Player Matchup

Chaac
Chaac
AV3RAG3_JO3448
Chaac
Level 31
God Stats
30W - 25L
1,610 SR
Queue Stats
225W - 217L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
Connman14
Baron Samedi
Level 126
God Stats
0W - 3L
1,262 SR
Queue Stats
218W - 227L
1,571 Elo+
Party 1
Apollo
Apollo
laevus
Apollo
Level 120
God Stats
5W - 4L
1,549 SR
Queue Stats
26W - 31L
1,587 Elo+
Solo
Team Averages
Level 92
1,474 SR
1,593 Elo+

VS

Team Averages
Level 85
1,547 SR
1,542 Elo+
Sol
Sol
 
Sol
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Cesareaeaea
Athena
Level 148
God Stats
5W - 2L
1,640 SR
Queue Stats
66W - 72L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,299
630
7,753
18,741
13,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Connman14
Baron Samedi
10
0 / 5 / 0
6,203
620
9,159
9,316
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
laevus
Apollo
9
1 / 8 / 0
6,725
673
10,115
12,634
3,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
16 / 0 / 4
10,286
1,029
24,512
13,200
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
 
Sun Wukong
12
5 / 1 / 11
8,319
832
6,937
10,411
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
12
1 / 0 / 18
8,055
806
5,932
13,055
12,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
22
22
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
0
4
18
W
Sun Wukong
 
Sun Wukong
5
1
11
10.5
L
0
9
1
0.06
W
Athena
1
0
18
10
L
Baron Samedi
Connman14
Baron Samedi
0
5
0
0
L
Apollo
laevus
Apollo
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
37,381
40,691
Taken
36,666
20,306
Mitigated
23,847
11,777
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,512
11,783
0
8,807
13,200
4,770
2,730
4,380
8,644
56,721
0
W
Sun Wukong
 
Sun Wukong
6,937
1,362
0
1,571
10,411
6,840
154
2,050
8,164
0
22,585
L
7,753
1,095
268
5,084
18,741
13,192
0
14,627
3,459
0
17,219
W
Athena
5,932
1,780
0
1,460
13,055
12,237
0
3,116
9,318
14,460
0
L
Baron Samedi
Connman14
Baron Samedi
9,159
1,249
1,443
2,334
9,316
3,274
0
6,523
2,487
26,445
0
L
Apollo
laevus
Apollo
10,115
5,837
0
2,648
12,634
3,840
104
8,733
3,374
0
22,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,227
Gold Earned
26,660
96
Minions Killed
132
2
Camps Cleared
7
544,246
Distance Traveled
661,590
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,286
1,029
86
9
2
205,758
0
W
Sun Wukong
8,319
832
26
3
3
232,237
1
L
Chaac
6,299
630
23
2
1
190,604
2
W
Athena
8,055
806
20
2
2
223,595
0
L
Baron Samedi
6,203
620
35
4
0
181,663
2
L
Apollo
6,725
673
38
4
1
171,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role