Player Matchup

He Bo
He Bo
 
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
NUMBx Hawk
Apollo
Level 70
God Stats
1W - 1L
1,316 SR
Queue Stats
63W - 63L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
SvmuraiBlvck
Jormungandr
Level 109
God Stats
2W - 0L
1,679 SR
Queue Stats
25W - 33L
1,412 Elo+
Party 1
The Morrigan
The Morrigan
ThxtjuiceJr
The Morrigan
Level 107
God Stats
2W - 0L
1,415 SR
Queue Stats
72W - 63L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
allegv
Gilgamesh
Level 129
God Stats
1W - 0L
1,684 SR
Queue Stats
7W - 5L
1,534 Elo+
Party 1
Team Averages
Level 107
1,519 SR
1,478 Elo+

VS

Team Averages
Level 101
1,582 SR
1,491 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HelpMePush
Rama
Level 126
God Stats
0W - 1L
1,850 SR
Queue Stats
146W - 173L
1,489 Elo+
Solo
Hun Batz
Hun Batz
TheWickedTroop2
Hun Batz
Level 47
God Stats
2W - 2L
1,616 SR
Queue Stats
270W - 257L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
UncIeReyRey
Ao Kuang
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
30W - 22L
1,519 Elo+
Solo
Sol
Sol
Yokindo
Sol
Level 119
God Stats
5W - 3L
1,659 SR
Queue Stats
262W - 285L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
6 / 4 / 13
10,639
760
9,827
8,432
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
NUMBx Hawk
Apollo
16
3 / 5 / 12
10,293
735
8,265
12,802
4,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
SvmuraiBlvck
Jormungandr
19
6 / 2 / 20
11,917
851
11,983
16,664
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
ThxtjuiceJr
The Morrigan
19
7 / 1 / 13
11,335
810
9,439
9,255
3,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
allegv
Gilgamesh
18
7 / 3 / 15
11,945
853
15,776
19,340
14,957
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 8 / 4
9,676
691
12,898
13,165
5,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 4
8,333
595
8,912
13,939
5,618
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
14
2 / 6 / 3
8,773
627
5,547
8,244
5,111
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
UncIeReyRey
Ao Kuang
16
2 / 7 / 6
9,143
653
7,188
15,717
10,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
18
3 / 3 / 5
9,655
690
13,277
11,297
4,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
29
Kills
11
15
Deaths
29
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
4
13
3.13
L
Skadi
 
Skadi
3
8
4
0.63
L
1
5
4
0.6
W
Apollo
NUMBx Hawk
Apollo
3
5
12
1.8
W
Jormungandr
SvmuraiBlvck
Jormungandr
6
2
20
8
L
Hun Batz
2
6
3
0.58
W
The Morrigan
ThxtjuiceJr
The Morrigan
7
1
13
13.5
L
Ao Kuang
UncIeReyRey
Ao Kuang
2
7
6
0.71
L
Sol
3
3
5
1.83
W
Gilgamesh
allegv
Gilgamesh
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,290
Damage
47,822
66,493
Taken
62,362
43,786
Mitigated
30,458
28,161
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,827
158
0
71
8,432
2,955
701
2,138
6,294
15,119
0
L
Skadi
 
Skadi
12,898
3,387
1,575
1,178
13,165
5,060
0
5,095
7,946
0
26,208
L
8,912
7,236
768
3,496
13,939
5,618
420
7,175
6,426
0
21,678
W
Apollo
NUMBx Hawk
Apollo
8,265
3,720
1,628
1,974
12,802
4,712
2,664
5,814
6,988
0
24,287
W
Jormungandr
SvmuraiBlvck
Jormungandr
11,983
2,691
3,242
4,328
16,664
17,181
330
5,535
11,129
27,632
0
L
Hun Batz
5,547
1,348
0
372
8,244
5,111
0
4,642
3,534
587
20,060
W
The Morrigan
ThxtjuiceJr
The Morrigan
9,439
2,371
1,713
3,171
9,255
3,981
1,450
2,588
6,646
30,370
1,253
L
Ao Kuang
UncIeReyRey
Ao Kuang
7,188
1,261
243
2,590
15,717
10,182
0
9,306
6,179
11,616
0
L
Sol
13,277
5,049
1,097
4,660
11,297
4,487
873
4,873
6,384
31,551
0
W
Gilgamesh
allegv
Gilgamesh
15,776
3,338
5,454
6,580
19,340
14,957
210
4,899
14,441
3,590
23,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
45,580
145
Minions Killed
122
0
Camps Cleared
0
1,295,556
Distance Traveled
1,081,241
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,639
760
9
1
0
244,735
0
L
Skadi
9,676
691
28
2
0
200,750
0
L
Rama
8,333
595
34
2
0
208,061
2
W
Apollo
10,293
735
47
3
0
250,910
1
W
Jormungandr
11,917
851
21
2
0
275,400
0
L
Hun Batz
8,773
627
21
2
0
167,928
0
W
The Morrigan
11,335
810
47
3
0
265,136
1
L
Ao Kuang
9,143
653
9
1
0
263,731
6
L
Sol
9,655
690
30
2
0
240,771
0
W
Gilgamesh
11,945
853
21
2
0
259,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role