Player Matchup

Ullr
Ullr
GaBiO226
Ullr
Level 80
God Stats
2W - 4L
1,162 SR
Queue Stats
85W - 118L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
Loop8384
Cthulhu
Level 73
God Stats
1W - 1L
1,664 SR
Queue Stats
12W - 15L
1,425 Elo+
Party 1
Ymir
Ymir
Skeleton8522
Ymir
Level 86
God Stats
1W - 3L
1,169 SR
Queue Stats
56W - 71L
1,458 Elo+
Party 1
Nike
Nike
VOGELL6342
Nike
Level 91
God Stats
9W - 4L
1,217 SR
Queue Stats
78W - 91L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
pgNash
Amaterasu
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 20L
1,497 Elo+
Party 1
Team Averages
Level 68
1,343 SR
1,439 Elo+

VS

Team Averages
Level 43
1,408 SR
1,305 Elo+
Bakasura
Bakasura
EcksBawks1
Bakasura
Level 42
God Stats
10W - 10L
1,156 SR
Queue Stats
18W - 26L
1,117 Elo+
Party 2
Artio
Artio
Im ReaIIy Black
Artio
Level 35
God Stats
2W - 7L
1,431 SR
Queue Stats
73W - 93L
1,370 Elo+
Party 2
Izanami
Izanami
Not Smurfs R us
Izanami
Level 7
God Stats
4W - 10L
1,469 SR
Queue Stats
5W - 18L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
TAGyouritLOLlol
Nu Wa
Level 67
God Stats
52W - 43L
1,485 SR
Queue Stats
150W - 167L
1,369 Elo+
Party 2
Set
Set
coob3rt
Set
Level 65
God Stats
3W - 6L
1,501 SR
Queue Stats
53W - 52L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
3 / 1 / 3
5,612
561
3,450
4,370
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Loop8384
Cthulhu
9
2 / 3 / 4
5,491
549
4,916
7,802
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 1 / 1
6,035
604
3,664
4,795
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 3
6,653
665
6,631
5,017
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
pgNash
Amaterasu
10
7 / 1 / 2
6,344
634
6,328
6,339
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EcksBawks1
Bakasura
7
0 / 6 / 0
4,488
449
1,872
7,149
1,996
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
3 / 2 / 1
5,324
532
5,052
11,286
4,109
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 5 / 1
5,252
525
2,334
5,136
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,915
492
1,564
5,460
1,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
7
1 / 5 / 0
4,731
473
2,367
7,560
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
6
6
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
EcksBawks1
Bakasura
0
6
0
0
W
Ullr
3
1
3
4.5
L
3
2
1
1.75
W
Cthulhu
Loop8384
Cthulhu
2
3
4
1.33
L
2
5
1
0.5
W
3
1
1
3.5
L
0
3
1
0.17
W
5
0
3
6.5
L
Set
1
5
0
0.2
W
Amaterasu
pgNash
Amaterasu
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,989
Damage
13,189
28,323
Taken
36,591
14,204
Mitigated
10,224
6,063
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
EcksBawks1
Bakasura
1,872
1,380
0
1,514
7,149
1,996
0
546
6,226
0
9,696
W
Ullr
3,450
2,095
0
1,423
4,370
1,301
885
1,360
3,010
0
24,282
L
5,052
1,009
384
3,099
11,286
4,109
0
3,838
7,448
10,952
0
W
Cthulhu
Loop8384
Cthulhu
4,916
556
0
1,021
7,802
4,450
48
2,373
5,429
16,720
0
L
2,334
1,797
0
0
5,136
1,166
0
1,702
3,434
0
18,432
W
3,664
1,259
0
1,494
4,795
2,305
0
1,106
3,689
36,025
1,743
L
1,564
1,010
0
250
5,460
1,384
0
2,234
3,226
24,493
0
W
6,631
1,531
0
1,401
5,017
3,667
0
0
4,839
0
35,503
L
Set
2,367
1,009
0
1,838
7,560
1,569
0
2
7,332
0
16,966
W
Amaterasu
pgNash
Amaterasu
6,328
3,822
0
724
6,339
2,481
502
1,777
4,562
0
33,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
24,710
304
Minions Killed
175
0
Camps Cleared
0
980,796
Distance Traveled
899,175
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,488
449
37
4
0
194,452
0
W
Ullr
5,612
561
45
5
0
170,545
1
L
Artio
5,324
532
12
1
0
190,957
0
W
Cthulhu
5,491
549
26
3
0
193,625
0
L
Izanami
5,252
525
31
3
0
167,095
0
W
Ymir
6,035
604
85
9
0
198,930
0
L
Nu Wa
4,915
492
56
6
0
188,366
0
W
Nike
6,653
665
76
8
0
197,479
1
L
Set
4,731
473
39
4
0
158,305
1
W
Amaterasu
6,344
634
72
7
0
220,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role