Player Matchup

Thanatos
Thanatos
LeooSaint_
Thanatos
Level 153
God Stats
0W - 2L
1,597 SR
Queue Stats
141W - 146L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr_EpicEncore
Sun Wukong
Level 15
God Stats
0W - 2L
1,253 SR
Queue Stats
8W - 5L
1,587 Elo+
Party 1
Anubis
Anubis
TriforceOfSnipe
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 147L
1,519 Elo+
Party 1
Olorun
Olorun
jaystar809
Olorun
Level 148
God Stats
4W - 2L
1,658 SR
Queue Stats
124W - 127L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
klassicking
Sylvanus
Level 142
God Stats
3W - 5L
1,559 SR
Queue Stats
91W - 102L
1,537 Elo+
Party 1
Team Averages
Level 121
1,513 SR
1,558 Elo+

VS

Team Averages
Level 84
1,544 SR
1,561 Elo+
Chang'e
Chang'e
Blame My WiFi
Chang'e
Level 100
God Stats
1W - 1L
1,570 SR
Queue Stats
299W - 270L
1,546 Elo+
Party 2
Mercury
Mercury
BlameTheWiFi
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,538 Elo+
Party 2
Khepri
Khepri
ExFix9
Khepri
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 54L
1,614 Elo+
Party 3
Charybdis
Charybdis
Kenpachi-Z-577
Charybdis
Level 147
God Stats
11W - 9L
1,551 SR
Queue Stats
393W - 386L
1,539 Elo+
Party 3
Achilles
Achilles
Zarrzz
Achilles
Level 149
God Stats
9W - 3L
1,597 SR
Queue Stats
200W - 189L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LeooSaint_
Thanatos
16
8 / 8 / 3
11,426
497
12,132
18,748
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Mr_EpicEncore
Sun Wukong
14
0 / 5 / 0
9,479
412
1,890
13,792
12,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 7 / 4
10,636
462
12,185
17,070
9,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
jaystar809
Olorun
19
6 / 6 / 5
12,589
547
12,333
21,371
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
klassicking
Sylvanus
15
5 / 4 / 8
10,521
457
9,281
21,422
26,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
7 / 5 / 12
12,596
548
17,263
15,855
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
BlameTheWiFi
Mercury
19
1 / 6 / 7
11,833
514
6,460
19,443
7,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
ExFix9
Khepri
16
2 / 4 / 12
11,063
481
6,244
16,531
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Kenpachi-Z-577
Charybdis
18
7 / 6 / 5
11,730
510
9,755
12,825
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Zarrzz
Achilles
20
13 / 1 / 9
14,126
614
25,148
18,327
18,400
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
22
Kills
30
30
Deaths
22
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
7
5
12
2.6
W
Mercury
BlameTheWiFi
Mercury
1
6
7
0.75
W
Khepri
ExFix9
Khepri
2
4
12
2
W
Charybdis
Kenpachi-Z-577
Charybdis
7
6
5
1.58
L
Thanatos
LeooSaint_
Thanatos
8
8
3
1.19
L
Sun Wukong
Mr_EpicEncore
Sun Wukong
0
5
0
0
L
3
7
4
0.71
W
Achilles
Zarrzz
Achilles
13
1
9
17.5
L
Olorun
jaystar809
Olorun
6
6
5
1.42
L
Sylvanus
klassicking
Sylvanus
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,821
Damage
64,870
92,403
Taken
82,981
65,854
Mitigated
49,862
35,184
Healing
29,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
17,263
1,492
3,714
6,385
15,855
5,160
881
5,233
10,622
80,435
0
W
Mercury
BlameTheWiFi
Mercury
6,460
2,547
0
4,479
19,443
7,661
0
5,224
14,219
0
115,529
W
Khepri
ExFix9
Khepri
6,244
612
604
2,883
16,531
14,827
162
7,797
8,734
32,569
0
W
Charybdis
Kenpachi-Z-577
Charybdis
9,755
5,242
0
4,099
12,825
3,814
2,248
7,113
5,712
0
67,147
L
Thanatos
LeooSaint_
Thanatos
12,132
2,618
0
11,888
18,748
8,004
0
5,917
12,517
0
47,478
L
Sun Wukong
Mr_EpicEncore
Sun Wukong
1,890
338
0
586
13,792
12,251
1,900
3,300
10,173
616
41,905
L
12,185
657
0
5,392
17,070
9,797
282
3,795
12,937
73,700
0
W
Achilles
Zarrzz
Achilles
25,148
8,702
0
7,146
18,327
18,400
0
7,964
10,363
0
99,334
L
Olorun
jaystar809
Olorun
12,333
7,709
436
9,531
21,371
9,586
5,375
5,269
15,974
108,256
0
L
Sylvanus
klassicking
Sylvanus
9,281
3,327
2,098
5,253
21,422
26,216
275
5,446
15,563
30,930
10,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,651
Gold Earned
61,348
483
Minions Killed
607
0
Camps Cleared
0
1,974,406
Distance Traveled
2,272,144
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,596
548
119
5
0
440,534
0
W
Mercury
11,833
514
168
7
0
488,669
2
W
Khepri
11,063
481
35
2
0
459,295
5
W
Charybdis
11,730
510
124
5
0
400,788
3
L
Thanatos
11,426
497
76
3
0
390,090
7
L
Sun Wukong
9,479
412
85
4
0
445,259
0
L
Anubis
10,636
462
102
4
0
380,507
9
W
Achilles
14,126
614
161
7
0
482,858
2
L
Olorun
12,589
547
164
7
0
357,271
0
L
Sylvanus
10,521
457
56
2
0
401,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role