Player Matchup

Freya
Freya
GeoWalkemdown
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 124L
1,306 Elo+
Solo
Izanami
Izanami
SturdyAcrobat32
Izanami
Level 38
God Stats
14W - 13L
1,630 SR
Queue Stats
78W - 62L
1,508 Elo+
Party 2
Hercules
Hercules
rybennett810
Hercules
Level 109
God Stats
10W - 9L
1,541 SR
Queue Stats
151W - 151L
1,507 Elo+
Party 2
Team Averages
Level 78
1,557 SR
1,440 Elo+

VS

Team Averages
Level 113
1,452 SR
1,508 Elo+
Merlin
Merlin
iheartLotso
Merlin
Level 106
God Stats
10W - 3L
1,558 SR
Queue Stats
95W - 73L
1,540 Elo+
Party 1
Ymir
Ymir
iheartPotatoHead
Ymir
Level 127
God Stats
10W - 8L
1,412 SR
Queue Stats
371W - 412L
1,469 Elo+
Party 1
Anhur
Anhur
iheartWheezy
Anhur
Level 107
God Stats
4W - 1L
1,384 SR
Queue Stats
114W - 93L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,579
541
2,904
6,357
2,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 4 / 0
8,350
596
6,469
11,566
3,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
rybennett810
Hercules
13
0 / 3 / 1
7,876
563
7,055
14,616
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 1 / 8
9,922
709
11,404
5,377
1,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 10
10,273
734
7,477
14,870
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 5
9,909
708
8,011
7,441
2,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
4
0
0.25
W
Merlin
4
1
8
8
W
2
0
10
7
W
6
0
5
8.5
L
Hercules
rybennett810
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,428
Damage
26,892
32,539
Taken
27,688
12,437
Mitigated
18,219
5,949
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,904
1,094
0
1,084
6,357
2,206
0
5,012
1,345
8,658
0
L
6,469
5,158
5
1,258
11,566
3,429
118
6,681
4,885
0
45,427
W
Merlin
11,404
1,152
1,028
3,250
5,377
1,780
858
402
4,871
42,886
0
W
7,477
848
0
3,759
14,870
14,038
171
1,803
12,811
21,510
0
W
8,011
1,318
763
2,313
7,441
2,401
1,542
999
6,300
0
20,709
L
Hercules
rybennett810
Hercules
7,055
2,369
292
3,310
14,616
6,802
40
7,788
6,799
0
30,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
30,104
141
Minions Killed
150
6
Camps Cleared
6
678,402
Distance Traveled
743,156
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,579
541
16
1
1
173,776
1
L
Izanami
8,350
596
84
6
3
229,965
2
W
Merlin
9,922
709
74
5
3
220,550
5
W
Ymir
10,273
734
39
3
1
254,595
3
W
Anhur
9,909
708
37
3
2
268,011
6
L
Hercules
7,876
563
41
3
2
274,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role