Player Matchup

Bastet
Bastet
SmokyNexuz18
Bastet
Level 126
God Stats
1W - 1L
1,648 SR
Queue Stats
22W - 12L
1,613 Elo+
Party 1
Tyr
Tyr
komanderxtw2
Tyr
Level 106
God Stats
1W - 2L
1,502 SR
Queue Stats
93W - 96L
1,477 Elo+
Party 1
Nox
Nox
matus13
Nox
Level 107
God Stats
3W - 2L
1,536 SR
Queue Stats
57W - 77L
1,420 Elo+
Party 1
Team Averages
Level 113
1,562 SR
1,503 Elo+

VS

Team Averages
Level 101
1,578 SR
1,553 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
SMKRYPTIC1
Bacchus
Level 127
God Stats
4W - 0L
1,688 SR
Queue Stats
362W - 284L
1,643 Elo+
Party 2
Zeus
Zeus
ucanz
Zeus
Level 47
God Stats
82W - 63L
1,545 SR
Queue Stats
194W - 187L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 5 / 0
7,228
657
6,491
10,285
3,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 1
6,155
560
2,817
14,981
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nox
8
1 / 8 / 1
6,432
585
3,800
11,914
3,792
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
8 / 1 / 11
8,975
816
15,315
8,677
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SMKRYPTIC1
Bacchus
12
4 / 1 / 14
8,844
804
6,270
9,071
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
ucanz
Zeus
13
8 / 0 / 11
8,954
814
12,202
4,121
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
20
20
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
11
13.5
W
Bacchus
SMKRYPTIC1
Bacchus
4
1
14
11
L
Bastet
1
5
0
0.2
L
0
7
1
0.07
L
Nox
1
8
1
0.19
W
Zeus
ucanz
Zeus
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,108
Damage
33,787
37,180
Taken
21,869
15,077
Mitigated
15,551
4,407
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,315
6,072
742
2,842
8,677
3,058
1,711
1,455
7,027
0
38,860
W
Bacchus
SMKRYPTIC1
Bacchus
6,270
738
678
3,360
9,071
10,790
44
1,810
7,105
13,507
0
L
Bastet
6,491
1,378
0
3,228
10,285
3,142
0
3,967
6,135
0
31,145
L
2,817
56
0
1,179
14,981
8,143
0
6,976
7,648
0
8,430
L
Nox
3,800
329
0
0
11,914
3,792
0
7,236
4,400
6,889
0
W
Zeus
ucanz
Zeus
12,202
1,542
0
1,635
4,121
1,703
542
1,291
2,801
33,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,815
Gold Earned
26,773
83
Minions Killed
136
3
Camps Cleared
6
601,585
Distance Traveled
612,313
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,975
816
50
5
1
192,412
4
W
Bacchus
8,844
804
22
2
4
217,805
5
L
Bastet
7,228
657
55
5
3
211,038
5
L
Tyr
6,155
560
16
1
0
206,303
2
L
Nox
6,432
585
12
1
0
184,244
0
W
Zeus
8,954
814
64
6
1
202,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role