Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
SiLeNtKiLLz890
Geb
Level 68
God Stats
3W - 7L
1,578 SR
Queue Stats
50W - 75L
1,345 Elo+
Party 2
Ra
Ra
XbloodxshotgunX
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,526 SR
1,448 Elo+

VS

Team Averages
Level 82
1,480 SR
1,347 Elo+
Neith
Neith
BabyMama524506
Neith
Level 7
God Stats
5W - 7L
1,442 SR
Queue Stats
5W - 10L
1,349 Elo+
Party 1
Hades
Hades
RezEffect
Hades
Level 146
God Stats
2W - 1L
1,441 SR
Queue Stats
32W - 39L
1,361 Elo+
Party 1
Chaac
Chaac
TheSin0Greed
Chaac
Level 92
God Stats
4W - 2L
1,557 SR
Queue Stats
59W - 96L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 10 / 2
9,002
600
7,773
22,659
6,858
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 3
9,623
642
9,954
23,686
18,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 15 / 0
9,365
624
5,881
14,551
3,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 16
10,813
721
14,625
11,319
4,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
RezEffect
Hades
16
11 / 1 / 12
12,062
804
16,482
13,274
9,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
13 / 1 / 13
12,825
855
21,290
21,018
23,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
4
Kills
28
28
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
10
2
0.2
W
4
3
16
4
W
Hades
RezEffect
Hades
11
1
12
17
L
1
3
3
0.83
W
13
1
13
19.5
L
2
15
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,608
Damage
52,397
60,896
Taken
45,611
29,530
Mitigated
37,301
9,118
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,773
240
630
3,881
22,659
6,858
417
7,728
14,931
24,836
0
W
14,625
7,377
679
4,862
11,319
4,125
828
6,655
4,664
0
43,064
W
Hades
RezEffect
Hades
16,482
1,234
1,370
5,070
13,274
9,765
383
7,222
6,052
53,566
0
L
9,954
1,517
0
3,683
23,686
18,930
79
4,903
18,783
32,925
0
W
21,290
3,221
1,014
9,543
21,018
23,411
1,136
10,904
10,114
0
53,987
L
5,881
1,075
366
558
14,551
3,742
0
4,220
10,331
23,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
35,700
124
Minions Killed
181
3
Camps Cleared
9
720,545
Distance Traveled
808,528
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,002
600
50
3
1
244,546
0
W
Neith
10,813
721
32
2
1
252,647
1
W
Hades
12,062
804
73
5
6
265,579
4
L
Geb
9,623
642
43
3
1
275,497
4
W
Chaac
12,825
855
76
5
2
290,302
4
L
Ra
9,365
624
31
2
1
200,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role