Player Matchup

Yemoja
Yemoja
Creepy Surge
Yemoja
Level 89
God Stats
14W - 15L
1,511 SR
Queue Stats
246W - 299L
1,411 Elo+
Party 2
Ares
Ares
Fire lord8237
Ares
Level 85
God Stats
6W - 3L
1,566 SR
Queue Stats
129W - 153L
1,397 Elo+
Party 2
Atlas
Atlas
Ohikevsh
Atlas
Level 73
God Stats
3W - 3L
1,512 SR
Queue Stats
89W - 123L
1,384 Elo+
Party 2
Team Averages
Level 82
1,530 SR
1,397 Elo+

VS

Team Averages
Level 73
1,611 SR
1,697 Elo+
Cabrakan
Cabrakan
LoRezGus
Cabrakan
Level 17
God Stats
3W - 1L
1,494 SR
Queue Stats
60W - 15L
1,788 Elo+
Party 1
Chang'e
Chang'e
SeaworthyPigeon
Chang'e
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,611 Elo+
Party 1
Artemis
Artemis
VKrishna
Artemis
Level 135
God Stats
28W - 7L
1,839 SR
Queue Stats
213W - 110L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 4 / 3
6,641
830
6,853
8,452
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 6 / 2
6,512
814
2,724
12,201
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
Ohikevsh
Atlas
9
1 / 6 / 3
5,605
701
5,257
7,908
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LoRezGus
Cabrakan
10
3 / 3 / 12
7,367
921
4,905
12,784
12,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 13
7,228
904
6,276
5,606
4,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
VKrishna
Artemis
12
10 / 2 / 6
8,348
1,044
11,792
9,860
6,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
16
16
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
4
3
0.88
L
3
6
2
0.67
W
Cabrakan
LoRezGus
Cabrakan
3
3
12
3
L
Atlas
Ohikevsh
Atlas
1
6
3
0.42
W
3
1
13
9.5
W
Artemis
VKrishna
Artemis
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
22,973
28,561
Taken
28,250
16,793
Mitigated
23,207
3,020
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,853
620
624
394
8,452
3,200
0
2,452
6,000
24,258
0
L
2,724
153
240
1,100
12,201
9,260
0
6,227
5,974
5,057
0
W
Cabrakan
LoRezGus
Cabrakan
4,905
779
1,155
3,933
12,784
12,769
358
6,375
6,409
13,458
0
L
Atlas
Ohikevsh
Atlas
5,257
1,967
452
210
7,908
4,333
0
2,502
5,406
15,649
393
W
6,276
505
3,658
2,382
5,606
4,246
851
3,156
2,450
22,262
0
W
Artemis
VKrishna
Artemis
11,792
6,054
0
1,206
9,860
6,192
1,376
5,128
3,689
0
27,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,758
Gold Earned
22,943
63
Minions Killed
80
1
Camps Cleared
2
316,459
Distance Traveled
411,044
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,641
830
37
5
0
101,030
0
L
Ares
6,512
814
6
1
0
112,241
0
W
Cabrakan
7,367
921
20
3
0
122,737
4
L
Atlas
5,605
701
20
3
1
103,188
0
W
Chang'e
7,228
904
25
3
0
157,977
2
W
Artemis
8,348
1,044
35
4
2
130,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role