W
Sobek
Slayaman
Sobek
2,487
330
0
3,654
8,517
6,915
217
1,821
6,696
22,142
0
L
4,194
1,666
0
2,488
9,354
2,508
0
1,843
7,300
0
30,273
W
12,098
5,835
0
1,482
9,088
3,055
0
6,363
2,725
0
36,724
L
4,397
1,553
0
1,576
6,569
2,027
593
2,138
4,219
0
30,800
W
Jormungandr
tacticsmatt
Jormungandr
11,716
1,033
0
1,671
9,085
7,230
270
2,096
6,989
38,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
34,331
323
Minions Killed
281
0
Camps Cleared
0
1,300,409
Distance Traveled
1,230,343
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,321
452
87
6
0
227,912
0
L
Pele
5,653
404
35
3
0
217,448
0
L
Terra
6,594
471
43
3
0
273,079
3
L
Zhong Kui
7,579
541
67
5
0
246,106
2
W
Bellona
8,473
605
94
7
0
298,139
0
W
Sobek
6,530
466
32
2
0
281,424
2
L
Ullr
7,920
566
67
5
0
253,916
1
W
Neith
7,585
542
47
3
0
215,331
0
L
Skadi
6,585
470
69
5
0
239,794
0
W
Jormungandr
8,111
579
63
5
0
277,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role