Player Matchup

Vamana
Vamana
NukdController
Vamana
Level 82
God Stats
1W - 0L
1,460 SR
Queue Stats
13W - 6L
1,660 Elo+
Party 1
Artio
Artio
TrueRealrobin
Artio
Level 141
God Stats
1W - 0L
1,663 SR
Queue Stats
24W - 12L
1,614 Elo+
Party 1
Charybdis
Charybdis
killroy0069
Charybdis
Level 107
God Stats
1W - 0L
1,247 SR
Queue Stats
58W - 81L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
vvpunkrockvv
Cu Chulainn
Level 148
God Stats
1W - 0L
1,313 SR
Queue Stats
29W - 13L
1,652 Elo+
Party 1
Ah Puch
Ah Puch
xWARLICKx
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 99
1,436 SR
1,554 Elo+

VS

Team Averages
Level 96
1,510 SR
1,449 Elo+
Thoth
Thoth
DHG remade624
Thoth
Level 160
God Stats
20W - 19L
1,527 SR
Queue Stats
1,213W - 1,106L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
FireLdragon
Gilgamesh
Level 48
God Stats
0W - 1L
1,437 SR
Queue Stats
8W - 21L
1,341 Elo+
Solo
Ares
Ares
U Mad Bro14003
Ares
Level 125
God Stats
15W - 10L
1,638 SR
Queue Stats
364W - 326L
1,496 Elo+
Party 2
Apollo
Apollo
burdmann
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,482 Elo+
Party 2
The Morrigan
The Morrigan
oMao Soka
The Morrigan
Level 118
God Stats
9W - 12L
1,450 SR
Queue Stats
639W - 642L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 12
10,319
860
12,685
20,838
15,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 16
9,319
777
4,540
12,806
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
killroy0069
Charybdis
17
7 / 5 / 8
10,597
883
10,096
10,533
4,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
vvpunkrockvv
Cu Chulainn
16
8 / 4 / 6
9,869
822
9,331
12,361
10,664
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
xWARLICKx
Ah Puch
16
2 / 4 / 11
9,180
765
5,391
7,985
2,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 5
8,725
727
13,378
6,667
2,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FireLdragon
Gilgamesh
16
5 / 4 / 10
9,560
797
12,211
16,673
13,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 6 / 5
7,123
594
4,945
10,703
10,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
burdmann
Apollo
17
4 / 5 / 7
8,957
746
8,140
9,670
4,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
oMao Soka
The Morrigan
16
3 / 6 / 10
9,019
752
11,265
7,814
3,350
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
23
Kills
19
21
Deaths
24
53
Assists
37
Player
Kills
Deaths
Assists
KDA
L
7
3
5
3.17
L
Gilgamesh
FireLdragon
Gilgamesh
5
4
10
2.5
W
5
4
12
2.75
W
1
4
16
2.25
L
0
6
5
0.42
L
Apollo
burdmann
Apollo
4
5
7
1.5
W
Charybdis
killroy0069
Charybdis
7
5
8
2.2
L
The Morrigan
oMao Soka
The Morrigan
3
6
10
1.33
W
Cu Chulainn
vvpunkrockvv
Cu Chulainn
8
4
6
2.75
W
Ah Puch
xWARLICKx
Ah Puch
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
49,939
64,523
Taken
51,527
49,089
Mitigated
34,893
23,066
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,378
234
1,520
848
6,667
2,773
0
1,695
4,972
21,799
0
L
Gilgamesh
FireLdragon
Gilgamesh
12,211
713
1,420
4,248
16,673
13,714
0
2,803
13,870
5,077
15,904
W
12,685
6,914
3,104
8,382
20,838
15,793
601
7,761
13,077
0
27,815
W
4,540
448
1,543
2,067
12,806
15,612
484
8,036
4,770
8,514
0
L
4,945
188
286
267
10,703
10,465
38
2,816
7,887
6,602
0
L
Apollo
burdmann
Apollo
8,140
3,005
1,076
1,188
9,670
4,591
190
1,513
8,157
0
18,007
W
Charybdis
killroy0069
Charybdis
10,096
4,501
1,706
1,710
10,533
4,171
3,036
5,626
4,907
0
31,581
L
The Morrigan
oMao Soka
The Morrigan
11,265
1,256
683
907
7,814
3,350
299
1,104
6,705
24,985
3,354
W
Cu Chulainn
vvpunkrockvv
Cu Chulainn
9,331
2,722
1,296
2,472
12,361
10,664
174
5,075
7,286
0
18,746
W
Ah Puch
xWARLICKx
Ah Puch
5,391
1,093
0
786
7,985
2,849
1,121
4,090
3,895
19,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,284
Gold Earned
43,384
118
Minions Killed
98
0
Camps Cleared
0
1,015,492
Distance Traveled
910,481
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,725
727
16
1
0
192,460
0
L
Gilgamesh
9,560
797
25
2
0
236,175
1
W
Vamana
10,319
860
29
2
0
230,070
0
W
Artio
9,319
777
3
0
0
199,611
6
L
Ares
7,123
594
2
0
0
133,192
0
L
Apollo
8,957
746
18
2
0
166,956
0
W
Charybdis
10,597
883
42
4
0
197,497
1
L
The Morrigan
9,019
752
37
3
0
181,698
1
W
Cu Chulainn
9,869
822
22
2
0
210,013
3
W
Ah Puch
9,180
765
22
2
0
178,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role