Player Matchup

Hachiman
Hachiman
ArcherYu
Hachiman
Level 20
God Stats
6W - 1L
1,791 SR
Queue Stats
35W - 38L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
ItsallLIT
Kukulkan
Level 65
God Stats
9W - 9L
1,503 SR
Queue Stats
230W - 253L
1,391 Elo+
Party 2
Cabrakan
Cabrakan
JaiJayJJ
Cabrakan
Level 105
God Stats
1W - 0L
1,350 SR
Queue Stats
98W - 92L
1,543 Elo+
Party 2
Bacchus
Bacchus
TheAloofGamer
Bacchus
Level 65
God Stats
7W - 7L
1,627 SR
Queue Stats
173W - 192L
1,412 Elo+
Party 2
Chaac
Chaac
Vin3yardW
Chaac
Level 106
God Stats
1W - 0L
1,864 SR
Queue Stats
255W - 231L
1,466 Elo+
Party 2
Team Averages
Level 72
1,627 SR
1,456 Elo+

VS

Team Averages
Level 79
1,640 SR
1,533 Elo+
Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DummoDarro
Sylvanus
Level 29
God Stats
28W - 14L
1,710 SR
Queue Stats
47W - 31L
1,601 Elo+
Party 3
Charybdis
Charybdis
Mysterion5452
Charybdis
Level 47
God Stats
6W - 4L
1,518 SR
Queue Stats
12W - 16L
1,458 Elo+
Party 1
Serqet
Serqet
ProfessorKhaos0
Serqet
Level 124
God Stats
3W - 3L
1,560 SR
Queue Stats
194W - 161L
1,605 Elo+
Party 1
Thoth
Thoth
ily_3000_
Thoth
Level 128
God Stats
0W - 1L
1,912 SR
Queue Stats
185W - 176L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArcherYu
Hachiman
15
5 / 1 / 7
9,193
511
11,132
13,509
3,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ItsallLIT
Kukulkan
16
5 / 3 / 5
9,705
539
7,186
8,420
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
JaiJayJJ
Cabrakan
17
10 / 2 / 7
10,920
607
17,667
12,450
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
12
0 / 3 / 11
7,833
435
6,991
13,470
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Vin3yardW
Chaac
17
3 / 4 / 9
10,289
572
13,196
18,107
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 4 / 3
9,258
514
8,227
15,027
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
DummoDarro
Sylvanus
14
0 / 6 / 7
8,648
480
13,614
18,758
19,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Mysterion5452
Charybdis
14
1 / 5 / 2
8,691
483
8,859
13,179
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 5 / 3
8,070
448
5,682
16,125
10,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
ily_3000_
Thoth
13
2 / 3 / 4
8,348
464
8,770
8,914
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
23
Kills
13
13
Deaths
23
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
4
3
2.13
W
Hachiman
ArcherYu
Hachiman
5
1
7
8.5
L
Sylvanus
DummoDarro
Sylvanus
0
6
7
0.58
W
Kukulkan
ItsallLIT
Kukulkan
5
3
5
2.5
W
Cabrakan
JaiJayJJ
Cabrakan
10
2
7
6.75
L
Charybdis
Mysterion5452
Charybdis
1
5
2
0.4
L
3
5
3
0.9
W
Bacchus
0
3
11
1.83
W
Chaac
Vin3yardW
Chaac
3
4
9
1.88
L
Thoth
ily_3000_
Thoth
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,172
Damage
45,152
65,956
Taken
72,003
38,013
Mitigated
41,877
19,859
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,227
1,889
0
3,616
15,027
5,540
0
7,609
7,129
0
54,110
W
Hachiman
ArcherYu
Hachiman
11,132
6,499
0
2,768
13,509
3,615
1,532
2,830
10,413
0
49,181
L
Sylvanus
DummoDarro
Sylvanus
13,614
4,097
759
5,717
18,758
19,401
0
7,888
10,077
40,747
10,198
W
Kukulkan
ItsallLIT
Kukulkan
7,186
845
0
1,293
8,420
2,577
2,009
3,671
4,264
60,453
0
W
Cabrakan
JaiJayJJ
Cabrakan
17,667
2,689
0
5,432
12,450
7,368
0
4,255
7,665
63,737
0
L
Charybdis
Mysterion5452
Charybdis
8,859
4,746
0
3,860
13,179
3,675
684
3,928
9,143
0
57,632
L
5,682
1,377
1,115
1,884
16,125
10,455
0
7,739
8,131
130
15,525
W
Bacchus
6,991
1,321
0
3,100
13,470
10,524
266
2,760
10,442
22,722
0
W
Chaac
Vin3yardW
Chaac
13,196
1,811
0
7,266
18,107
13,929
935
6,356
11,679
3,443
65,780
L
Thoth
ily_3000_
Thoth
8,770
97
0
1,090
8,914
2,806
516
5,553
3,211
45,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,940
Gold Earned
43,015
457
Minions Killed
389
0
Camps Cleared
0
1,797,567
Distance Traveled
1,570,997
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,258
514
102
6
0
332,000
6
W
Hachiman
9,193
511
84
5
0
361,506
1
L
Sylvanus
8,648
480
85
5
0
261,368
2
W
Kukulkan
9,705
539
127
7
0
345,908
4
W
Cabrakan
10,920
607
94
5
0
377,910
3
L
Charybdis
8,691
483
91
5
0
303,873
3
L
Serqet
8,070
448
26
1
0
345,715
3
W
Bacchus
7,833
435
20
1
0
373,254
1
W
Chaac
10,289
572
132
7
0
338,989
0
L
Thoth
8,348
464
85
5
0
328,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role