Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Anubis4purple43
Khepri
Level 123
God Stats
17W - 13L
1,510 SR
Queue Stats
401W - 422L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
FallenGrace14
Jing Wei
Level 125
God Stats
3W - 2L
1,513 SR
Queue Stats
446W - 431L
1,451 Elo+
Party 1
Hachiman
Hachiman
MyBANKAI
Hachiman
Level 148
God Stats
2W - 1L
1,701 SR
Queue Stats
55W - 56L
1,492 Elo+
Party 1
Janus
Janus
Old Hawkeye
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,379 Elo+
Party 1
Team Averages
Level 114
1,545 SR
1,456 Elo+

VS

Team Averages
Level 106
1,471 SR
1,434 Elo+
Jormungandr
Jormungandr
CosbysCoughDrop
Jormungandr
Level 87
God Stats
8W - 8L
1,635 SR
Queue Stats
232W - 231L
1,390 Elo+
Party 2
Cerberus
Cerberus
JayGP059
Cerberus
Level 85
God Stats
2W - 5L
1,256 SR
Queue Stats
386W - 349L
1,523 Elo+
Party 2
Chang'e
Chang'e
MetalPrince6810
Chang'e
Level 87
God Stats
2W - 4L
1,469 SR
Queue Stats
187W - 216L
1,428 Elo+
Solo
Rama
Rama
acethebest17
Rama
Level 140
God Stats
1W - 2L
1,494 SR
Queue Stats
145W - 148L
1,462 Elo+
Party 2
Chiron
Chiron
o DARK HORSE
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 0 / 8
8,869
682
4,954
12,063
9,384
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 0 / 8
9,768
751
6,236
19,399
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
FallenGrace14
Jing Wei
16
3 / 2 / 7
9,741
749
13,513
9,088
3,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
MyBANKAI
Hachiman
18
6 / 0 / 4
10,398
800
17,139
7,978
3,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 2 / 4
8,230
633
6,677
5,612
1,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CosbysCoughDrop
Jormungandr
16
0 / 4 / 4
9,014
693
11,336
18,073
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
JayGP059
Cerberus
17
1 / 1 / 1
9,205
708
8,566
17,085
18,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 2
7,211
555
3,688
6,312
4,894
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 1
6,816
524
3,267
1,310
472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
17
3 / 4 / 1
9,250
712
16,805
12,882
7,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
11
Kills
4
4
Deaths
11
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
8
5
W
1
0
8
5
L
Jormungandr
CosbysCoughDrop
Jormungandr
0
4
4
0.5
W
Jing Wei
FallenGrace14
Jing Wei
3
2
7
3.25
L
Cerberus
JayGP059
Cerberus
1
1
1
1.5
L
0
2
2
0.5
W
Hachiman
MyBANKAI
Hachiman
6
0
4
8
W
0
2
4
1
L
0
0
1
0.5
L
Chiron
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,519
Damage
43,662
54,140
Taken
55,662
27,900
Mitigated
50,709
32,973
Healing
24,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,954
798
6,611
6,199
12,063
9,384
515
4,420
7,643
11,142
0
W
6,236
312
1,201
8,836
19,399
9,875
427
8,115
11,284
12,410
0
L
Jormungandr
CosbysCoughDrop
Jormungandr
11,336
1,556
793
3,113
18,073
19,376
0
5,726
12,347
30,555
0
W
Jing Wei
FallenGrace14
Jing Wei
13,513
8,215
526
1,014
9,088
3,215
1,418
4,542
4,546
0
24,436
L
Cerberus
JayGP059
Cerberus
8,566
646
2,546
4,751
17,085
18,618
0
4,625
12,460
20,092
0
L
3,688
492
6,088
2,372
6,312
4,894
0
2,718
3,594
7,688
0
W
Hachiman
MyBANKAI
Hachiman
17,139
7,631
1,950
4,542
7,978
3,518
1,919
4,171
3,807
0
40,457
W
6,677
1,427
1,178
916
5,612
1,908
562
2,342
3,270
15,346
0
L
3,267
2,706
462
160
1,310
472
0
691
619
0
7,578
L
Chiron
16,805
5,372
1,839
2,377
12,882
7,349
0
4,107
8,775
0
36,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
41,496
124
Minions Killed
136
0
Camps Cleared
0
1,211,236
Distance Traveled
971,605
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,869
682
10
1
0
257,806
0
W
Khepri
9,768
751
13
1
0
270,289
0
L
Jormungandr
9,014
693
46
4
0
230,414
0
W
Jing Wei
9,741
749
35
3
0
227,729
0
L
Cerberus
9,205
708
30
2
0
269,995
3
L
Chang'e
7,211
555
6
0
0
139,996
1
W
Hachiman
10,398
800
53
4
0
242,835
6
W
Janus
8,230
633
13
1
0
212,577
0
L
Rama
6,816
524
8
1
0
100,210
0
L
Chiron
9,250
712
46
4
0
230,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role