Player Matchup

Bastet
Bastet
ALLSuppressed
Bastet
Level 118
God Stats
4W - 2L
1,516 SR
Queue Stats
166W - 127L
1,586 Elo+
Party 1
Atlas
Atlas
CreepyKoala69
Atlas
Level 115
God Stats
4W - 2L
1,363 SR
Queue Stats
63W - 51L
1,500 Elo+
Party 3
Bellona
Bellona
CrimsonKiller_69
Bellona
Level 98
God Stats
1W - 1L
1,493 SR
Queue Stats
133W - 123L
1,489 Elo+
Party 3
Zeus
Zeus
Dadgumlurking
Zeus
Level 49
God Stats
70W - 60L
1,562 SR
Queue Stats
73W - 69L
1,534 Elo+
Party 1
Neith
Neith
Nahyuumi
Neith
Level 84
God Stats
4W - 7L
1,333 SR
Queue Stats
363W - 380L
1,533 Elo+
Solo
Team Averages
Level 93
1,453 SR
1,528 Elo+

VS

Team Averages
Level 92
1,486 SR
1,452 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DEMON1CDW4RF666
Medusa
Level 46
God Stats
13W - 19L
1,452 SR
Queue Stats
22W - 41L
1,379 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EdTrevino96
Morgan Le Fay
Level 125
God Stats
2W - 3L
1,498 SR
Queue Stats
65W - 72L
1,438 Elo+
Solo
Atlas
Atlas
Mr TMC 1239
Atlas
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,389 Elo+
Party 2
Izanami
Izanami
MrBean76
Izanami
Level 142
God Stats
10W - 11L
1,480 SR
Queue Stats
419W - 435L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 0 / 10
14,137
1,414
17,526
8,652
3,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 0 / 28
11,840
1,184
13,869
16,071
17,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 3 / 23
10,846
1,085
9,464
13,409
11,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 5 / 16
10,345
1,035
22,763
9,977
4,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Nahyuumi
Neith
17
5 / 1 / 17
10,630
1,063
16,482
7,363
3,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

246

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 2 / 7
9,392
939
7,478
14,859
9,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 8 / 4
9,330
933
7,272
16,759
5,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
EdTrevino96
Morgan Le Fay
16
4 / 12 / 4
10,053
1,005
13,535
18,531
6,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 6
9,259
926
9,044
18,489
11,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
MrBean76
Izanami
16
2 / 8 / 5
9,652
965
13,006
17,303
5,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
35
34
Kills
9
9
Deaths
34
94
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
7
2.25
W
18
0
10
23
W
1
0
28
15
W
4
3
23
5.17
L
1
8
4
0.38
W
6
5
16
2.8
L
Morgan Le Fay
EdTrevino96
Morgan Le Fay
4
12
4
0.5
L
1
4
6
1
L
Izanami
MrBean76
Izanami
2
8
5
0.56
W
Neith
Nahyuumi
Neith
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,104
Damage
50,335
55,472
Taken
85,941
41,189
Mitigated
38,104
7,575
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,478
364
0
869
14,859
9,806
0
8,072
6,787
0
22,316
W
17,526
4,541
0
1,756
8,652
3,613
0
2,584
6,068
0
32,025
W
13,869
4,251
0
2,561
16,071
17,715
0
8,257
7,814
31,561
0
W
9,464
2,298
350
934
13,409
11,990
0
5,183
8,226
0
29,079
L
7,272
3,090
114
55
16,759
5,434
0
7,318
9,441
0
28,978
W
22,763
1,516
0
166
9,977
4,685
0
3,006
6,971
38,054
0
L
Morgan Le Fay
EdTrevino96
Morgan Le Fay
13,535
723
0
2,052
18,531
6,312
0
7,913
10,618
32,573
0
L
9,044
1,569
0
258
18,489
11,258
0
7,606
10,883
26,265
0
L
Izanami
MrBean76
Izanami
13,006
8,151
0
1,986
17,303
5,294
0
5,723
11,580
0
38,010
W
Neith
Nahyuumi
Neith
16,482
6,452
560
1,248
7,363
3,186
0
3,549
3,814
0
36,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,798
Gold Earned
47,686
203
Minions Killed
207
8
Camps Cleared
7
995,718
Distance Traveled
935,640
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,392
939
51
5
2
204,851
0
W
Bastet
14,137
1,414
32
3
6
219,104
0
W
Atlas
11,840
1,184
25
3
0
229,254
1
W
Bellona
10,846
1,085
50
5
0
218,889
1
L
Medusa
9,330
933
52
5
3
193,166
0
W
Zeus
10,345
1,035
45
5
2
163,495
0
L
Morgan Le Fay
10,053
1,005
34
3
0
171,044
2
L
Atlas
9,259
926
22
2
0
207,062
1
L
Izanami
9,652
965
48
5
2
159,517
0
W
Neith
10,630
1,063
51
5
0
164,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role