Player Matchup

Set
Set
ComboV2
Set
Level 128
God Stats
1W - 3L
1,335 SR
Queue Stats
111W - 70L
1,555 Elo+
Party 1
Chaac
Chaac
FREE VENGEANCE
Chaac
Level 77
God Stats
13W - 12L
1,536 SR
Queue Stats
119W - 140L
1,403 Elo+
Party 1
Sol
Sol
z834Nz
Sol
Level 159
God Stats
4W - 3L
1,465 SR
Queue Stats
327W - 381L
1,409 Elo+
Party 1
Team Averages
Level 121
1,445 SR
1,455 Elo+

VS

Team Averages
Level 104
1,522 SR
1,438 Elo+
Chronos
Chronos
PGingy
Chronos
Level 145
God Stats
4W - 1L
1,517 SR
Queue Stats
131W - 86L
1,644 Elo+
Party 2
Cabrakan
Cabrakan
TooTankyy
Cabrakan
Level 120
God Stats
8W - 2L
1,883 SR
Queue Stats
196W - 167L
1,574 Elo+
Party 2
Apollo
Apollo
cobaltknight7
Apollo
Level 47
God Stats
1W - 2L
1,167 SR
Queue Stats
7W - 6L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
6 / 5 / 3
9,653
743
11,082
11,606
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 6 / 3
9,365
720
10,520
10,848
6,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
z834Nz
Sol
12
0 / 7 / 10
8,741
672
8,971
8,971
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PGingy
Chronos
16
9 / 2 / 9
11,108
854
15,563
12,690
4,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
TooTankyy
Cabrakan
15
7 / 2 / 10
11,448
881
7,759
13,592
17,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 7 / 8
9,040
695
4,827
11,055
3,532
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
18
18
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Set
6
5
3
1.5
L
5
6
3
1.08
W
Chronos
PGingy
Chronos
9
2
9
6.75
W
Cabrakan
TooTankyy
Cabrakan
7
2
10
6
W
2
7
8
0.86
L
Sol
z834Nz
Sol
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,573
Damage
28,149
31,425
Taken
37,337
21,075
Mitigated
25,584
5,635
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
11,082
4,943
0
2,800
11,606
11,157
196
7,922
3,684
0
30,664
L
10,520
1,657
0
1,721
10,848
6,565
192
8,229
2,619
0
26,452
W
Chronos
PGingy
Chronos
15,563
7,566
0
6,068
12,690
4,985
1,529
2,359
10,072
55,786
0
W
Cabrakan
TooTankyy
Cabrakan
7,759
1,049
238
5,151
13,592
17,067
219
4,447
9,012
17,441
0
W
4,827
3,083
0
1,498
11,055
3,532
757
1,815
8,947
0
19,434
L
Sol
z834Nz
Sol
8,971
2,475
0
1,114
8,971
3,353
1,073
7,501
1,470
21,017
1,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
31,596
127
Minions Killed
160
4
Camps Cleared
7
661,234
Distance Traveled
712,938
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,653
743
47
4
3
223,368
1
L
Chaac
9,365
720
43
3
0
228,842
3
W
Chronos
11,108
854
110
8
5
257,589
1
W
Cabrakan
11,448
881
10
1
0
237,926
0
W
Apollo
9,040
695
40
3
2
217,423
4
L
Sol
8,741
672
37
3
1
209,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role