Player Matchup

Atlas
Atlas
Blank5oul
Atlas
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,366 Elo+
Party 3
Ah Puch
Ah Puch
DePr0digy17
Ah Puch
Level 121
God Stats
1W - 0L
1,710 SR
Queue Stats
38W - 46L
1,472 Elo+
Party 3
Izanami
Izanami
DrMelon262
Izanami
Level 104
God Stats
2W - 2L
1,366 SR
Queue Stats
132W - 141L
1,348 Elo+
Party 1
Hercules
Hercules
II Sike ll
Hercules
Level 109
God Stats
2W - 1L
1,546 SR
Queue Stats
14W - 12L
1,472 Elo+
Party 3
Thor
Thor
Sgt Saskwatch
Thor
Level 28
God Stats
4W - 10L
1,186 SR
Queue Stats
142W - 176L
1,316 Elo+
Party 1
Team Averages
Level 88
1,462 SR
1,395 Elo+

VS

Team Averages
Level 66
1,371 SR
1,350 Elo+
Bacchus
Bacchus
DeathStaller
Bacchus
Level 59
God Stats
2W - 1L
1,367 SR
Queue Stats
19W - 24L
1,324 Elo+
Party 2
Janus
Janus
LuckyKujo
Janus
Level 93
God Stats
2W - 5L
1,399 SR
Queue Stats
170W - 187L
1,373 Elo+
Party 4
Jing Wei
Jing Wei
ShinXeno
Jing Wei
Level 68
God Stats
1W - 3L
1,217 SR
Queue Stats
37W - 38L
1,399 Elo+
Party 2
Thanatos
Thanatos
Slacking1478
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
supreme_Teddy45
Baron Samedi
Level 60
God Stats
5W - 12L
1,372 SR
Queue Stats
66W - 82L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blank5oul
Atlas
20
5 / 10 / 17
14,720
446
13,408
38,334
29,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
DePr0digy17
Ah Puch
20
14 / 4 / 16
19,826
601
39,121
24,037
14,131
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DrMelon262
Izanami
20
22 / 6 / 8
19,471
590
43,155
30,099
11,438
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
II Sike ll
Hercules
20
7 / 9 / 10
16,590
503
18,018
41,705
54,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 3 / 10
17,640
535
14,750
23,256
15,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeathStaller
Bacchus
19
5 / 12 / 3
13,226
401
14,562
33,445
25,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
LuckyKujo
Janus
20
6 / 6 / 8
16,445
498
29,639
25,151
20,483
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
ShinXeno
Jing Wei
19
1 / 17 / 10
12,668
384
17,253
31,131
9,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Slacking1478
Thanatos
20
13 / 10 / 10
17,256
523
23,402
38,858
14,623
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
supreme_Teddy45
Baron Samedi
20
6 / 11 / 7
14,258
432
18,359
29,777
14,249
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
69
55
Kills
31
32
Deaths
56
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Atlas
Blank5oul
Atlas
5
10
17
1.35
W
Ah Puch
DePr0digy17
Ah Puch
14
4
16
5.5
L
Bacchus
DeathStaller
Bacchus
5
12
3
0.54
W
Izanami
DrMelon262
Izanami
22
6
8
4.33
W
Hercules
II Sike ll
Hercules
7
9
10
1.33
L
Janus
LuckyKujo
Janus
6
6
8
1.67
W
7
3
10
4
L
Jing Wei
ShinXeno
Jing Wei
1
17
10
0.35
L
Thanatos
Slacking1478
Thanatos
13
10
10
1.8
L
Baron Samedi
supreme_Teddy45
Baron Samedi
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,452
Damage
103,215
157,431
Taken
158,362
125,740
Mitigated
83,746
57,209
Healing
37,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Blank5oul
Atlas
13,408
3,636
886
5,047
38,334
29,972
403
12,432
25,722
64,829
0
W
Ah Puch
DePr0digy17
Ah Puch
39,121
1,055
0
10,096
24,037
14,131
2,720
11,567
12,282
169,180
0
L
Bacchus
DeathStaller
Bacchus
14,562
658
403
6,936
33,445
25,245
1,350
9,550
23,202
62,943
0
W
Izanami
DrMelon262
Izanami
43,155
33,557
0
13,367
30,099
11,438
4,526
12,862
17,126
0
152,005
W
Hercules
II Sike ll
Hercules
18,018
5,090
318
16,054
41,705
54,545
6,736
18,327
23,162
0
98,249
L
Janus
LuckyKujo
Janus
29,639
2,521
724
2,191
25,151
20,483
150
6,578
17,857
115,620
0
W
14,750
2,074
774
10,667
23,256
15,654
0
7,259
15,815
0
142,900
L
Jing Wei
ShinXeno
Jing Wei
17,253
14,033
93
3,053
31,131
9,146
1,532
9,685
21,072
0
72,137
L
Thanatos
Slacking1478
Thanatos
23,402
8,187
0
16,094
38,858
14,623
40
11,946
26,460
0
114,754
L
Baron Samedi
supreme_Teddy45
Baron Samedi
18,359
1,082
1,543
6,080
29,777
14,249
0
13,895
15,569
72,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,247
Gold Earned
73,853
774
Minions Killed
709
0
Camps Cleared
0
2,992,034
Distance Traveled
2,843,350
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,720
446
61
2
0
578,430
3
W
Ah Puch
19,826
601
221
7
0
600,795
8
L
Bacchus
13,226
401
100
3
0
569,106
0
W
Izanami
19,471
590
162
5
0
588,801
0
W
Hercules
16,590
503
147
4
0
541,874
6
L
Janus
16,445
498
213
6
0
594,332
4
W
Thor
17,640
535
183
6
0
682,134
5
L
Jing Wei
12,668
384
128
4
0
550,219
0
L
Thanatos
17,256
523
151
5
0
596,920
0
L
Baron Samedi
14,258
432
117
4
0
532,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role