Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BLADEABYSS05
Hercules
Level 138
God Stats
5W - 8L
1,477 SR
Queue Stats
188W - 170L
1,608 Elo+
Party 2
Chiron
Chiron
Midget-Adam
Chiron
Level 65
God Stats
19W - 12L
1,613 SR
Queue Stats
171W - 154L
1,549 Elo+
Party 2
Sobek
Sobek
Màtári
Sobek
Level 48
God Stats
1W - 2L
1,353 SR
Queue Stats
13W - 23L
1,502 Elo+
Party 2
Mercury
Mercury
R1ZMA-
Mercury
Level 143
God Stats
3W - 4L
1,616 SR
Queue Stats
271W - 227L
1,633 Elo+
Party 2
Team Averages
Level 92
1,512 SR
1,558 Elo+

VS

Team Averages
Level 47
1,538 SR
1,578 Elo+
Odin
Odin
BLKtober
Odin
Level 67
God Stats
6W - 5L
1,677 SR
Queue Stats
301W - 305L
1,565 Elo+
Party 1
Sobek
Sobek
Harmo0
Sobek
Level 28
God Stats
0W - 1L
1,823 SR
Queue Stats
5W - 4L
1,637 Elo+
Party 3
Nu Wa
Nu Wa
ImHume
Nu Wa
Level 83
God Stats
1W - 3L
1,196 SR
Queue Stats
343W - 355L
1,522 Elo+
Party 1
Izanami
Izanami
JAckDaddy102
Izanami
Level 16
God Stats
12W - 11L
1,659 SR
Queue Stats
43W - 33L
1,655 Elo+
Party 1
Arachne
Arachne
VexedSpider
Arachne
Level 42
God Stats
1W - 1L
1,336 SR
Queue Stats
28W - 36L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 3
7,567
541
7,400
8,442
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
BLADEABYSS05
Hercules
13
2 / 2 / 5
8,106
579
6,143
9,936
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
13
2 / 2 / 4
7,468
533
4,177
7,433
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
Màtári
Sobek
11
1 / 0 / 8
7,017
501
4,235
10,977
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
R1ZMA-
Mercury
16
8 / 0 / 4
9,225
659
7,747
9,912
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 4 / 3
7,132
509
3,721
9,582
8,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Harmo0
Sobek
8
0 / 3 / 3
5,862
419
4,686
12,837
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
ImHume
Nu Wa
13
4 / 4 / 0
7,945
568
8,916
5,601
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
JAckDaddy102
Izanami
12
0 / 2 / 3
6,943
496
6,773
6,778
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
VexedSpider
Arachne
10
1 / 3 / 1
6,349
454
4,142
10,159
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
5
5
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
3
4.5
W
Hercules
BLADEABYSS05
Hercules
2
2
5
2.25
L
Odin
0
4
3
0.38
L
Sobek
Harmo0
Sobek
0
3
3
0.5
L
Nu Wa
ImHume
Nu Wa
4
4
0
1
L
Izanami
JAckDaddy102
Izanami
0
2
3
0.75
W
Chiron
2
2
4
2
W
Sobek
Màtári
Sobek
1
0
8
5
W
Mercury
R1ZMA-
Mercury
8
0
4
10
L
Arachne
VexedSpider
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,702
Damage
28,238
46,700
Taken
44,957
23,299
Mitigated
24,222
20,553
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,400
1,972
0
4,214
8,442
2,633
1,034
4,007
4,435
46,866
0
W
Hercules
BLADEABYSS05
Hercules
6,143
1,794
0
3,283
9,936
6,450
546
1,936
8,000
2,404
40,633
L
Odin
3,721
578
0
2,232
9,582
8,219
0
1,887
7,318
0
39,025
L
Sobek
Harmo0
Sobek
4,686
665
141
3,273
12,837
9,047
0
4,346
8,358
16,649
0
L
Nu Wa
ImHume
Nu Wa
8,916
1,405
0
760
5,601
1,668
0
2,680
2,921
38,914
0
L
Izanami
JAckDaddy102
Izanami
6,773
4,431
0
1,724
6,778
1,748
0
894
5,842
0
47,709
W
Chiron
4,177
1,519
940
3,142
7,433
2,264
358
1,964
5,469
0
48,610
W
Sobek
Màtári
Sobek
4,235
103
0
3,978
10,977
8,247
0
3,378
7,599
16,292
0
W
Mercury
R1ZMA-
Mercury
7,747
3,795
0
4,996
9,912
3,705
0
2,384
7,528
0
70,254
L
Arachne
VexedSpider
Arachne
4,142
2,741
0
4,722
10,159
3,540
0
2,622
7,492
0
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
34,231
447
Minions Killed
333
0
Camps Cleared
0
1,435,774
Distance Traveled
1,314,820
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,567
541
93
7
0
241,854
3
W
Hercules
8,106
579
99
7
0
265,203
4
L
Odin
7,132
509
84
6
0
266,900
5
L
Sobek
5,862
419
17
1
0
269,384
1
L
Nu Wa
7,945
568
82
6
0
241,567
4
L
Izanami
6,943
496
94
7
0
243,296
3
W
Chiron
7,468
533
98
7
0
271,026
2
W
Sobek
7,017
501
24
2
0
311,366
9
W
Mercury
9,225
659
133
10
0
346,325
3
L
Arachne
6,349
454
56
4
0
293,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role